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Ability to drag script files from Filesystem dock to SceneTree dock.

Allows to attach scripts by dragging them onto the target Node.
Andreas Haas 9 năm trước cách đây
mục cha
commit
a3944e66da

+ 11 - 0
tools/editor/scene_tree_dock.cpp

@@ -1721,6 +1721,15 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files,NodePath p_to,int p_ty
 	_perform_instance_scenes(p_files,node,to_pos);
 }
 
+void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
+	Ref<Script> scr = ResourceLoader::load(p_file);
+	ERR_FAIL_COND(!scr.is_valid());
+	Node *n = get_node(p_to);
+	if (n) {
+		n->set_script(scr.get_ref_ptr());
+	}
+}
+
 void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
 
 	Vector<Node*> nodes;
@@ -1859,6 +1868,7 @@ void SceneTreeDock::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("_new_scene_from"),&SceneTreeDock::_new_scene_from);
 	ObjectTypeDB::bind_method(_MD("_nodes_dragged"),&SceneTreeDock::_nodes_dragged);
 	ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped);
+	ObjectTypeDB::bind_method(_MD("_script_dropped"),&SceneTreeDock::_script_dropped);
 	ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb);
 	ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed);
 	ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node);
@@ -1941,6 +1951,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
 	scene_tree->connect("open_script",this,"_script_open_request");
 	scene_tree->connect("nodes_rearranged",this,"_nodes_dragged");
 	scene_tree->connect("files_dropped",this,"_files_dropped");
+	scene_tree->connect("script_dropped",this,"_script_dropped");
 	scene_tree->connect("nodes_dragged",this,"_nodes_drag_begin");
 
 	scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");

+ 1 - 0
tools/editor/scene_tree_dock.h

@@ -147,6 +147,7 @@ class SceneTreeDock : public VBoxContainer {
 
 	void _nodes_dragged(Array p_nodes,NodePath p_to,int p_type);
 	void _files_dropped(Vector<String> p_files,NodePath p_to,int p_type);
+	void _script_dropped(String p_file, NodePath p_to);
 
 	void _tree_rmb(const Vector2& p_menu_pos);
 

+ 23 - 2
tools/editor/scene_tree_editor.cpp

@@ -971,6 +971,10 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
 	return drag_data;
 }
 
+bool SceneTreeEditor::_is_script_type(const StringName &p_type) const {
+	return (script_types->find(p_type));
+}
+
 bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const {
 
 	if (!can_rename)
@@ -998,9 +1002,13 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_da
 		if (files.size()==0)
 			return false; //weird
 
+		if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) {
+			tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
+			return true;
+		}
 
 		for(int i=0;i<files.size();i++) {
-			String file = files[0];
+			String file = files[i];
 			String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
 			if (ftype!="PackedScene")
 				return false;
@@ -1044,7 +1052,15 @@ void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,C
 
 	if (String(d["type"])=="files") {
 
-		emit_signal("files_dropped",d["files"],np,section);
+		Vector<String> files = d["files"];
+
+
+		String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]);
+		if (_is_script_type(ftype)) {
+			emit_signal("script_dropped", files[0],np);
+		} else {
+			emit_signal("files_dropped",files,np,section);
+		}
 	}
 
 }
@@ -1113,6 +1129,7 @@ void SceneTreeEditor::_bind_methods() {
 	ADD_SIGNAL( MethodInfo("nodes_dragged") );
 	ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
 	ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
+	ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path")));
 	ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ;
 
 	ADD_SIGNAL( MethodInfo("open") );
@@ -1209,12 +1226,16 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
 	update_timer->set_wait_time(0.5);
 	add_child(update_timer);
 
+	script_types = memnew(List<StringName>);
+	ObjectTypeDB::get_inheriters_from("Script", script_types);
+
 }
 
 
 
 SceneTreeEditor::~SceneTreeEditor() {
 
+	memdelete(script_types);
 }
 
 

+ 3 - 0
tools/editor/scene_tree_editor.h

@@ -137,6 +137,9 @@ class SceneTreeEditor : public Control {
 
 	Timer* update_timer;
 
+	List<StringName> *script_types;
+	bool _is_script_type(const StringName &p_type) const;
+
 public:
 
 	void set_filter(const String& p_filter);