Changed *_scene() to *_tree() in the time-example
@@ -21,12 +21,12 @@ func _init():
timer.set_one_shot(false)
timer.connect("timeout",self,"_timeout")
-func _enter_scene():
+func _enter_tree():
label = Label.new()
add_custom_control(CONTAINER_TOOLBAR,label)
timer.start()
-func _exit_scene():
+func _exit_tree():
timer.stop()
label.free()
label=null