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instance-scene: make parent as edited_scene if no parent selected.

Bhuvan Vemula hace 4 años
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commit
9eb3546f38
Se han modificado 1 ficheros con 5 adiciones y 1 borrados
  1. 5 1
      editor/scene_tree_dock.cpp

+ 5 - 1
editor/scene_tree_dock.cpp

@@ -136,7 +136,11 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren
 		parent = scene_tree->get_selected();
 		parent = scene_tree->get_selected();
 	}
 	}
 
 
-	if (!parent || !edited_scene) {
+	if (!parent) {
+		parent = edited_scene;
+	}
+
+	if (!parent) {
 		if (p_files.size() == 1) {
 		if (p_files.size() == 1) {
 			accept->set_text(TTR("No parent to instance a child at."));
 			accept->set_text(TTR("No parent to instance a child at."));
 		} else {
 		} else {