Browse Source

Replace a few #if/#elif with #ifdef and "#elif defined"

Ignacio Etcheverry 6 years ago
parent
commit
ad2127a3e8

+ 1 - 1
core/vmap.h

@@ -65,7 +65,7 @@ private:
 		const Pair *a = _cowdata.ptr();
 		int middle = 0;
 
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
 		if (low > high)
 			ERR_PRINT("low > high, this may be a bug");
 #endif

+ 1 - 1
core/vset.h

@@ -50,7 +50,7 @@ class VSet {
 		const T *a = &_data[0];
 		int middle = 0;
 
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
 		if (low > high)
 			ERR_PRINT("low > high, this may be a bug");
 #endif

+ 1 - 1
modules/gdnative/pluginscript/pluginscript_script.cpp

@@ -34,7 +34,7 @@
 #include "pluginscript_instance.h"
 #include "pluginscript_script.h"
 
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
 #define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
 #define ASSERT_SCRIPT_VALID()                \
 	{                                        \

+ 1 - 1
modules/gdscript/gdscript.cpp

@@ -597,7 +597,7 @@ Error GDScript::reload(bool p_keep_state) {
 			return err;
 		}
 	}
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
 	for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
 		const GDScriptWarning &warning = E->get();
 		if (ScriptDebugger::get_singleton()) {

+ 3 - 3
modules/mono/editor/godotsharp_editor.cpp

@@ -502,11 +502,11 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
 
 	String settings_hint_str = "Disabled";
 
-#ifdef WINDOWS_ENABLED
+#if defined(WINDOWS_ENABLED)
 	settings_hint_str += ",MonoDevelop,Visual Studio Code";
-#elif OSX_ENABLED
+#elif defined(OSX_ENABLED)
 	settings_hint_str += ",Visual Studio,MonoDevelop,Visual Studio Code";
-#elif UNIX_ENABLED
+#elif defined(UNIX_ENABLED)
 	settings_hint_str += ",MonoDevelop,Visual Studio Code";
 #endif
 

+ 3 - 3
modules/mono/editor/godotsharp_editor.h

@@ -81,15 +81,15 @@ public:
 
 	enum ExternalEditor {
 		EDITOR_NONE,
-#ifdef WINDOWS_ENABLED
+#if defined(WINDOWS_ENABLED)
 		//EDITOR_VISUALSTUDIO, // TODO
 		EDITOR_MONODEVELOP,
 		EDITOR_VSCODE
-#elif OSX_ENABLED
+#elif defined(OSX_ENABLED)
 		EDITOR_VISUALSTUDIO_MAC,
 		EDITOR_MONODEVELOP,
 		EDITOR_VSCODE
-#elif UNIX_ENABLED
+#elif defined(UNIX_ENABLED)
 		EDITOR_MONODEVELOP,
 		EDITOR_VSCODE
 #endif

+ 2 - 2
modules/mono/mono_gd/gd_mono.cpp

@@ -212,7 +212,7 @@ void GDMono::initialize() {
 	String config_dir;
 
 #ifdef TOOLS_ENABLED
-#ifdef WINDOWS_ENABLED
+#if defined(WINDOWS_ENABLED)
 	mono_reg_info = MonoRegUtils::find_mono();
 
 	if (mono_reg_info.assembly_dir.length() && DirAccess::exists(mono_reg_info.assembly_dir)) {
@@ -222,7 +222,7 @@ void GDMono::initialize() {
 	if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) {
 		config_dir = mono_reg_info.config_dir;
 	}
-#elif OSX_ENABLED
+#elif defined(OSX_ENABLED)
 	const char *c_assembly_rootdir = mono_assembly_getrootdir();
 	const char *c_config_dir = mono_get_config_dir();
 

+ 2 - 2
modules/mono/utils/thread_local.h

@@ -39,7 +39,7 @@
 #error Platform or compiler not supported
 #endif
 
-#ifdef __GNUC__
+#if defined(__GNUC__)
 
 #ifdef HAVE_GCC___THREAD
 #define _THREAD_LOCAL_(m_t) __thread m_t
@@ -47,7 +47,7 @@
 #define USE_CUSTOM_THREAD_LOCAL
 #endif
 
-#elif _MSC_VER
+#elif defined(_MSC_VER)
 
 #ifdef HAVE_DECLSPEC_THREAD
 #define _THREAD_LOCAL_(m_t) __declspec(thread) m_t

+ 1 - 1
scene/2d/path_2d.cpp

@@ -95,7 +95,7 @@ void Path2D::_notification(int p_what) {
 			return;
 		}
 
-#if TOOLS_ENABLED
+#ifdef TOOLS_ENABLED
 		const float line_width = 2 * EDSCALE;
 #else
 		const float line_width = 2;

+ 1 - 1
scene/resources/animation.cpp

@@ -1466,7 +1466,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
 	int high = len - 1;
 	int middle = 0;
 
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
 	if (low > high)
 		ERR_PRINT("low > high, this may be a bug");
 #endif

+ 1 - 1
scene/resources/gradient.h

@@ -91,7 +91,7 @@ public:
 		int high = points.size() - 1;
 		int middle = 0;
 
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
 		if (low > high)
 			ERR_PRINT("low > high, this may be a bug");
 #endif