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@@ -14,10 +14,11 @@ namespace GodotTools.Core
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if (Path.DirectorySeparatorChar == '\\')
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if (Path.DirectorySeparatorChar == '\\')
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dir = dir.Replace("/", "\\") + "\\";
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dir = dir.Replace("/", "\\") + "\\";
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- Uri fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
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- Uri relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
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+ var fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
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+ var relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
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- return relRoot.MakeRelativeUri(fullPath).ToString();
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+ // MakeRelativeUri converts spaces to %20, hence why we need UnescapeDataString
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+ return Uri.UnescapeDataString(relRoot.MakeRelativeUri(fullPath).ToString());
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}
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}
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public static string NormalizePath(this string path)
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public static string NormalizePath(this string path)
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