Bladeren bron

Style: apply clang-format (3.9.1) to current source

Rémi Verschelde 7 jaren geleden
bovenliggende
commit
acb7107720

+ 2 - 2
drivers/wasapi/audio_driver_wasapi.cpp

@@ -81,8 +81,8 @@ Error AudioDriverWASAPI::init_device(bool reinit) {
 
 	switch (wasapi_channels) {
 		case 2: // Stereo
-//		case 6: // Surround 5.1
-//		case 8: // Surround 7.1
+			//case 6: // Surround 5.1
+			//case 8: // Surround 7.1
 			channels = wasapi_channels;
 			break;
 

+ 8 - 9
editor/dependency_editor.cpp

@@ -307,12 +307,12 @@ void DependencyEditorOwners::_select_file(int p_idx) {
 void DependencyEditorOwners::_file_option(int p_option) {
 
 	switch (p_option) {
-	case FILE_OPEN: {
-		int idx = owners->get_current();
-		if (idx < 0 || idx >= owners->get_item_count())
-			break;
-		_select_file(idx);
-	} break;
+		case FILE_OPEN: {
+			int idx = owners->get_current();
+			if (idx < 0 || idx >= owners->get_item_count())
+				break;
+			_select_file(idx);
+		} break;
 	}
 }
 
@@ -461,11 +461,10 @@ void DependencyRemoveDialog::show(const Vector<String> &to_erase) {
 }
 
 void DependencyRemoveDialog::ok_pressed() {
-	
+
 	DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
 	for (Map<String, TreeItem *>::Element *E = files.front(); E; E = E->next()) {
-		if (da->dir_exists(E->key()))
-		{
+		if (da->dir_exists(E->key())) {
 			String path = OS::get_singleton()->get_resource_dir() + E->key().replace_first("res://", "/");
 			OS::get_singleton()->move_path_to_trash(path);
 			EditorFileSystem::get_singleton()->scan();

+ 2 - 0
editor/dependency_editor.h

@@ -80,10 +80,12 @@ class DependencyEditorOwners : public AcceptDialog {
 	void _list_rmb_select(int p_item, const Vector2 &p_pos);
 	void _select_file(int p_idx);
 	void _file_option(int p_option);
+
 private:
 	enum FileMenu {
 		FILE_OPEN
 	};
+
 public:
 	void show(const String &p_path);
 	DependencyEditorOwners(EditorNode *p_editor);

+ 1 - 1
editor/plugins/script_editor_plugin.h

@@ -288,7 +288,7 @@ class ScriptEditor : public VBoxContainer {
 
 	void _script_selected(int p_idx);
 
-	void _script_rmb_selected(int p_idx, const Vector2 & p_pos);
+	void _script_rmb_selected(int p_idx, const Vector2 &p_pos);
 
 	void _find_scripts(Node *p_base, Node *p_current, Set<Ref<Script> > &used);
 

+ 1 - 1
editor/plugins/spatial_editor_plugin.h

@@ -117,7 +117,7 @@ private:
 
 	PanelContainer *fps;
 	Label *fps_label;
-	
+
 	struct _RayResult {
 
 		Spatial *item;

+ 2 - 2
editor/script_create_dialog.cpp

@@ -124,9 +124,9 @@ void ScriptCreateDialog::_create_new() {
 		cname = class_name->get_text();
 
 	String text;
-	if (template_select==0) {
+	if (template_select == 0) {
 		text = ScriptServer::get_language(language_menu->get_selected())->get_template(cname, parent_name->get_text());
-	} else if (template_select==1) {
+	} else if (template_select == 1) {
 		text = ScriptServer::get_language(language_menu->get_selected())->get_empty_template(cname, parent_name->get_text());
 	} else if (template_select == 2) {
 		text = ScriptServer::get_language(language_menu->get_selected())->get_nocomment_template(cname, parent_name->get_text());

+ 16 - 15
modules/gdscript/gd_editor.cpp

@@ -45,33 +45,34 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
 }
 String GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
 
-	String _template = String() +
-					   "extends %BASE%\n\n" +
-					   "# class member variables go here, for example:\n" +
-					   "# var a = 2\n" +
-					   "# var b = \"textvar\"\n\n" +
-					   "func _ready():\n" +
-					   "\t# Called every time the node is added to the scene.\n" +
-					   "\t# Initialization here\n" +
-					   "\tpass\n";
+	String _template =
+			String() +
+			"extends %BASE%\n\n" +
+			"# class member variables go here, for example:\n" +
+			"# var a = 2\n" +
+			"# var b = \"textvar\"\n\n" +
+			"func _ready():\n" +
+			"\t# Called every time the node is added to the scene.\n" +
+			"\t# Initialization here\n" +
+			"\tpass\n";
 
 	return _template.replace("%BASE%", p_base_class_name);
 }
 
 String GDScriptLanguage::get_empty_template(const String &p_class_name, const String &p_base_class_name) const {
 
-	String _template = String() +
-		"extends %BASE%\n\n";
+	String _template = String() + "extends %BASE%\n\n";
 
 	return _template.replace("%BASE%", p_base_class_name);
 }
 
 String GDScriptLanguage::get_nocomment_template(const String &p_class_name, const String &p_base_class_name) const {
 
-	String _template = String() +
-		"extends %BASE%\n\n" +
-		"func _ready():\n" +
-		"\tpass\n";
+	String _template =
+			String() +
+			"extends %BASE%\n\n" +
+			"func _ready():\n" +
+			"\tpass\n";
 
 	return _template.replace("%BASE%", p_base_class_name);
 }

+ 3 - 4
modules/gdscript/gd_parser.cpp

@@ -2137,10 +2137,9 @@ void GDParser::_parse_extends(ClassNode *p_class) {
 
 			case GDTokenizer::TK_IDENTIFIER: {
 
-					StringName identifier = tokenizer->get_token_identifier();
-					p_class->extends_class.push_back(identifier);
-				}
-				break;
+				StringName identifier = tokenizer->get_token_identifier();
+				p_class->extends_class.push_back(identifier);
+			} break;
 
 			case GDTokenizer::TK_PERIOD:
 				break;

+ 0 - 1
platform/osx/export/export.cpp

@@ -633,7 +633,6 @@ Error EditorExportPlatformOSX::export_project(const String &p_path, bool p_debug
 			} else {
 				err = ERR_CANT_OPEN;
 			}
-
 		}
 	}
 

+ 1 - 1
platform/windows/os_windows.h

@@ -282,7 +282,7 @@ public:
 
 	virtual void set_use_vsync(bool p_enable);
 	virtual bool is_vsync_enabled() const;
-	
+
 	virtual Error move_path_to_trash(String p_dir);
 
 	void disable_crash_handler();

+ 7 - 7
platform/x11/os_x11.cpp

@@ -537,9 +537,9 @@ void OS_X11::finalize() {
 	spatial_sound_2d_server->finish();
 	memdelete(spatial_sound_2d_server);
 
-	//if (debugger_connection_console) {
-	//		memdelete(debugger_connection_console);
-	//}
+//if (debugger_connection_console) {
+//	memdelete(debugger_connection_console);
+//}
 
 #ifdef JOYDEV_ENABLED
 	memdelete(joystick);
@@ -1384,8 +1384,8 @@ void OS_X11::process_xevents() {
 				switch (event_data->evtype) {
 
 					case XI_TouchBegin: // Fall-through
-							// Disabled hand-in-hand with the grabbing
-							//XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch);
+					// Disabled hand-in-hand with the grabbing
+					//XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch);
 
 					case XI_TouchEnd: {
 
@@ -1473,8 +1473,8 @@ void OS_X11::process_xevents() {
 							GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime);
 				}
 #ifdef TOUCH_ENABLED
-					// Grab touch devices to avoid OS gesture interference
-					/*for (int i = 0; i < touch.devices.size(); ++i) {
+// Grab touch devices to avoid OS gesture interference
+/*for (int i = 0; i < touch.devices.size(); ++i) {
 					XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
 				}*/
 #endif

+ 1 - 1
scene/3d/navigation.cpp

@@ -34,7 +34,7 @@ void Navigation::_navmesh_link(int p_id) {
 	ERR_FAIL_COND(!navmesh_map.has(p_id));
 	NavMesh &nm = navmesh_map[p_id];
 	ERR_FAIL_COND(nm.linked);
-	
+
 	DVector<Vector3> vertices = nm.navmesh->get_vertices();
 	int len = vertices.size();
 	if (len == 0)