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@@ -2120,6 +2120,11 @@ static PoolVector<uint8_t> _unpack_half_floats(const PoolVector<uint8_t> &array,
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if (!(p_format & VS::ARRAY_COMPRESS_TANGENT && p_format & VS::ARRAY_COMPRESS_NORMAL)) {
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if (!(p_format & VS::ARRAY_COMPRESS_TANGENT && p_format & VS::ARRAY_COMPRESS_NORMAL)) {
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src_size[VS::ARRAY_NORMAL] = 8;
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src_size[VS::ARRAY_NORMAL] = 8;
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dst_size[VS::ARRAY_NORMAL] = 8;
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dst_size[VS::ARRAY_NORMAL] = 8;
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+
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+ // These must be incremented manually,
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+ // as we are modifying a previous attribute size.
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+ src_stride += 4;
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+ dst_stride += 4;
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}
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}
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src_size[i] = 0;
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src_size[i] = 0;
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dst_size[i] = 0;
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dst_size[i] = 0;
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