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@@ -31,11 +31,169 @@
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#include "profiling.h"
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#include "profiling.h"
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#if defined(GODOT_USE_TRACY)
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#if defined(GODOT_USE_TRACY)
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+// Use the tracy profiler.
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+
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+#include "core/os/mutex.h"
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+#include "core/templates/paged_allocator.h"
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+
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+namespace TracyInternal {
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+static bool configured = false;
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+
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+// Implementation similar to StringName.
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+struct StringInternData {
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+ StringName name;
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+ CharString name_utf8;
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+
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+ uint32_t hash = 0;
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+ StringInternData *prev = nullptr;
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+ StringInternData *next = nullptr;
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+
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+ StringInternData() {}
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+};
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+
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+struct SourceLocationInternData {
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+ const StringInternData *file;
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+ const StringInternData *function;
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+
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+ tracy::SourceLocationData source_location_data;
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+
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+ uint32_t function_ptr_hash = 0;
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+ SourceLocationInternData *prev = nullptr;
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+ SourceLocationInternData *next = nullptr;
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+
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+ SourceLocationInternData() {}
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+};
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+
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+struct TracyInternTable {
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+ constexpr static uint32_t TABLE_BITS = 16;
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+ constexpr static uint32_t TABLE_LEN = 1 << TABLE_BITS;
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+ constexpr static uint32_t TABLE_MASK = TABLE_LEN - 1;
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+
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+ static inline BinaryMutex mutex;
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+
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+ static inline SourceLocationInternData *source_location_table[TABLE_LEN];
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+ static inline PagedAllocator<SourceLocationInternData> source_location_allocator;
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+
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+ static inline StringInternData *string_table[TABLE_LEN];
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+ static inline PagedAllocator<StringInternData> string_allocator;
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+};
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+
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+const StringInternData *_intern_name(const StringName &p_name) {
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+ CRASH_COND(!configured);
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+
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+ const uint32_t hash = p_name.hash();
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+ const uint32_t idx = hash & TracyInternTable::TABLE_MASK;
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+
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+ StringInternData *_data = TracyInternTable::string_table[idx];
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+
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+ while (_data) {
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+ if (_data->hash == hash) {
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+ return _data;
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+ }
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+ _data = _data->next;
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+ }
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+
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+ _data = TracyInternTable::string_allocator.alloc();
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+ _data->name = p_name;
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+ _data->name_utf8 = p_name.operator String().utf8();
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+
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+ _data->next = TracyInternTable::string_table[idx];
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+ _data->prev = nullptr;
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+
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+ if (TracyInternTable::string_table[idx]) {
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+ TracyInternTable::string_table[idx]->prev = _data;
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+ }
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+ TracyInternTable::string_table[idx] = _data;
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+
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+ return _data;
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+}
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+
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+const char *intern_name(const StringName &p_name) {
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+ MutexLock lock(TracyInternTable::mutex);
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+ return _intern_name(p_name)->name_utf8.get_data();
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+}
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+
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+const tracy::SourceLocationData *intern_source_location(const void *p_function_ptr, const StringName &p_file, const StringName &p_function, uint32_t p_line) {
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+ CRASH_COND(!configured);
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+
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+ const uint32_t hash = HashMapHasherDefault::hash(p_function_ptr);
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+ const uint32_t idx = hash & TracyInternTable::TABLE_MASK;
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+
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+ MutexLock lock(TracyInternTable::mutex);
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+ SourceLocationInternData *_data = TracyInternTable::source_location_table[idx];
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+
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+ while (_data) {
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+ if (_data->function_ptr_hash == hash && _data->source_location_data.line == p_line && _data->file->name == p_file && _data->function->name == p_function) {
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+ return &_data->source_location_data;
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+ }
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+ _data = _data->next;
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+ }
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+
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+ _data = TracyInternTable::source_location_allocator.alloc();
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+
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+ _data->function_ptr_hash = hash;
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+ _data->file = _intern_name(p_file);
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+ _data->function = _intern_name(p_function);
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+
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+ _data->source_location_data.file = _data->file->name_utf8.get_data();
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+ _data->source_location_data.function = _data->function->name_utf8.get_data();
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+ _data->source_location_data.name = _data->source_location_data.function;
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+
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+ _data->source_location_data.line = p_line;
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+ _data->source_location_data.color = 0x478cbf; // godot_logo_blue
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+
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+ _data->next = TracyInternTable::source_location_table[idx];
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+ _data->prev = nullptr;
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+
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+ if (TracyInternTable::source_location_table[idx]) {
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+ TracyInternTable::source_location_table[idx]->prev = _data;
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+ }
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+ TracyInternTable::source_location_table[idx] = _data;
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+
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+ return &_data->source_location_data;
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+}
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+} // namespace TracyInternal
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+
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void godot_init_profiler() {
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void godot_init_profiler() {
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+ MutexLock lock(TracyInternal::TracyInternTable::mutex);
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+ ERR_FAIL_COND(TracyInternal::configured);
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+
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+ for (uint32_t i = 0; i < TracyInternal::TracyInternTable::TABLE_LEN; i++) {
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+ TracyInternal::TracyInternTable::source_location_table[i] = nullptr;
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+ }
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+ for (uint32_t i = 0; i < TracyInternal::TracyInternTable::TABLE_LEN; i++) {
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+ TracyInternal::TracyInternTable::string_table[i] = nullptr;
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+ }
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+
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+ TracyInternal::configured = true;
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+
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// Send our first event to tracy; otherwise it doesn't start collecting data.
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// Send our first event to tracy; otherwise it doesn't start collecting data.
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// FrameMark is kind of fitting because it communicates "this is where we started tracing".
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// FrameMark is kind of fitting because it communicates "this is where we started tracing".
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FrameMark;
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FrameMark;
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}
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}
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+
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+void godot_cleanup_profiler() {
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+ MutexLock lock(TracyInternal::TracyInternTable::mutex);
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+ ERR_FAIL_COND(!TracyInternal::configured);
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+
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+ for (uint32_t i = 0; i < TracyInternal::TracyInternTable::TABLE_LEN; i++) {
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+ while (TracyInternal::TracyInternTable::source_location_table[i]) {
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+ TracyInternal::SourceLocationInternData *d = TracyInternal::TracyInternTable::source_location_table[i];
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+ TracyInternal::TracyInternTable::source_location_table[i] = TracyInternal::TracyInternTable::source_location_table[i]->next;
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+ TracyInternal::TracyInternTable::source_location_allocator.free(d);
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+ }
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+ }
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+ for (uint32_t i = 0; i < TracyInternal::TracyInternTable::TABLE_LEN; i++) {
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+ while (TracyInternal::TracyInternTable::string_table[i]) {
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+ TracyInternal::StringInternData *d = TracyInternal::TracyInternTable::string_table[i];
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+ TracyInternal::TracyInternTable::string_table[i] = TracyInternal::TracyInternTable::string_table[i]->next;
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+ TracyInternal::TracyInternTable::string_allocator.free(d);
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+ }
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+ }
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+
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+ TracyInternal::configured = false;
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+}
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+
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#elif defined(GODOT_USE_PERFETTO)
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#elif defined(GODOT_USE_PERFETTO)
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PERFETTO_TRACK_EVENT_STATIC_STORAGE();
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PERFETTO_TRACK_EVENT_STATIC_STORAGE();
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@@ -47,8 +205,17 @@ void godot_init_profiler() {
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perfetto::Tracing::Initialize(args);
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perfetto::Tracing::Initialize(args);
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perfetto::TrackEvent::Register();
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perfetto::TrackEvent::Register();
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}
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}
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+
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+void godot_cleanup_profiler() {
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+ // Stub
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+}
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+
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#else
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#else
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void godot_init_profiler() {
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void godot_init_profiler() {
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// Stub
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// Stub
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}
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}
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+
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+void godot_cleanup_profiler() {
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+ // Stub
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+}
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#endif
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#endif
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