This pull request fixes an issue where an expression would always evaluate to `true` no matter what.
@@ -235,7 +235,7 @@ public:
Transform3D xform = view_xform * p_transform;
float radius = xform.basis.get_uniform_scale();
- if (radius > 0.98 || radius < 1.02) {
+ if (radius > 0.98 && radius < 1.02) {
xform.basis.orthonormalize();
}