|
@@ -114,7 +114,7 @@ void Node::_notification(int p_notification) {
|
|
|
get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, false);
|
|
|
}
|
|
|
} break;
|
|
|
- case NOTIFICATION_PATH_CHANGED: {
|
|
|
+ case NOTIFICATION_PATH_RENAMED: {
|
|
|
if (data.path_cache) {
|
|
|
memdelete(data.path_cache);
|
|
|
data.path_cache = nullptr;
|
|
@@ -899,7 +899,7 @@ void Node::set_name(const String &p_name) {
|
|
|
data.parent->_validate_child_name(this);
|
|
|
}
|
|
|
|
|
|
- propagate_notification(NOTIFICATION_PATH_CHANGED);
|
|
|
+ propagate_notification(NOTIFICATION_PATH_RENAMED);
|
|
|
|
|
|
if (is_inside_tree()) {
|
|
|
emit_signal(SNAME("renamed"));
|
|
@@ -2829,7 +2829,7 @@ void Node::_bind_methods() {
|
|
|
BIND_CONSTANT(NOTIFICATION_INSTANCED);
|
|
|
BIND_CONSTANT(NOTIFICATION_DRAG_BEGIN);
|
|
|
BIND_CONSTANT(NOTIFICATION_DRAG_END);
|
|
|
- BIND_CONSTANT(NOTIFICATION_PATH_CHANGED);
|
|
|
+ BIND_CONSTANT(NOTIFICATION_PATH_RENAMED);
|
|
|
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
|
|
|
BIND_CONSTANT(NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
|
|
|
BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE);
|