(cherry picked from commit 02d81664275c6559237216887a9703796ab4fe1a)
@@ -724,7 +724,7 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
} else { // cross-fading from prev to current
- float blend = xfade ? (prev_xfading / xfade) : 1;
+ float blend = xfade == 0 ? 0 : (prev_xfading / xfade);
if (!p_seek && switched) { //just switched, seek to start of current