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Fix missing autocompletion for inheriting classes

(cherry picked from commit ca2f3403840cae9748a38c98b7af1e9e60c63475)
Micky há 1 ano atrás
pai
commit
a92a2015f0

+ 1 - 0
core/input/input.cpp

@@ -192,6 +192,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
 			r_options->push_back(name.quote());
 		}
 	}
+	Object::get_argument_options(p_function, p_idx, r_options);
 }
 
 void Input::VelocityTrack::update(const Vector2 &p_delta_p) {

+ 1 - 1
scene/2d/animated_sprite_2d.cpp

@@ -570,7 +570,7 @@ void AnimatedSprite2D::get_argument_options(const StringName &p_function, int p_
 			}
 		}
 	}
-	Node::get_argument_options(p_function, p_idx, r_options);
+	Node2D::get_argument_options(p_function, p_idx, r_options);
 }
 
 #ifndef DISABLE_DEPRECATED

+ 1 - 1
scene/3d/sprite_3d.cpp

@@ -1374,7 +1374,7 @@ void AnimatedSprite3D::get_argument_options(const StringName &p_function, int p_
 			}
 		}
 	}
-	Node::get_argument_options(p_function, p_idx, r_options);
+	SpriteBase3D::get_argument_options(p_function, p_idx, r_options);
 }
 
 #ifndef DISABLE_DEPRECATED

+ 1 - 1
scene/animation/animation_player.cpp

@@ -670,7 +670,7 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i
 			r_options->push_back(String(name).quote());
 		}
 	}
-	Node::get_argument_options(p_function, p_idx, r_options);
+	AnimationMixer::get_argument_options(p_function, p_idx, r_options);
 }
 
 void AnimationPlayer::_animation_removed(const StringName &p_name, const StringName &p_library) {

+ 1 - 1
scene/gui/control.cpp

@@ -199,7 +199,7 @@ void Control::reparent(Node *p_parent, bool p_keep_global_transform) {
 
 void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
 	ERR_READ_THREAD_GUARD;
-	Node::get_argument_options(p_function, p_idx, r_options);
+	CanvasItem::get_argument_options(p_function, p_idx, r_options);
 
 	if (p_idx == 0) {
 		List<StringName> sn;

+ 1 - 0
scene/main/scene_tree.cpp

@@ -1704,6 +1704,7 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
 			}
 		}
 	}
+	MainLoop::get_argument_options(p_function, p_idx, r_options);
 }
 
 void SceneTree::set_disable_node_threading(bool p_disable) {

+ 1 - 1
scene/resources/material.cpp

@@ -468,7 +468,7 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id
 			}
 		}
 	}
-	Resource::get_argument_options(p_function, p_idx, r_options);
+	Material::get_argument_options(p_function, p_idx, r_options);
 }
 
 bool ShaderMaterial::_can_do_next_pass() const {