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@@ -72,7 +72,7 @@ void CPUParticles::set_amount(int p_amount) {
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}
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}
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- particle_data.resize((12 + 4 + 1) * p_amount);
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+ particle_data.resize((12 + 4 + 4) * p_amount);
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VS::get_singleton()->multimesh_allocate(multimesh, p_amount, VS::MULTIMESH_TRANSFORM_3D, true, true);
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particle_order.resize(p_amount);
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@@ -1093,18 +1093,18 @@ void CPUParticles::_update_particle_data_buffer() {
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}
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Color c = r[idx].color;
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- uint8_t *data8 = (uint8_t *)&ptr[12];
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- data8[0] = CLAMP(c.r * 255.0, 0, 255);
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- data8[1] = CLAMP(c.g * 255.0, 0, 255);
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- data8[2] = CLAMP(c.b * 255.0, 0, 255);
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- data8[3] = CLAMP(c.a * 255.0, 0, 255);
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-
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- ptr[13] = r[idx].custom[0];
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- ptr[14] = r[idx].custom[1];
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- ptr[15] = r[idx].custom[2];
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- ptr[16] = r[idx].custom[3];
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-
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- ptr += 17;
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+
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+ ptr[12] = c.r;
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+ ptr[13] = c.g;
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+ ptr[14] = c.b;
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+ ptr[15] = c.a;
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+
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+ ptr[16] = r[idx].custom[0];
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+ ptr[17] = r[idx].custom[1];
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+ ptr[18] = r[idx].custom[2];
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+ ptr[19] = r[idx].custom[3];
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+
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+ ptr += 20;
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}
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can_update = true;
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@@ -1144,7 +1144,7 @@ void CPUParticles::_update_render_thread() {
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update_mutex->lock();
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#endif
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if (can_update) {
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- //VS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
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+ VS::get_singleton()->multimesh_set_buffer(multimesh, particle_data);
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can_update = false; //wait for next time
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}
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@@ -1210,7 +1210,7 @@ void CPUParticles::_notification(int p_what) {
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zeromem(ptr, sizeof(float) * 12);
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}
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- ptr += 17;
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+ ptr += 20;
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}
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can_update = true;
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