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Improve CollisionObject/CollisionObject2D warning message

Chris Bradfield 7 vuotta sitten
vanhempi
commit
a5688ccd90
2 muutettua tiedostoa jossa 2 lisäystä ja 2 poistoa
  1. 1 1
      scene/2d/collision_object_2d.cpp
  2. 1 1
      scene/3d/collision_object.cpp

+ 1 - 1
scene/2d/collision_object_2d.cpp

@@ -336,7 +336,7 @@ String CollisionObject2D::get_configuration_warning() const {
 		if (warning == String()) {
 			warning += "\n";
 		}
-		warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape2D or CollisionPolygon2D children nodes to define its shape.");
+		warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape.");
 	}
 
 	return warning;

+ 1 - 1
scene/3d/collision_object.cpp

@@ -373,7 +373,7 @@ String CollisionObject::get_configuration_warning() const {
 		if (warning == String()) {
 			warning += "\n";
 		}
-		warning += TTR("This node has no children shapes, so it can't interact with the space.\nConsider adding CollisionShape or CollisionPolygon children nodes to define its shape.");
+		warning += TTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape or CollisionPolygon as a child to define its shape.");
 	}
 
 	return warning;