Fixes crash when loading StreamTexture from file
@@ -405,7 +405,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
}
if (img.is_null() || img->empty()) {
- memdelete(f);
ERR_FAIL_COND_V(img.is_null() || img->empty(), Ref<Image>());