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@@ -902,7 +902,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(p);
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}
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-Vector2 TileMap::map_to_world(const Vector2 &p_pos) const {
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+Vector2 TileMap::map_to_world(const Vector2i &p_pos) const {
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// SHOULD RETURN THE CENTER OF THE TILE
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ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
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@@ -980,7 +980,7 @@ Vector2 TileMap::map_to_world(const Vector2 &p_pos) const {
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}
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Vector2i TileMap::world_to_map(const Vector2 &p_pos) const {
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- ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
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+ ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
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Vector2 ret = p_pos;
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ret /= tile_set->get_tile_size();
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@@ -1143,7 +1143,7 @@ Vector2i TileMap::world_to_map(const Vector2 &p_pos) const {
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} else {
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ret = (ret + Vector2(0.00005, 0.00005)).floor();
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}
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- return ret;
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+ return Vector2i(ret);
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}
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bool TileMap::is_existing_neighbor(TileSet::CellNeighbor p_cell_neighbor) const {
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