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Fix crash when re-importing model with AnimationPlayer panel open and node selected

Yahkub-R 1 year ago
parent
commit
a54c6ce42d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/plugins/animation_player_editor_plugin.cpp

+ 1 - 1
editor/plugins/animation_player_editor_plugin.cpp

@@ -802,7 +802,7 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
 					player->connect(SNAME("animation_list_changed"), callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated), CONNECT_DEFERRED);
 					player->connect(SNAME("animation_list_changed"), callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated), CONNECT_DEFERRED);
 				}
 				}
 				if (!player->is_connected(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed))) {
 				if (!player->is_connected(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed))) {
-					player->connect(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed), CONNECT_DEFERRED);
+					player->connect(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed));
 				}
 				}
 			}
 			}