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@@ -92,11 +92,11 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
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Cursor old_camera_cursor = camera_cursor;
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Cursor old_camera_cursor = camera_cursor;
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camera_cursor = cursor;
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camera_cursor = cursor;
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- camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.0, p_interp_delta * (1 / orbit_inertia)));
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- camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.0, p_interp_delta * (1 / orbit_inertia)));
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+ camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
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+ camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
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- camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.0, p_interp_delta * (1 / translation_inertia)));
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- camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.0, p_interp_delta * (1 / translation_inertia)));
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+ camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
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+ camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
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if (p_interp_delta == 0 || is_freelook_active()) {
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if (p_interp_delta == 0 || is_freelook_active()) {
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camera_cursor = cursor;
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camera_cursor = cursor;
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