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Merge pull request #78287 from clayjohn/GLES3-texture-replace

Copy texture filter/repeat modes when replacing a texture in the GL Compatibility backend
Rémi Verschelde 2 years ago
parent
commit
9e81aeda33
1 changed files with 1 additions and 1 deletions
  1. 1 1
      drivers/gles3/storage/texture_storage.cpp

+ 1 - 1
drivers/gles3/storage/texture_storage.cpp

@@ -1080,7 +1080,7 @@ void TextureStorage::texture_replace(RID p_texture, RID p_by_texture) {
 	Vector<RID> proxies_to_update = tex_to->proxies;
 	Vector<RID> proxies_to_redirect = tex_from->proxies;
 
-	tex_to->copy_from(*tex_from);
+	*tex_to = *tex_from;
 
 	tex_to->proxies = proxies_to_update; //restore proxies, so they can be updated