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Fixes bad gizmo alignment for textures with odd size

Gilles Roudière %!s(int64=6) %!d(string=hai) anos
pai
achega
a6c229bbfd
Modificáronse 2 ficheiros con 2 adicións e 2 borrados
  1. 1 1
      scene/2d/animated_sprite.cpp
  2. 1 1
      scene/2d/sprite.cpp

+ 1 - 1
scene/2d/animated_sprite.cpp

@@ -93,7 +93,7 @@ Rect2 AnimatedSprite::_get_rect() const {
 
 	Point2 ofs = offset;
 	if (centered)
-		ofs -= s / 2;
+		ofs -= Size2(s) / 2;
 
 	if (s == Size2(0, 0))
 		s = Size2(1, 1);

+ 1 - 1
scene/2d/sprite.cpp

@@ -363,7 +363,7 @@ Rect2 Sprite::get_rect() const {
 
 	Point2 ofs = offset;
 	if (centered)
-		ofs -= s / 2;
+		ofs -= Size2(s) / 2;
 
 	if (s == Size2(0, 0))
 		s = Size2(1, 1);