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C#: Remove unused `Transform2D.ScaleBasis` method

Raul Santos 3 years ago
parent
commit
a4ad1dfa51
1 changed files with 0 additions and 8 deletions
  1. 0 8
      modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs

+ 0 - 8
modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs

@@ -320,14 +320,6 @@ namespace Godot
             return copy;
             return copy;
         }
         }
 
 
-        private void ScaleBasis(Vector2 scale)
-        {
-            x.x *= scale.x;
-            x.y *= scale.y;
-            y.x *= scale.x;
-            y.y *= scale.y;
-        }
-
         private real_t Tdotx(Vector2 with)
         private real_t Tdotx(Vector2 with)
         {
         {
             return (this[0, 0] * with[0]) + (this[1, 0] * with[1]);
             return (this[0, 0] * with[0]) + (this[1, 0] * with[1]);