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Homogeinize resource formats loaders/savers

Pedro J. Estébanez 9 vuotta sitten
vanhempi
commit
a5e27503fd

+ 1 - 1
scene/resources/scene_format_text.cpp → core/io/resource_format_text.cpp

@@ -26,7 +26,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-#include "scene_format_text.h"
+#include "resource_format_text.h"
 
 #include "globals.h"
 #include "version.h"

+ 0 - 0
scene/resources/scene_format_text.h → core/io/resource_format_text.h


+ 14 - 0
core/register_core_types.cpp

@@ -42,6 +42,7 @@
 #include "translation.h"
 #include "compressed_translation.h"
 #include "io/translation_loader_po.h"
+#include "io/resource_format_text.h"
 #include "io/resource_format_xml.h"
 #include "io/resource_format_binary.h"
 #include "io/stream_peer_ssl.h"
@@ -53,6 +54,9 @@
 #include "input_map.h"
 #include "undo_redo.h"
 
+
+static ResourceFormatSaverText *resource_saver_text=NULL;
+static ResourceFormatLoaderText *resource_loader_text=NULL;
 #ifdef XML_ENABLED
 static ResourceFormatSaverXML *resource_saver_xml=NULL;
 static ResourceFormatLoaderXML *resource_loader_xml=NULL;
@@ -102,6 +106,11 @@ void register_core_types() {
 	resource_loader_binary = memnew( ResourceFormatLoaderBinary );
 	ResourceLoader::add_resource_format_loader(resource_loader_binary);
 
+	resource_saver_text = memnew( ResourceFormatSaverText );
+	ResourceSaver::add_resource_format_saver(resource_saver_text);
+	resource_loader_text = memnew( ResourceFormatLoaderText );
+	ResourceLoader::add_resource_format_loader(resource_loader_text);
+
 #ifdef XML_ENABLED
 	resource_saver_xml = memnew( ResourceFormatSaverXML );
 	ResourceSaver::add_resource_format_saver(resource_saver_xml);
@@ -202,6 +211,11 @@ void unregister_core_types() {
 	if (resource_loader_binary)
 		memdelete(resource_loader_binary);
 
+	if (resource_saver_text)
+		memdelete(resource_saver_text);
+	if (resource_loader_text)
+		memdelete(resource_loader_text);
+
 
 	memdelete( resource_format_po );
 

+ 0 - 18
scene/register_scene_types.cpp

@@ -222,8 +222,6 @@
 #include "scene/3d/collision_polygon.h"
 #endif
 
-#include "scene/resources/scene_format_text.h"
-
 static ResourceFormatLoaderImage *resource_loader_image=NULL;
 static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
 
@@ -235,9 +233,6 @@ static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
 static ResourceFormatLoaderTheme *resource_loader_theme=NULL;
 static ResourceFormatLoaderShader *resource_loader_shader=NULL;
 
-static ResourceFormatSaverText *resource_saver_text=NULL;
-static ResourceFormatLoaderText *resource_loader_text=NULL;
-
 static ResourceFormatLoaderDynamicFont *resource_loader_dynamic_font=NULL;
 
 //static SceneStringNames *string_names;
@@ -635,13 +630,6 @@ void register_scene_types() {
 
 	OS::get_singleton()->yield(); //may take time to init
 
-
-	resource_saver_text = memnew( ResourceFormatSaverText );
-	ResourceSaver::add_resource_format_saver(resource_saver_text);
-
-	resource_loader_text = memnew( ResourceFormatLoaderText );
-	ResourceLoader::add_resource_format_loader(resource_loader_text);
-
 }
 
 void unregister_scene_types() {
@@ -661,11 +649,5 @@ void unregister_scene_types() {
 	memdelete( resource_loader_theme );
 	memdelete( resource_loader_shader );
 
-	if (resource_saver_text) {
-		memdelete(resource_saver_text);
-	}
-	if (resource_loader_text) {
-		memdelete(resource_loader_text);
-	}
 	SceneStringNames::free();
 }