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@@ -200,6 +200,14 @@ ScriptEditor *EditorInterface::get_script_editor() {
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return ScriptEditor::get_singleton();
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return ScriptEditor::get_singleton();
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}
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}
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+void EditorInterface::select_file(const String &p_file) {
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+ return EditorNode::get_singleton()->get_filesystem_dock()->select_file(p_file);
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+}
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+
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+String EditorInterface::get_selected_path() const {
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+ return EditorNode::get_singleton()->get_filesystem_dock()->get_selected_path();
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+}
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+
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void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property) {
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void EditorInterface::inspect_object(Object *p_obj, const String &p_for_property) {
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EditorNode::get_singleton()->push_item(p_obj, p_for_property);
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EditorNode::get_singleton()->push_item(p_obj, p_for_property);
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@@ -259,6 +267,8 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
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ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
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ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorInterface::get_editor_viewport);
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ClassDB::bind_method(D_METHOD("get_editor_viewport"), &EditorInterface::get_editor_viewport);
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ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews);
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ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews);
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+ ClassDB::bind_method(D_METHOD("select_file", "p_file"), &EditorInterface::select_file);
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+ ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path);
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ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
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ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
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ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
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ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
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