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Fix bug in pause mode propagation

Pause mode was not correctly propagating effectively stopping
immediately when the mode was not PAUSE_MODE_INHERIT.
Fabio Alessandrelli 8 年之前
父節點
當前提交
a5ce7a98cb
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      scene/main/node.cpp

+ 1 - 1
scene/main/node.cpp

@@ -463,7 +463,7 @@ Node::PauseMode Node::get_pause_mode() const {
 
 void Node::_propagate_pause_owner(Node *p_owner) {
 
-	if (data.pause_mode != PAUSE_MODE_INHERIT)
+	if (this != p_owner && data.pause_mode != PAUSE_MODE_INHERIT)
 		return;
 	data.pause_owner = p_owner;
 	for (int i = 0; i < data.children.size(); i++) {