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Merge pull request #83475 from Eoin-ONeill-Yokai/bug/tilemap-materials

Fix bug where TileMap wouldn't update material correctly on assignment
Rémi Verschelde 2 anos atrás
pai
commit
ab8fad1b24
1 arquivos alterados com 1 adições e 0 exclusões
  1. 1 0
      scene/2d/tile_map.cpp

+ 1 - 0
scene/2d/tile_map.cpp

@@ -407,6 +407,7 @@ void TileMapLayer::_rendering_update() {
 		// Updates on TileMap changes.
 		if (dirty.flags[DIRTY_FLAGS_TILE_MAP_LIGHT_MASK] ||
 				dirty.flags[DIRTY_FLAGS_TILE_MAP_USE_PARENT_MATERIAL] ||
+				dirty.flags[DIRTY_FLAGS_TILE_MAP_MATERIAL] ||
 				dirty.flags[DIRTY_FLAGS_TILE_MAP_TEXTURE_FILTER] ||
 				dirty.flags[DIRTY_FLAGS_TILE_MAP_TEXTURE_REPEAT]) {
 			for (KeyValue<Vector2i, Ref<RenderingQuadrant>> &kv : rendering_quadrant_map) {