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@@ -191,6 +191,9 @@ public abstract class GodotPlugin {
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* The plugin can return a non-null {@link View} layout in order to add it to the Godot view
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* hierarchy.
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*
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+ * Use shouldBeOnTop() to set whether the plugin's {@link View} should be added on top or behind
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+ * the main Godot view.
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+ *
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* @see Activity#onCreate(Bundle)
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* @return the plugin's view to be included; null if no views should be included.
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*/
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@@ -310,6 +313,17 @@ public abstract class GodotPlugin {
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return Collections.emptySet();
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}
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+ /**
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+ * Returns whether the plugin's {@link View} returned in onMainCreate() should be placed on
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+ * top of the main Godot view.
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+ *
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+ * Returning false causes the plugin's {@link View} to be placed behind, which can be useful
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+ * when used with transparency in order to let the Godot view handle inputs.
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+ */
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+ public boolean shouldBeOnTop() {
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+ return true;
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+ }
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+
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/**
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* Runs the specified action on the UI thread. If the current thread is the UI
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* thread, then the action is executed immediately. If the current thread is
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