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Merge pull request #92495 from matheusmdx/fix-animation-player-error

Fix error after create a new animation in an empty AnimationPlayer
Rémi Verschelde 1 年之前
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a8cc65f54f
共有 1 个文件被更改,包括 9 次插入4 次删除
  1. 9 4
      editor/plugins/animation_player_editor_plugin.cpp

+ 9 - 4
editor/plugins/animation_player_editor_plugin.cpp

@@ -547,13 +547,18 @@ void AnimationPlayerEditor::_animation_name_edited() {
 		} break;
 
 		case TOOL_NEW_ANIM: {
-			String current = animation->get_item_text(animation->get_selected());
-			Ref<Animation> current_anim = player->get_animation(current);
 			Ref<Animation> new_anim = Ref<Animation>(memnew(Animation));
 			new_anim->set_name(new_name);
-			if (current_anim.is_valid()) {
-				new_anim->set_step(current_anim->get_step());
+
+			if (animation->get_item_count() > 0) {
+				String current = animation->get_item_text(animation->get_selected());
+				Ref<Animation> current_anim = player->get_animation(current);
+
+				if (current_anim.is_valid()) {
+					new_anim->set_step(current_anim->get_step());
+				}
 			}
+
 			String library_name;
 			Ref<AnimationLibrary> al;
 			library_name = library->get_item_metadata(library->get_selected());