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@@ -165,6 +165,10 @@ void EditorInterface::edit_node(Node *p_node) {
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EditorNode::get_singleton()->edit_node(p_node);
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}
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+void EditorInterface::edit_script(const Ref<Script> &p_script, int p_line, int p_col, bool p_grab_focus) {
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+ ScriptEditor::get_singleton()->edit(p_script, p_line, p_col, p_grab_focus);
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+}
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+
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void EditorInterface::open_scene_from_path(const String &scene_path) {
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if (EditorNode::get_singleton()->is_changing_scene()) {
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return;
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@@ -318,6 +322,7 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_editor_scale"), &EditorInterface::get_editor_scale);
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ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
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ClassDB::bind_method(D_METHOD("edit_node", "node"), &EditorInterface::edit_node);
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+ ClassDB::bind_method(D_METHOD("edit_script", "script", "line", "column", "grab_focus"), &EditorInterface::edit_script, DEFVAL(-1), DEFVAL(0), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
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ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
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ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene);
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