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@@ -950,7 +950,7 @@ void SSEffects::screen_space_indirect_lighting(Ref<RenderSceneBuffersRD> p_rende
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RD::get_singleton()->draw_command_end_label(); // SSIL
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- RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER);
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+ RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_TRANSFER); // Zeroing importance_map_load_counter depends on us.
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int zero[1] = { 0 };
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RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier
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@@ -1332,7 +1332,7 @@ void SSEffects::generate_ssao(Ref<RenderSceneBuffersRD> p_render_buffers, SSAORe
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RD::get_singleton()->draw_command_end_label(); // Interleave
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}
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RD::get_singleton()->draw_command_end_label(); //SSAO
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- RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER); //wait for upcoming transfer
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+ RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_TRANSFER); // Zeroing importance_map_load_counter depends on us.
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int zero[1] = { 0 };
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RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier
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