Keeps the filename when marking scene as unsaved
@@ -1420,7 +1420,6 @@ void EditorNode::_mark_unsaved_scenes() {
String path = node->get_filename();
if (!(path == String() || FileAccess::exists(path))) {
- node->set_filename("");
if (i == editor_data.get_edited_scene())
set_current_version(-1);
else