|
@@ -4639,6 +4639,10 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const FunctionInfo &p_functi
|
|
return false;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ if (shader->varyings.has(var->name)) {
|
|
|
|
+ return _validate_varying_assign(shader->varyings[var->name], r_message);
|
|
|
|
+ }
|
|
|
|
+
|
|
if (!(p_function_info.built_ins.has(var->name) && p_function_info.built_ins[var->name].constant)) {
|
|
if (!(p_function_info.built_ins.has(var->name) && p_function_info.built_ins[var->name].constant)) {
|
|
return true;
|
|
return true;
|
|
}
|
|
}
|