Fixes is_pressed when holding double click.
@@ -280,7 +280,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && !mb->is_doubleclick()) {
+ if (mb.is_valid()) {
if (mb->is_pressed()) {
mouse_button_mask |= (1 << (mb->get_button_index() - 1));