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TileMap: Properly flip/rotate tiles with non-square region

Ignacio Etcheverry 9 anni fa
parent
commit
a9dbe83155
2 ha cambiato i file con 44 aggiunte e 15 eliminazioni
  1. 16 0
      scene/2d/tile_map.cpp
  2. 28 15
      tools/editor/plugins/tile_map_editor_plugin.cpp

+ 16 - 0
scene/2d/tile_map.cpp

@@ -223,6 +223,14 @@ void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vect
 	Size2 s=p_sc;
 	Vector2 offset = p_offset;
 
+	if (s.y > s.x) {
+		if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose))
+			offset.y += s.y - s.x;
+	} else if (s.y < s.x) {
+		if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose))
+			offset.x += s.x - s.y;
+	}
+
 	if (p_cell.transpose) {
 		SWAP(xform.elements[0].x, xform.elements[0].y);
 		SWAP(xform.elements[1].x, xform.elements[1].y);
@@ -376,6 +384,14 @@ void TileMap::_update_dirty_quadrants() {
 			rect.pos=offset.floor();
 			rect.size=s;
 
+			if (rect.size.y > rect.size.x) {
+				if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose))
+					tile_ofs.y += rect.size.y - rect.size.x;
+			} else if (rect.size.y < rect.size.x) {
+				if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose))
+					tile_ofs.x += rect.size.x - rect.size.y;
+			}
+
 		/*	rect.size.x+=fp_adjust;
 			rect.size.y+=fp_adjust;*/
 

+ 28 - 15
tools/editor/plugins/tile_map_editor_plugin.cpp

@@ -680,26 +680,39 @@ void TileMapEditor::_canvas_draw() {
 						Rect2 r = ts->tile_get_region(st);
 						Size2 sc = xform.get_scale();
 
-						if (transpose->is_pressed())
+						Rect2 rect;
+						if (r==Rect2()) {
+							rect=Rect2(from,t->get_size());
+						} else {
+
+							rect=Rect2(from,r.get_size());
+						}
+
+						bool transp = transpose->is_pressed();
+						bool flip_h = mirror_x->is_pressed();
+						bool flip_v = mirror_y->is_pressed();
+
+						if (rect.size.y > rect.size.x) {
+							if ((flip_h && (flip_v || transp)) || (flip_v && !transp))
+								tile_ofs.y += rect.size.y - rect.size.x;
+						} else if (rect.size.y < rect.size.x) {
+							if ((flip_v && (flip_h || transp)) || (flip_h && !transp))
+								tile_ofs.x += rect.size.x - rect.size.y;
+						}
+
+						if (transp) {
 							SWAP(tile_ofs.x, tile_ofs.y);
+						}
 
-						if (mirror_x->is_pressed()) {
+						if (flip_h) {
 							sc.x*=-1.0;
 							tile_ofs.x*=-1.0;
 						}
-						if (mirror_y->is_pressed()) {
+						if (flip_v) {
 							sc.y*=-1.0;
 							tile_ofs.y*=-1.0;
 						}
 
-						Rect2 rect;
-						if (r==Rect2()) {
-							rect=Rect2(from,t->get_size());
-						} else {
-
-							rect=Rect2(from,r.get_size());
-						}
-
 						if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) {
 							rect.pos+=tile_ofs;
 
@@ -710,12 +723,12 @@ void TileMapEditor::_canvas_draw() {
 							Vector2 center = (s/2) - tile_ofs;
 
 
-							if (mirror_x->is_pressed())
+							if (flip_h)
 								rect.pos.x-=s.x-center.x;
 							else
 								rect.pos.x-=center.x;
 
-							if (mirror_y->is_pressed())
+							if (flip_v)
 								rect.pos.y-=s.y-center.y;
 							else
 								rect.pos.y-=center.y;
@@ -726,10 +739,10 @@ void TileMapEditor::_canvas_draw() {
 
 						if (r==Rect2()) {
 
-							canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed());
+							canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transp);
 						} else {
 
-							canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed());
+							canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transp);
 						}
 					}
 				}