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+ Added ignore flags to autotile bitmask
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl

Magnus Specht 6 years ago
parent
commit
a3af9d5714

+ 2 - 2
editor/plugins/tile_map_editor_plugin.cpp

@@ -477,10 +477,10 @@ void TileMapEditor::_update_palette() {
 	if (sel_tile != TileMap::INVALID_CELL) {
 		if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) {
 
-			const Map<Vector2, uint16_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
+			const Map<Vector2, uint32_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
 
 			Vector<Vector2> entries2;
-			for (const Map<Vector2, uint16_t>::Element *E = tiles2.front(); E; E = E->next()) {
+			for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) {
 				entries2.push_back(E->key());
 			}
 			entries2.sort();

+ 84 - 30
editor/plugins/tile_set_editor_plugin.cpp

@@ -734,7 +734,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
 			tools[SHAPE_KEEP_INSIDE_TILE]->hide();
 
 			tools[TOOL_SELECT]->set_pressed(true);
-			tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nClick on another Tile to edit it."));
+			tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nShift+LMB: Set wildcard bit.\nClick on another Tile to edit it."));
 			spin_priority->hide();
 		} break;
 		case EDITMODE_Z_INDEX:
@@ -818,52 +818,92 @@ void TileSetEditor::_on_workspace_draw() {
 			} break;
 			case EDITMODE_BITMASK: {
 				Color c(1, 0, 0, 0.5);
+				Color ci(0.3, 0.6, 1, 0.5);
 				for (float x = 0; x < region.size.x / (spacing + size.x); x++) {
 					for (float y = 0; y < region.size.y / (spacing + size.y); y++) {
 						Vector2 coord(x, y);
 						Point2 anchor(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
 						anchor += WORKSPACE_MARGIN;
 						anchor += region.position;
-						uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
+						uint32_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
 						if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
-							if (mask & TileSet::BIND_TOPLEFT) {
+							if (mask & TileSet::BIND_IGNORE_TOPLEFT) {
+								workspace->draw_rect(Rect2(anchor, size / 4), ci);
+								workspace->draw_rect(Rect2(anchor + size / 4, size / 4), ci);
+							} else if (mask & TileSet::BIND_TOPLEFT) {
 								workspace->draw_rect(Rect2(anchor, size / 2), c);
 							}
-							if (mask & TileSet::BIND_TOPRIGHT) {
+							if (mask & TileSet::BIND_IGNORE_TOPRIGHT) {
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, 0), size / 4), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x * 3 / 4, size.y / 4), size / 4), ci);
+							} else if (mask & TileSet::BIND_TOPRIGHT) {
 								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, 0), size / 2), c);
 							}
-							if (mask & TileSet::BIND_BOTTOMLEFT) {
+							if (mask & TileSet::BIND_IGNORE_BOTTOMLEFT) {
+								workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 2), size / 4), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 4, size.y * 3 / 4), size / 4), ci);
+							} else if (mask & TileSet::BIND_BOTTOMLEFT) {
 								workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 2), size / 2), c);
 							}
-							if (mask & TileSet::BIND_BOTTOMRIGHT) {
+							if (mask & TileSet::BIND_IGNORE_BOTTOMRIGHT) {
+								workspace->draw_rect(Rect2(anchor + size / 2, size / 4), ci);
+								workspace->draw_rect(Rect2(anchor + size * 3 / 4, size / 4), ci);
+							} else if (mask & TileSet::BIND_BOTTOMRIGHT) {
 								workspace->draw_rect(Rect2(anchor + size / 2, size / 2), c);
 							}
 						} else {
-							if (mask & TileSet::BIND_TOPLEFT) {
+							if (mask & TileSet::BIND_IGNORE_TOPLEFT) {
+								workspace->draw_rect(Rect2(anchor, size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + size / 6, size / 6), ci);
+							} else if (mask & TileSet::BIND_TOPLEFT) {
 								workspace->draw_rect(Rect2(anchor, size / 3), c);
 							}
-							if (mask & TileSet::BIND_TOP) {
+							if (mask & TileSet::BIND_IGNORE_TOP) {
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, 0), size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, size.y / 6), size / 6), ci);
+							} else if (mask & TileSet::BIND_TOP) {
 								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, 0), size / 3), c);
 							}
-							if (mask & TileSet::BIND_TOPRIGHT) {
+							if (mask & TileSet::BIND_IGNORE_TOPRIGHT) {
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x * 4 / 6, 0), size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x * 5 / 6, size.y / 6), size / 6), ci);
+							} else if (mask & TileSet::BIND_TOPRIGHT) {
 								workspace->draw_rect(Rect2(anchor + Vector2((size.x / 3) * 2, 0), size / 3), c);
 							}
-							if (mask & TileSet::BIND_LEFT) {
+							if (mask & TileSet::BIND_IGNORE_LEFT) {
+								workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 3), size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 6, size.y / 2), size / 6), ci);
+							} else if (mask & TileSet::BIND_LEFT) {
 								workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 3), size / 3), c);
 							}
-							if (mask & TileSet::BIND_CENTER) {
+							if (mask & TileSet::BIND_IGNORE_CENTER) {
+								workspace->draw_rect(Rect2(anchor + size / 3, size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + size / 2, size / 6), ci);
+							} else if (mask & TileSet::BIND_CENTER) {
 								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, size.y / 3), size / 3), c);
 							}
-							if (mask & TileSet::BIND_RIGHT) {
+							if (mask & TileSet::BIND_IGNORE_RIGHT) {
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x * 4 / 6, size.y / 3), size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x * 5 / 6, size.y / 2), size / 6), ci);
+							} else if (mask & TileSet::BIND_RIGHT) {
 								workspace->draw_rect(Rect2(anchor + Vector2((size.x / 3) * 2, size.y / 3), size / 3), c);
 							}
-							if (mask & TileSet::BIND_BOTTOMLEFT) {
+							if (mask & TileSet::BIND_IGNORE_BOTTOMLEFT) {
+								workspace->draw_rect(Rect2(anchor + Vector2(0, size.y * 4 / 6), size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 6, size.y * 5 / 6), size / 6), ci);
+							} else if (mask & TileSet::BIND_BOTTOMLEFT) {
 								workspace->draw_rect(Rect2(anchor + Vector2(0, (size.y / 3) * 2), size / 3), c);
 							}
-							if (mask & TileSet::BIND_BOTTOM) {
+							if (mask & TileSet::BIND_IGNORE_BOTTOM) {
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, size.y * 4 / 6), size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, size.y * 5 / 6), size / 6), ci);
+							} else if (mask & TileSet::BIND_BOTTOM) {
 								workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, (size.y / 3) * 2), size / 3), c);
 							}
-							if (mask & TileSet::BIND_BOTTOMRIGHT) {
+							if (mask & TileSet::BIND_IGNORE_BOTTOMRIGHT) {
+								workspace->draw_rect(Rect2(anchor + size * 4 / 6, size / 6), ci);
+								workspace->draw_rect(Rect2(anchor + size * 5 / 6, size / 6), ci);
+							} else if (mask & TileSet::BIND_BOTTOMRIGHT) {
 								workspace->draw_rect(Rect2(anchor + (size / 3) * 2, size / 3), c);
 							}
 						}
@@ -882,10 +922,10 @@ void TileSetEditor::_on_workspace_draw() {
 			} break;
 			case EDITMODE_PRIORITY: {
 				spin_priority->set_value(tileset->autotile_get_subtile_priority(get_current_tile(), edited_shape_coord));
-				uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), edited_shape_coord);
+				uint32_t mask = tileset->autotile_get_bitmask(get_current_tile(), edited_shape_coord);
 				Vector<Vector2> queue_others;
 				int total = 0;
-				for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
+				for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
 					if (E->value() == mask) {
 						total += tileset->autotile_get_subtile_priority(get_current_tile(), E->key());
 						if (E->key() != edited_shape_coord) {
@@ -1037,6 +1077,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
 
 	static bool dragging;
 	static bool erasing;
+	static bool alternative;
 	draw_edited_region = false;
 
 	Rect2 current_tile_region = Rect2();
@@ -1220,10 +1261,11 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
 							if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) {
 								dragging = true;
 								erasing = (mb->get_button_index() == BUTTON_RIGHT);
+								alternative = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
 								Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
 								Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
 								pos = mb->get_position() - (pos + current_tile_region.position);
-								uint16_t bit = 0;
+								uint32_t bit = 0;
 								if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
 									if (pos.x < size.x / 2) {
 										if (pos.y < size.y / 2) {
@@ -1266,13 +1308,19 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
 									}
 								}
 
-								uint16_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
-								uint16_t new_mask = old_mask;
-								if (erasing) {
+								uint32_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
+								uint32_t new_mask = old_mask;
+								if (alternative) {
 									new_mask &= ~bit;
+									new_mask |= (bit << 16);
+								} else if (erasing) {
+									new_mask &= ~bit;
+									new_mask &= ~(bit << 16);
 								} else {
 									new_mask |= bit;
+									new_mask &= ~(bit << 16);
 								}
+
 								if (old_mask != new_mask) {
 									undo_redo->create_action(TTR("Edit Tile Bitmask"));
 									undo_redo->add_do_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), coord, new_mask);
@@ -1286,6 +1334,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
 							if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) {
 								dragging = false;
 								erasing = false;
+								alternative = false;
 							}
 						}
 					}
@@ -1294,7 +1343,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
 							Vector2 coord((int)((mm->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mm->get_position().y - current_tile_region.position.y) / (spacing + size.y)));
 							Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y));
 							pos = mm->get_position() - (pos + current_tile_region.position);
-							uint16_t bit = 0;
+							uint32_t bit = 0;
 							if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) {
 								if (pos.x < size.x / 2) {
 									if (pos.y < size.y / 2) {
@@ -1337,12 +1386,17 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
 								}
 							}
 
-							uint16_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
-							uint16_t new_mask = old_mask;
-							if (erasing) {
+							uint32_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord);
+							uint32_t new_mask = old_mask;
+							if (alternative) {
+								new_mask &= ~bit;
+								new_mask |= (bit << 16);
+							} else if (erasing) {
 								new_mask &= ~bit;
+								new_mask &= ~(bit << 16);
 							} else {
 								new_mask |= bit;
+								new_mask &= ~(bit << 16);
 							}
 							if (old_mask != new_mask) {
 								undo_redo->create_action(TTR("Edit Tile Bitmask"));
@@ -1529,10 +1583,10 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
 		undo_redo->create_action(TTR("Paste Tile Bitmask"));
 		undo_redo->add_do_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile());
 		undo_redo->add_undo_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile());
-		for (Map<Vector2, uint16_t>::Element *E = bitmask_map_copy.front(); E; E = E->next()) {
+		for (Map<Vector2, uint32_t>::Element *E = bitmask_map_copy.front(); E; E = E->next()) {
 			undo_redo->add_do_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value());
 		}
-		for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
+		for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
 			undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value());
 		}
 		undo_redo->add_do_method(workspace, "update");
@@ -1541,7 +1595,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
 	} else if (p_tool == BITMASK_CLEAR) {
 		undo_redo->create_action(TTR("Clear Tile Bitmask"));
 		undo_redo->add_do_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile());
-		for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
+		for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) {
 			undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value());
 		}
 		undo_redo->add_do_method(workspace, "update");
@@ -2139,8 +2193,8 @@ void TileSetEditor::_undo_tile_removal(int p_id) {
 		for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = navigation_map.front(); E; E = E->next()) {
 			undo_redo->add_undo_method(tileset.ptr(), "autotile_set_navigation_polygon", p_id, E->value(), E->key());
 		}
-		Map<Vector2, uint16_t> bitmask_map = tileset->autotile_get_bitmask_map(p_id);
-		for (Map<Vector2, uint16_t>::Element *E = bitmask_map.front(); E; E = E->next()) {
+		Map<Vector2, uint32_t> bitmask_map = tileset->autotile_get_bitmask_map(p_id);
+		for (Map<Vector2, uint32_t>::Element *E = bitmask_map.front(); E; E = E->next()) {
 			undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", p_id, E->key(), E->value());
 		}
 		Map<Vector2, int> priority_map = tileset->autotile_get_priority_map(p_id);

+ 1 - 1
editor/plugins/tile_set_editor_plugin.h

@@ -126,7 +126,7 @@ class TileSetEditor : public HSplitContainer {
 	Vector2 edited_shape_coord;
 	PoolVector2Array current_shape;
 	Map<Vector2i, SubtileData> current_tile_data;
-	Map<Vector2, uint16_t> bitmask_map_copy;
+	Map<Vector2, uint32_t> bitmask_map_copy;
 
 	Vector2 snap_step;
 	Vector2 snap_offset;

+ 18 - 11
scene/resources/tile_set.cpp

@@ -215,7 +215,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
 			r_ret = autotile_get_spacing(id);
 		else if (what == "bitmask_flags") {
 			Array p;
-			for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
+			for (Map<Vector2, uint32_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
 				p.push_back(E->key());
 				p.push_back(E->value());
 			}
@@ -544,7 +544,7 @@ const Map<Vector2, int> &TileSet::autotile_get_z_index_map(int p_id) const {
 	return tile_map[p_id].autotile_data.z_index_map;
 }
 
-void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
+void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag) {
 
 	ERR_FAIL_COND(!tile_map.has(p_id));
 	if (p_flag == 0) {
@@ -555,7 +555,7 @@ void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
 	}
 }
 
-uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
+uint32_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
 
 	ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
 	if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
@@ -564,13 +564,13 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
 	return tile_map[p_id].autotile_data.flags[p_coord];
 }
 
-const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
+const Map<Vector2, uint32_t> &TileSet::autotile_get_bitmask_map(int p_id) {
 
-	static Map<Vector2, uint16_t> dummy;
-	static Map<Vector2, uint16_t> dummy_atlas;
+	static Map<Vector2, uint32_t> dummy;
+	static Map<Vector2, uint32_t> dummy_atlas;
 	ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
 	if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
-		dummy_atlas = Map<Vector2, uint16_t>();
+		dummy_atlas = Map<Vector2, uint32_t>();
 		Rect2 region = tile_get_region(p_id);
 		Size2 size = autotile_get_size(p_id);
 		float spacing = autotile_get_spacing(p_id);
@@ -600,18 +600,25 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
 	}
 
 	List<Vector2> coords;
-	uint16_t mask;
-	for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
+	uint32_t mask;
+	uint16_t mask_;
+	uint16_t mask_ignore;
+	for (Map<Vector2, uint32_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
 		mask = E->get();
 		if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
-			mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT);
+			mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM);
 		}
-		if (mask == p_bitmask) {
+
+		mask_ = mask & 0xFFFF;
+		mask_ignore = mask >> 16;
+
+		if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) {
 			for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
 				coords.push_back(E->key());
 			}
 		}
 	}
+
 	if (coords.size() == 0) {
 		return autotile_get_icon_coordinate(p_id);
 	} else {

+ 15 - 5
scene/resources/tile_set.h

@@ -72,7 +72,17 @@ public:
 		BIND_RIGHT = 32,
 		BIND_BOTTOMLEFT = 64,
 		BIND_BOTTOM = 128,
-		BIND_BOTTOMRIGHT = 256
+		BIND_BOTTOMRIGHT = 256,
+
+		BIND_IGNORE_TOPLEFT = 1 << 16,
+		BIND_IGNORE_TOP = 1 << 17,
+		BIND_IGNORE_TOPRIGHT = 1 << 18,
+		BIND_IGNORE_LEFT = 1 << 19,
+		BIND_IGNORE_CENTER = 1 << 20,
+		BIND_IGNORE_RIGHT = 1 << 21,
+		BIND_IGNORE_BOTTOMLEFT = 1 << 22,
+		BIND_IGNORE_BOTTOM = 1 << 23,
+		BIND_IGNORE_BOTTOMRIGHT = 1 << 24
 	};
 
 	enum TileMode {
@@ -86,7 +96,7 @@ public:
 		Size2 size;
 		int spacing;
 		Vector2 icon_coord;
-		Map<Vector2, uint16_t> flags;
+		Map<Vector2, uint32_t> flags;
 		Map<Vector2, Ref<OccluderPolygon2D> > occluder_map;
 		Map<Vector2, Ref<NavigationPolygon> > navpoly_map;
 		Map<Vector2, int> priority_map;
@@ -181,9 +191,9 @@ public:
 	int autotile_get_z_index(int p_id, const Vector2 &p_coord);
 	const Map<Vector2, int> &autotile_get_z_index_map(int p_id) const;
 
-	void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag);
-	uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord);
-	const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id);
+	void autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag);
+	uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord);
+	const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id);
 	Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
 
 	void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);