Browse Source

Implement color conversion for dark SVG icons

toger5 8 years ago
parent
commit
aa8feff8c1
4 changed files with 123 additions and 41 deletions
  1. 63 6
      editor/editor_themes.cpp
  2. 8 29
      editor/icons/SCsub
  3. 48 3
      modules/svg/image_loader_svg.cpp
  4. 4 3
      modules/svg/image_loader_svg.h

+ 63 - 6
editor/editor_themes.cpp

@@ -89,14 +89,16 @@ static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_
 #define HIGHLIGHT_COLOR_LIGHT highlight_color.linear_interpolate(Color(1, 1, 1, 1), 0.3)
 #define HIGHLIGHT_COLOR_DARK highlight_color.linear_interpolate(Color(0, 0, 0, 1), 0.5)
 
-Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true) {
+Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true, Dictionary *p_colors = NULL) {
+
 	Ref<ImageTexture> icon = memnew(ImageTexture);
 	Ref<Image> img = memnew(Image);
 
 	// dumb gizmo check
 	bool is_gizmo = String(editor_icons_names[p_index]).begins_with("Gizmo");
 
-	ImageLoaderSVG::create_image_from_string(img, dark_theme ? editor_icons_sources[p_index] : editor_icons_sources_dark[p_index], EDSCALE, true);
+	ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], EDSCALE, true, dark_theme ? NULL : p_colors);
+
 	if ((EDSCALE - (float)((int)EDSCALE)) > 0.0 || is_gizmo)
 		icon->create_from_image(img); // in this case filter really helps
 	else
@@ -105,19 +107,74 @@ Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true) {
 	return icon;
 }
 
-void editor_register_icons(Ref<Theme> p_theme, bool dark_theme = true) {
+#ifndef ADD_CONVERT_COLOR
+#define ADD_CONVERT_COLOR(dictionary, old_color, new_color) dictionary[Color::html(old_color)] = Color::html(new_color)
+#endif
+
+void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = true) {
 
 #ifdef SVG_ENABLED
-	print_line(rtos(EDSCALE));
+
+	Dictionary dark_icon_color_dictionary;
+	//convert color:                              FROM       TO
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#4f4f4f"); // common icon color
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
+
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
+
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // error
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // success
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#ffad07"); // warning
+
+	// rainbow
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink
+
+	// audio gradient
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green
+
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange)
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue)
+
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
+
+	ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+
+	List<String> exceptions;
+	exceptions.push_back("EditorPivot");
+	exceptions.push_back("EditorHandle");
+	exceptions.push_back("Editor3DHandle");
+	exceptions.push_back("Godot");
+	exceptions.push_back("PanoramaSky");
+	exceptions.push_back("ProceduralSky");
+	exceptions.push_back("EditorControlAnchor");
+	exceptions.push_back("DefaultProjectIcon");
 
 	clock_t begin_time = clock();
 
 	for (int i = 0; i < editor_icons_count; i++) {
-
-		Ref<ImageTexture> icon = editor_generate_icon(i, dark_theme);
+		List<String>::Element *is_exception = exceptions.find(editor_icons_names[i]);
+		if (is_exception) {
+			exceptions.erase(is_exception);
+		}
+		Ref<ImageTexture> icon = editor_generate_icon(i, dark_theme, is_exception ? NULL : &dark_icon_color_dictionary);
 		p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
 	}
+
 	clock_t end_time = clock();
+
 	double time_d = (double)(end_time - begin_time) / CLOCKS_PER_SEC;
 	print_line("SVG_GENERATION TIME: " + rtos(time_d));
 #else

+ 8 - 29
editor/icons/SCsub

@@ -10,42 +10,25 @@ def make_editor_icons_action(target, source, env):
     dst = target[0].srcnode().abspath
     svg_icons = source
 
-    whites = StringIO()
-    darks = StringIO()
+    icons_string = StringIO()
 
     for f in svg_icons:
 
         fname = str(f)
 
-        whites.write('\t"')
-        darks.write('\t"')
+        icons_string.write('\t"')
 
         with open(fname, 'rb') as svgf:
             b = svgf.read(1)
             while(len(b) == 1):
-                whites.write("\\" + str(hex(ord(b)))[1:])
+                icons_string.write("\\" + str(hex(ord(b)))[1:])
                 b = svgf.read(1)
-        try:
-            with open(os.path.dirname(fname) + "/dark/" + os.path.basename(fname), 'rb') as svgf:
-                b = svgf.read(1)
-                while(len(b) == 1):
-                    darks.write("\\" + str(hex(ord(b)))[1:])
-                    b = svgf.read(1)
-        except IOError:
-            with open(fname, 'rb') as svgf:
-                b = svgf.read(1)
-                while(len(b) == 1):
-                    darks.write("\\" + str(hex(ord(b)))[1:])
-                    b = svgf.read(1)
 
 
-        whites.write('"')
-        darks.write('"')
+        icons_string.write('"')
         if fname != svg_icons[-1]:
-            whites.write(",")
-            darks.write(",")
-        whites.write('\n')
-        darks.write('\n')
+            icons_string.write(",")
+        icons_string.write('\n')
 
     s = StringIO()
     s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@@ -53,10 +36,7 @@ def make_editor_icons_action(target, source, env):
     s.write("#define _EDITOR_ICONS_H\n")
     s.write("static const int editor_icons_count = %s;\n" % len(svg_icons))
     s.write("static const char *editor_icons_sources[] = {\n")
-    s.write(whites.getvalue())
-    s.write('};\n\n')
-    s.write("static const char *editor_icons_sources_dark[] = {\n")
-    s.write(darks.getvalue())
+    s.write(icons_string.getvalue())
     s.write('};\n\n')
     s.write("static const char *editor_icons_names[] = {\n")
     for f in svg_icons:
@@ -78,8 +58,7 @@ def make_editor_icons_action(target, source, env):
     f.write(s.getvalue())
     f.close()
     s.close()
-    whites.close()
-    darks.close()
+    icons_string.close()
 
 make_editor_icons_builder = Builder(action=make_editor_icons_action,
                                     suffix='.h',

+ 48 - 3
modules/svg/image_loader_svg.cpp

@@ -47,7 +47,49 @@ SVGRasterizer::~SVGRasterizer() {
 
 SVGRasterizer ImageLoaderSVG::rasterizer;
 
-Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample) {
+inline void change_nsvg_paint_color(NSVGpaint *p_paint, const uint32_t p_old, const uint32_t p_new) {
+
+	if (p_paint->type == NSVG_PAINT_COLOR) {
+		if (p_paint->color << 8 == p_old << 8) {
+			p_paint->color = p_new;
+		}
+	}
+
+	if (p_paint->type == NSVG_PAINT_LINEAR_GRADIENT || p_paint->type == NSVG_PAINT_RADIAL_GRADIENT) {
+		for (int stop_index = 0; stop_index < p_paint->gradient->nstops; stop_index++) {
+			if (p_paint->gradient->stops[stop_index].color << 8 == p_old << 8) {
+				p_paint->gradient->stops[stop_index].color = p_new;
+			}
+		}
+	}
+}
+void ImageLoaderSVG::_convert_colors(NSVGimage *p_svg_image, const Dictionary p_colors) {
+	List<uint32_t> replace_colors_i;
+	List<uint32_t> new_colors_i;
+	List<Color> replace_colors;
+	List<Color> new_colors;
+
+	for (int i = 0; i < p_colors.keys().size(); i++) {
+		Variant r_c = p_colors.keys()[i];
+		Variant n_c = p_colors[p_colors.keys()[i]];
+		if (r_c.get_type() == Variant::COLOR && n_c.get_type() == Variant::COLOR) {
+			Color replace_color = r_c;
+			Color new_color = n_c;
+			replace_colors_i.push_back(replace_color.to_ABGR32());
+			new_colors_i.push_back(new_color.to_ABGR32());
+		}
+	}
+
+	for (NSVGshape *shape = p_svg_image->shapes; shape != NULL; shape = shape->next) {
+
+		for (int i = 0; i < replace_colors_i.size(); i++) {
+			change_nsvg_paint_color(&(shape->stroke), replace_colors_i[i], new_colors_i[i]);
+			change_nsvg_paint_color(&(shape->fill), replace_colors_i[i], new_colors_i[i]);
+		}
+	}
+}
+
+Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, const Dictionary *p_replace_colors) {
 	NSVGimage *svg_image;
 	PoolVector<uint8_t>::Read src_r = p_data->read();
 	svg_image = nsvgParse((char *)src_r.ptr(), "px", 96);
@@ -56,6 +98,9 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
 		return ERR_FILE_CORRUPT;
 	}
 
+	if (p_replace_colors != NULL) {
+		_convert_colors(svg_image, *p_replace_colors);
+	}
 	float upscale = upsample ? 2.0 : 1.0;
 
 	int w = (int)(svg_image->width * p_scale * upscale);
@@ -78,7 +123,7 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
 	return OK;
 }
 
-Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample) {
+Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample, const Dictionary *p_replace_colors) {
 
 	size_t str_len = strlen(svg_str);
 	PoolVector<uint8_t> src_data;
@@ -86,7 +131,7 @@ Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *s
 	PoolVector<uint8_t>::Write src_w = src_data.write();
 	memcpy(src_w.ptr(), svg_str, str_len + 1);
 
-	return _create_image(p_image, &src_data, p_scale, upsample);
+	return _create_image(p_image, &src_data, p_scale, upsample, p_replace_colors);
 }
 
 Error ImageLoaderSVG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {

+ 4 - 3
modules/svg/image_loader_svg.h

@@ -54,14 +54,15 @@ public:
 class ImageLoaderSVG : public ImageFormatLoader {
 
 	static SVGRasterizer rasterizer;
-	static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample);
+	static void _convert_colors(NSVGimage *p_svg_imge, const Dictionary p_colors);
+	static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, const Dictionary *p_replace_color = NULL);
 
 public:
-	static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample);
+	static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, const Dictionary *p_replace_color = NULL);
 
 	virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
 	virtual void get_recognized_extensions(List<String> *p_extensions) const;
 	ImageLoaderSVG();
 };
 
-#endif
+#endif