Jelajahi Sumber

Make remote inspector groups not foldable

kobewi 1 tahun lalu
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melakukan
a92ed50777
1 mengubah file dengan 2 tambahan dan 4 penghapusan
  1. 2 4
      editor/editor_node.cpp

+ 2 - 4
editor/editor_node.cpp

@@ -2317,7 +2317,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
 	}
 	}
 
 
 	// Update the use folding setting and state.
 	// Update the use folding setting and state.
-	bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
+	bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding")) || current_obj->is_class("EditorDebuggerRemoteObject");
 	if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) {
 	if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) {
 		InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding, false);
 		InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding, false);
 	}
 	}
@@ -2393,9 +2393,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
 	} else {
 	} else {
 		Node *selected_node = nullptr;
 		Node *selected_node = nullptr;
 
 
-		if (current_obj->is_class("EditorDebuggerRemoteObject")) {
-			disable_folding = true;
-		} else if (current_obj->is_class("MultiNodeEdit")) {
+		if (current_obj->is_class("MultiNodeEdit")) {
 			Node *scene = get_edited_scene();
 			Node *scene = get_edited_scene();
 			if (scene) {
 			if (scene) {
 				MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj);
 				MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj);