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Merge pull request #23890 from qarmin/more_accurate_svg_scale

Make SVG scale more accurate
Rémi Verschelde 6 years ago
parent
commit
9e628264b6
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/import/resource_importer_texture.cpp

+ 1 - 1
editor/import/resource_importer_texture.cpp

@@ -216,7 +216,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
 	r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
-	r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.1"), 1.0));
+	r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0));
 }
 }
 
 
 void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) {
 void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) {