فهرست منبع

Fix inaccurate description of `get_current_rendering_driver_name`

SheepYhangCN 1 ماه پیش
والد
کامیت
a07306b532
1فایلهای تغییر یافته به همراه3 افزوده شده و 1 حذف شده
  1. 3 1
      doc/classes/RenderingServer.xml

+ 3 - 1
doc/classes/RenderingServer.xml

@@ -1596,7 +1596,9 @@
 			<return type="String" />
 			<description>
 				Returns the name of the current rendering driver. This can be [code]vulkan[/code], [code]d3d12[/code], [code]metal[/code], [code]opengl3[/code], [code]opengl3_es[/code], or [code]opengl3_angle[/code]. See also [method get_current_rendering_method].
-				The rendering driver is determined by [member ProjectSettings.rendering/rendering_device/driver], the [code]--rendering-driver[/code] command line argument that overrides this project setting, or an automatic fallback that is applied depending on the hardware.
+				When [member ProjectSettings.rendering/renderer/rendering_method] is [code]forward_plus[/code] or [code]mobile[/code], the rendering driver is determined by [member ProjectSettings.rendering/rendering_device/driver].
+				When [member ProjectSettings.rendering/renderer/rendering_method] is [code]gl_compatibility[/code], the rendering driver is determined by [member ProjectSettings.rendering/gl_compatibility/driver].
+				The rendering driver is also determined by the [code]--rendering-driver[/code] command line argument that overrides this project setting, or an automatic fallback that is applied depending on the hardware.
 			</description>
 		</method>
 		<method name="get_current_rendering_method" qualifiers="const">