|
@@ -222,8 +222,6 @@
|
|
|
#include "scene/3d/collision_polygon.h"
|
|
|
#endif
|
|
|
|
|
|
-#include "scene/resources/scene_format_text.h"
|
|
|
-
|
|
|
static ResourceFormatLoaderImage *resource_loader_image=NULL;
|
|
|
static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
|
|
|
|
|
@@ -235,9 +233,6 @@ static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
|
|
|
static ResourceFormatLoaderTheme *resource_loader_theme=NULL;
|
|
|
static ResourceFormatLoaderShader *resource_loader_shader=NULL;
|
|
|
|
|
|
-static ResourceFormatSaverText *resource_saver_text=NULL;
|
|
|
-static ResourceFormatLoaderText *resource_loader_text=NULL;
|
|
|
-
|
|
|
static ResourceFormatLoaderDynamicFont *resource_loader_dynamic_font=NULL;
|
|
|
|
|
|
//static SceneStringNames *string_names;
|
|
@@ -635,13 +630,6 @@ void register_scene_types() {
|
|
|
|
|
|
OS::get_singleton()->yield(); //may take time to init
|
|
|
|
|
|
-
|
|
|
- resource_saver_text = memnew( ResourceFormatSaverText );
|
|
|
- ResourceSaver::add_resource_format_saver(resource_saver_text);
|
|
|
-
|
|
|
- resource_loader_text = memnew( ResourceFormatLoaderText );
|
|
|
- ResourceLoader::add_resource_format_loader(resource_loader_text);
|
|
|
-
|
|
|
}
|
|
|
|
|
|
void unregister_scene_types() {
|
|
@@ -661,11 +649,5 @@ void unregister_scene_types() {
|
|
|
memdelete( resource_loader_theme );
|
|
|
memdelete( resource_loader_shader );
|
|
|
|
|
|
- if (resource_saver_text) {
|
|
|
- memdelete(resource_saver_text);
|
|
|
- }
|
|
|
- if (resource_loader_text) {
|
|
|
- memdelete(resource_loader_text);
|
|
|
- }
|
|
|
SceneStringNames::free();
|
|
|
}
|