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@@ -120,8 +120,13 @@ struct PositionHasher
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{
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const unsigned int* key = reinterpret_cast<const unsigned int*>(vertex_positions + index * vertex_stride_float);
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+ // scramble bits to make sure that integer coordinates have entropy in lower bits
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+ unsigned int x = key[0] ^ (key[0] >> 17);
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+ unsigned int y = key[1] ^ (key[1] >> 17);
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+ unsigned int z = key[2] ^ (key[2] >> 17);
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+
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// Optimized Spatial Hashing for Collision Detection of Deformable Objects
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- return (key[0] * 73856093) ^ (key[1] * 19349663) ^ (key[2] * 83492791);
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+ return (x * 73856093) ^ (y * 19349663) ^ (z * 83492791);
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}
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bool equal(unsigned int lhs, unsigned int rhs) const
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@@ -1160,7 +1165,7 @@ struct IdHasher
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struct TriangleHasher
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{
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- unsigned int* indices;
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+ const unsigned int* indices;
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size_t hash(unsigned int i) const
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{
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@@ -1375,9 +1380,10 @@ static float interpolate(float y, float x0, float y0, float x1, float y1, float
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} // namespace meshopt
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#ifndef NDEBUG
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-unsigned char* meshopt_simplifyDebugKind = 0;
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-unsigned int* meshopt_simplifyDebugLoop = 0;
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-unsigned int* meshopt_simplifyDebugLoopBack = 0;
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+// Note: this is only exposed for debug visualization purposes; do *not* use these in debug builds
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+MESHOPTIMIZER_API unsigned char* meshopt_simplifyDebugKind = 0;
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+MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoop = 0;
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+MESHOPTIMIZER_API unsigned int* meshopt_simplifyDebugLoopBack = 0;
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#endif
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size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error)
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