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ENet: Remove redundant if condition

Closes #22445.
Rémi Verschelde 7 years ago
parent
commit
a2b6be23ad
1 changed files with 1 additions and 1 deletions
  1. 1 1
      modules/enet/networked_multiplayer_enet.cpp

+ 1 - 1
modules/enet/networked_multiplayer_enet.cpp

@@ -293,7 +293,7 @@ void NetworkedMultiplayerENet::poll() {
 							encode_uint32(*id, &packet->data[4]);
 							enet_peer_send(E->get(), SYSCH_CONFIG, packet);
 						}
-					} else if (!server) {
+					} else {
 						emit_signal("server_disconnected");
 						close_connection();
 						return;