2
0
Эх сурвалжийг харах

Add presets.
Also fix some bugs.

Fix a crash and a minor bug

MarianoGNU 9 жил өмнө
parent
commit
ad2387f0be

+ 124 - 30
scene/gui/color_picker.cpp

@@ -30,19 +30,34 @@
 
 
 #include "scene/gui/separator.h"
 #include "scene/gui/separator.h"
 #include "os/os.h"
 #include "os/os.h"
+#include "os/input.h"
+#include "os/keyboard.h"
 
 
+void update_material(Ref<CanvasItemMaterial>mat,const Color& p_color) {
+	if (!mat.is_valid())
+		return;
+	Ref<Shader> sdr = mat->get_shader();
+	if (!sdr.is_valid())
+		return;
 
 
+		mat->set_shader_param("R",p_color.r);
+		mat->set_shader_param("G",p_color.g);
+		mat->set_shader_param("B",p_color.b);
+		mat->set_shader_param("H",p_color.get_h());
+		mat->set_shader_param("S",p_color.get_s());
+		mat->set_shader_param("V",p_color.get_v());
+		mat->set_shader_param("A",p_color.a);
+}
 
 
 void ColorPicker::_notification(int p_what) {
 void ColorPicker::_notification(int p_what) {
 
 
 
 
 	switch(p_what) {
 	switch(p_what) {
 		case NOTIFICATION_THEME_CHANGED: {
 		case NOTIFICATION_THEME_CHANGED: {
-		uv_material->set_shader(get_shader("uv_editor"));
-		uv_material->set_shader_param("H", h);
-
-		w_material->set_shader(get_shader("w_editor"));
-
+			uv_material->set_shader(get_shader("uv_editor"));
+			w_material->set_shader(get_shader("w_editor"));
+			update_material(uv_material,color);
+			update_material(w_material,color);
 			_update_controls();
 			_update_controls();
 		} break;
 		} break;
 
 
@@ -66,13 +81,14 @@ void ColorPicker::_update_controls() {
 
 
 }
 }
 
 
-
 void ColorPicker::set_color(const Color& p_color) {
 void ColorPicker::set_color(const Color& p_color) {
 
 
 	color=p_color;
 	color=p_color;
 	h=color.get_h();
 	h=color.get_h();
 	s=color.get_s();
 	s=color.get_s();
 	v=color.get_v();
 	v=color.get_v();
+	update_material(uv_material, color);
+	update_material(w_material, color);
 	_update_color();
 	_update_color();
 
 
 }
 }
@@ -100,6 +116,9 @@ void ColorPicker::_value_changed(double) {
 	}
 	}
 	color.components[3] = scroll[3]->get_val()/255.0;
 	color.components[3] = scroll[3]->get_val()/255.0;
 
 
+	update_material(uv_material,color);
+	update_material(w_material,color);
+
 	html->set_text(color.to_html(edit_alpha && color.a<1));
 	html->set_text(color.to_html(edit_alpha && color.a<1));
 
 
 	sample->update();
 	sample->update();
@@ -137,11 +156,37 @@ void ColorPicker::_update_color() {
 	updating=false;
 	updating=false;
 }
 }
 
 
+void ColorPicker::_update_presets()
+{
+	Size2 size=bt_add_preset->get_size();
+	preset->set_custom_minimum_size(Size2(size.width*presets.size(),size.height));
+	Image i(size.x*presets.size(),size.y, false, Image::FORMAT_RGB);
+	for (int y=0;y<size.y;y++)
+		for (int x=0;x<size.x*presets.size();x++)
+			i.put_pixel(x,y,presets[(int)x/size.x]);
+	Ref<ImageTexture> t;
+	t.instance();
+	t->create_from_image(i);
+	preset->set_texture(t);
+}
+
 Color ColorPicker::get_color() const {
 Color ColorPicker::get_color() const {
 
 
 	return color;
 	return color;
 }
 }
 
 
+void ColorPicker::add_preset(const Color &p_color)
+{
+	if (presets.find(p_color)) {
+		presets.move_to_back(presets.find(p_color));
+	} else {
+		presets.push_back(p_color);
+	}
+	_update_presets();
+	if (presets.size()==10)
+		bt_add_preset->hide();
+}
+
 
 
 void ColorPicker::set_raw_mode(bool p_enabled) {
 void ColorPicker::set_raw_mode(bool p_enabled) {
 
 
@@ -164,8 +209,7 @@ void ColorPicker::_sample_draw() {
 	sample->draw_rect(Rect2(Point2(),Size2(256,20)),color);
 	sample->draw_rect(Rect2(Point2(),Size2(256,20)),color);
 }
 }
 
 
-void ColorPicker::_uv_input(const InputEvent &ev)
-{
+void ColorPicker::_uv_input(const InputEvent &ev) {
 	if (ev.type == InputEvent::MOUSE_BUTTON) {
 	if (ev.type == InputEvent::MOUSE_BUTTON) {
 		const InputEventMouseButton &bev = ev.mouse_button;
 		const InputEventMouseButton &bev = ev.mouse_button;
 		if (bev.pressed) {
 		if (bev.pressed) {
@@ -174,6 +218,10 @@ void ColorPicker::_uv_input(const InputEvent &ev)
 			float y = CLAMP((float)bev.y,0,256);
 			float y = CLAMP((float)bev.y,0,256);
 			s=x/256;
 			s=x/256;
 			v=1.0-y/256.0;
 			v=1.0-y/256.0;
+			color.set_hsv(h,s,v,color.a);
+			update_material(w_material, color);
+			_update_color();
+			emit_signal("color_changed", color);
 		} else {
 		} else {
 			changing_color = false;
 			changing_color = false;
 		}
 		}
@@ -185,34 +233,67 @@ void ColorPicker::_uv_input(const InputEvent &ev)
 		float y = CLAMP((float)bev.y,0,256);
 		float y = CLAMP((float)bev.y,0,256);
 		s=x/256;
 		s=x/256;
 		v=1.0-y/256.0;
 		v=1.0-y/256.0;
+		color.set_hsv(h,s,v,color.a);
+		update_material(w_material, color);
+		_update_color();
+		emit_signal("color_changed", color);
 	}
 	}
-	color.set_hsv(h,s,v,color.a);
-	_update_color();
-	emit_signal("color_changed", color);
 }
 }
 
 
-void ColorPicker::_w_input(const InputEvent &ev)
-{
+void ColorPicker::_w_input(const InputEvent &ev) {
 	if (ev.type == InputEvent::MOUSE_BUTTON) {
 	if (ev.type == InputEvent::MOUSE_BUTTON) {
 		const InputEventMouseButton &bev = ev.mouse_button;
 		const InputEventMouseButton &bev = ev.mouse_button;
 		if (bev.pressed) {
 		if (bev.pressed) {
 			changing_color = true;
 			changing_color = true;
-			h=((float)bev.y)/256.0;
+			h=1-((float)bev.y)/256.0;
 			
 			
 		} else {
 		} else {
 			changing_color = false;
 			changing_color = false;
 		}
 		}
+		color.set_hsv(h,s,v,color.a);
+		update_material(uv_material, color);
+		_update_color();
+		emit_signal("color_changed", color);
 	} else if (ev.type == InputEvent::MOUSE_MOTION) {
 	} else if (ev.type == InputEvent::MOUSE_MOTION) {
 		const InputEventMouse &bev = ev.mouse_motion;
 		const InputEventMouse &bev = ev.mouse_motion;
 		if (!changing_color)
 		if (!changing_color)
 			return;
 			return;
 		float y = CLAMP((float)bev.y,0,256);
 		float y = CLAMP((float)bev.y,0,256);
 		h=1.0-y/256.0;
 		h=1.0-y/256.0;
+		color.set_hsv(h,s,v,color.a);
+		update_material(uv_material, color);
+		_update_color();
+		emit_signal("color_changed", color);
 	}
 	}
-	uv_material->set_shader_param("H", h);
-	color.set_hsv(h,s,v,color.a);
-	_update_color();
-	emit_signal("color_changed", color);
+}
+
+void ColorPicker::_preset_input(const InputEvent &ev) {
+	if (ev.type == InputEvent::MOUSE_BUTTON) {
+		const InputEventMouseButton &bev = ev.mouse_button;
+		if (bev.pressed && bev.button_index==BUTTON_LEFT) {
+			int index = bev.x/(preset->get_size().x/presets.size());
+			set_color(presets[index]);
+		} else if (bev.pressed && bev.button_index==BUTTON_RIGHT) {
+			int index = bev.x/(preset->get_size().x/presets.size());
+			presets.erase(presets[index]);
+			_update_presets();
+			bt_add_preset->show();
+		}
+		_update_color();
+		emit_signal("color_changed", color);
+	} else if (ev.type == InputEvent::MOUSE_MOTION) {
+		const InputEventMouseButton &bev = ev.mouse_button;
+		int index = bev.x/(preset->get_size().x/presets.size());
+		if (index<0 || index >= presets.size())
+			return;
+		preset->set_tooltip("Color: #"+presets[index].to_html(presets[index].a<1)+"\n"
+							"LMB: Set color\n"
+							"RMB: Remove preset");
+	}
+}
+
+void ColorPicker::_add_preset_pressed() {
+	add_preset(color);
 }
 }
 
 
 void ColorPicker::_bind_methods() {
 void ColorPicker::_bind_methods() {
@@ -223,18 +304,18 @@ void ColorPicker::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("is_raw_mode"),&ColorPicker::is_raw_mode);
 	ObjectTypeDB::bind_method(_MD("is_raw_mode"),&ColorPicker::is_raw_mode);
 	ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPicker::set_edit_alpha);
 	ObjectTypeDB::bind_method(_MD("set_edit_alpha","show"),&ColorPicker::set_edit_alpha);
 	ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPicker::is_editing_alpha);
 	ObjectTypeDB::bind_method(_MD("is_editing_alpha"),&ColorPicker::is_editing_alpha);
+	ObjectTypeDB::bind_method(_MD("add_preset"), &ColorPicker::add_preset);
 	ObjectTypeDB::bind_method(_MD("_value_changed"),&ColorPicker::_value_changed);
 	ObjectTypeDB::bind_method(_MD("_value_changed"),&ColorPicker::_value_changed);
 	ObjectTypeDB::bind_method(_MD("_html_entered"),&ColorPicker::_html_entered);
 	ObjectTypeDB::bind_method(_MD("_html_entered"),&ColorPicker::_html_entered);
+	ObjectTypeDB::bind_method(_MD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
 	ObjectTypeDB::bind_method(_MD("_sample_draw"),&ColorPicker::_sample_draw);
 	ObjectTypeDB::bind_method(_MD("_sample_draw"),&ColorPicker::_sample_draw);
 	ObjectTypeDB::bind_method(_MD("_uv_input"),&ColorPicker::_uv_input);
 	ObjectTypeDB::bind_method(_MD("_uv_input"),&ColorPicker::_uv_input);
 	ObjectTypeDB::bind_method(_MD("_w_input"),&ColorPicker::_w_input);
 	ObjectTypeDB::bind_method(_MD("_w_input"),&ColorPicker::_w_input);
+	ObjectTypeDB::bind_method(_MD("_preset_input"),&ColorPicker::_preset_input);
 
 
 	ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color")));
 	ADD_SIGNAL( MethodInfo("color_changed",PropertyInfo(Variant::COLOR,"color")));
 }
 }
 
 
-
-
-
 ColorPicker::ColorPicker() :
 ColorPicker::ColorPicker() :
 	BoxContainer(true) {
 	BoxContainer(true) {
 
 
@@ -254,7 +335,7 @@ ColorPicker::ColorPicker() :
 	add_child(hb_smpl);
 	add_child(hb_smpl);
 
 
 	HBoxContainer *hb_edit = memnew( HBoxContainer );
 	HBoxContainer *hb_edit = memnew( HBoxContainer );
-	
+
 	uv_edit= memnew ( TextureFrame );
 	uv_edit= memnew ( TextureFrame );
 	Image i(256, 256, false, Image::FORMAT_RGB);
 	Image i(256, 256, false, Image::FORMAT_RGB);
 	for (int y=0;y<256;y++)
 	for (int y=0;y<256;y++)
@@ -267,7 +348,7 @@ ColorPicker::ColorPicker() :
 	uv_edit->set_ignore_mouse(false);
 	uv_edit->set_ignore_mouse(false);
 	uv_edit->set_custom_minimum_size(Size2(256,256));
 	uv_edit->set_custom_minimum_size(Size2(256,256));
 	uv_edit->connect("input_event", this, "_uv_input");
 	uv_edit->connect("input_event", this, "_uv_input");
-	
+
 	add_child(hb_edit);
 	add_child(hb_edit);
 	w_edit= memnew( TextureFrame );
 	w_edit= memnew( TextureFrame );
 	i = Image(15, 256, false, Image::FORMAT_RGB);
 	i = Image(15, 256, false, Image::FORMAT_RGB);
@@ -285,21 +366,22 @@ ColorPicker::ColorPicker() :
 	hb_edit->add_child(uv_edit);
 	hb_edit->add_child(uv_edit);
 	hb_edit->add_child(memnew( VSeparator ));
 	hb_edit->add_child(memnew( VSeparator ));
 	hb_edit->add_child(w_edit);
 	hb_edit->add_child(w_edit);
-	
+
 	VBoxContainer *vbl = memnew( VBoxContainer );
 	VBoxContainer *vbl = memnew( VBoxContainer );
 	add_child(vbl);
 	add_child(vbl);
 
 
+	add_child(memnew( HSeparator ));
 
 
 	VBoxContainer *vbr = memnew( VBoxContainer );
 	VBoxContainer *vbr = memnew( VBoxContainer );
 	add_child(vbr);
 	add_child(vbr);
 	vbr->set_h_size_flags(SIZE_EXPAND_FILL);
 	vbr->set_h_size_flags(SIZE_EXPAND_FILL);
-
+	const char* lt[4] = {"R","G","B","A"};
 
 
 	for(int i=0;i<4;i++) {
 	for(int i=0;i<4;i++) {
 
 
 		HBoxContainer *hbc = memnew( HBoxContainer );
 		HBoxContainer *hbc = memnew( HBoxContainer );
 
 
-		labels[i]=memnew( Label );
+		labels[i]=memnew( Label(lt[i]) );
 		hbc->add_child(labels[i]);
 		hbc->add_child(labels[i]);
 
 
 		scroll[i]=memnew( HSlider );
 		scroll[i]=memnew( HSlider );
@@ -341,12 +423,9 @@ ColorPicker::ColorPicker() :
 	_update_color();
 	_update_color();
 	updating=false;
 	updating=false;
 
 
-	set_color(Color(1,1,1));
-
 	uv_material.instance();
 	uv_material.instance();
 	Ref<Shader> s_uv = get_shader("uv_editor");
 	Ref<Shader> s_uv = get_shader("uv_editor");
 	uv_material->set_shader(s_uv);
 	uv_material->set_shader(s_uv);
-	uv_material->set_shader_param("H", h);
 
 
 	w_material.instance();
 	w_material.instance();
 	
 	
@@ -356,6 +435,8 @@ ColorPicker::ColorPicker() :
 	uv_edit->set_material(uv_material);
 	uv_edit->set_material(uv_material);
 	w_edit->set_material(w_material);
 	w_edit->set_material(w_material);
 
 
+	set_color(Color(1,1,1));
+
 	i.create(256,20,false,Image::FORMAT_RGB);
 	i.create(256,20,false,Image::FORMAT_RGB);
 	for (int y=0;y<20;y++)
 	for (int y=0;y<20;y++)
 		for(int x=0;x<256;x++)
 		for(int x=0;x<256;x++)
@@ -367,6 +448,20 @@ ColorPicker::ColorPicker() :
 	t_smpl.instance();
 	t_smpl.instance();
 	t_smpl->create_from_image(i);
 	t_smpl->create_from_image(i);
 	sample->set_texture(t_smpl);
 	sample->set_texture(t_smpl);
+
+	HBoxContainer *bbc = memnew( HBoxContainer );
+	add_child(bbc);
+
+	preset = memnew( TextureFrame );
+	bbc->add_child(preset);
+	preset->set_ignore_mouse(false);
+	preset->connect("input_event", this, "_preset_input");
+
+	bt_add_preset = memnew ( Button );
+	bt_add_preset->set_icon(get_icon("add_preset"));
+	bt_add_preset->set_tooltip("Add current color as a preset");
+	bt_add_preset->connect("pressed", this, "_add_preset_pressed", Vector<Variant>());
+	bbc->add_child(bt_add_preset);
 }
 }
 
 
 
 
@@ -400,7 +495,6 @@ void ColorPickerButton::_notification(int p_what) {
 	}
 	}
 }
 }
 
 
-
 void ColorPickerButton::set_color(const Color& p_color){
 void ColorPickerButton::set_color(const Color& p_color){
 
 
 
 

+ 8 - 1
scene/gui/color_picker.h

@@ -50,6 +50,9 @@ private:
 	TextureFrame *uv_edit;
 	TextureFrame *uv_edit;
 	TextureFrame *w_edit;
 	TextureFrame *w_edit;
 	TextureFrame *sample;
 	TextureFrame *sample;
+	TextureFrame *preset;
+	Button *bt_add_preset;
+	List<Color> presets;
 	ToolButton *btn_pick;
 	ToolButton *btn_pick;
 	CheckButton *btn_mode;
 	CheckButton *btn_mode;
 	Ref<CanvasItemMaterial> uv_material;
 	Ref<CanvasItemMaterial> uv_material;
@@ -72,10 +75,13 @@ private:
 	void _value_changed(double);
 	void _value_changed(double);
 	void _update_controls();
 	void _update_controls();
 	void _update_color();
 	void _update_color();
+	void _update_presets();
 	void _sample_draw();
 	void _sample_draw();
 
 
 	void _uv_input(const InputEvent& p_input);
 	void _uv_input(const InputEvent& p_input);
 	void _w_input(const InputEvent& p_input);
 	void _w_input(const InputEvent& p_input);
+	void _preset_input(const InputEvent& p_input);
+	void _add_preset_pressed();
 protected:
 protected:
 
 
 	void _notification(int);
 	void _notification(int);
@@ -87,7 +93,8 @@ public:
 
 
 	void set_color(const Color& p_color);
 	void set_color(const Color& p_color);
 	Color get_color() const;
 	Color get_color() const;
-	
+
+	void add_preset(const Color& p_color);
 	void set_raw_mode(bool p_enabled);
 	void set_raw_mode(bool p_enabled);
 	bool is_raw_mode() const;
 	bool is_raw_mode() const;
 
 

+ 2 - 1
scene/resources/default_theme/default_theme.cpp

@@ -773,8 +773,9 @@ void make_default_theme() {
 	t->set_constant("color_width","ColorPicker", 100);
 	t->set_constant("color_width","ColorPicker", 100);
 	t->set_constant("label_width","ColorPicker", 20);
 	t->set_constant("label_width","ColorPicker", 20);
 	t->set_constant("hseparator","ColorPicker", 4);
 	t->set_constant("hseparator","ColorPicker", 4);
-	
+
 	t->set_icon("screen_picker","ColorPicker", make_icon( icon_color_pick_png ) );
 	t->set_icon("screen_picker","ColorPicker", make_icon( icon_color_pick_png ) );
+	t->set_icon("add_preset","ColorPicker", make_icon( icon_add_png ) );
 	
 	
 	t->set_shader("uv_editor", "ColorPicker", make_shader("", uv_editor_shader_code, ""));
 	t->set_shader("uv_editor", "ColorPicker", make_shader("", uv_editor_shader_code, ""));
 	t->set_shader("w_editor", "ColorPicker", make_shader("", w_editor_shader_code, ""));
 	t->set_shader("w_editor", "ColorPicker", make_shader("", w_editor_shader_code, ""));

BIN
scene/resources/default_theme/icon_add.png


+ 5 - 0
scene/resources/default_theme/theme_data.h

@@ -179,6 +179,11 @@ static const unsigned char hsplitter_png[]={
 };
 };
 
 
 
 
+static const unsigned char icon_add_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x12,0x0,0x0,0xb,0x12,0x1,0xd2,0xdd,0x7e,0xfc,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0xec,0x49,0x44,0x41,0x54,0x38,0x8d,0xdd,0x92,0x41,0x4a,0xc4,0x30,0x18,0x85,0xbf,0x67,0x93,0xc,0xd9,0x28,0xb9,0x41,0xcf,0x21,0x7a,0x28,0xdd,0xcd,0x5,0x14,0x57,0x73,0x28,0xe7,0x20,0xbd,0x41,0x70,0x5c,0x14,0x93,0xe,0xbf,0xb,0xdb,0x61,0x5a,0x5a,0x70,0xab,0xf,0x2,0x21,0xfc,0xf9,0xf2,0xde,0x23,0xf0,0xe7,0xa5,0xb5,0xc3,0x9c,0xf3,0xae,0x94,0xf2,0xda,0xf7,0xfd,0x13,0x40,0x8c,0xf1,0x10,0x42,0xd8,0xa7,0x94,0xbe,0x96,0xb3,0x6e,0x3,0x6c,0x92,0x4e,0x40,0x1,0x90,0xf4,0x1,0xd8,0xda,0xe0,0xc,0x90,0x73,0xde,0x1,0x66,0x66,0xc1,0xcc,0x9a,0xb,0xcd,0xcc,0x99,0x59,0xc8,0x39,0x3,0xe8,0xda,0xc9,0xc,0x50,0x4a,0x79,0x91,0xf4,0x69,0x66,0xcd,0x30,0xc,0xf,0x40,0x3,0x30,0xee,0x91,0x74,0x36,0xb3,0x5b,0xe0,0x79,0xb5,0x83,0xae,0xeb,0x6c,0xb2,0x3d,0x5e,0x9e,0x5c,0x9c,0xc7,0x5,0x10,0xda,0xb6,0xbd,0xdc,0xbb,0xd9,0xe8,0xe0,0xd7,0x9a,0x45,0x88,0x31,0x1e,0x24,0x9d,0xa6,0x8,0xb5,0xd6,0x47,0x0,0xef,0xfd,0xbb,0x73,0xee,0x78,0x15,0x61,0x1d,0x10,0x42,0xd8,0x33,0x96,0x8,0x50,0x6b,0xbd,0x7,0x70,0xce,0x1d,0xbd,0xf7,0x6f,0x92,0xa,0x8b,0xd8,0x33,0xc0,0xd4,0x6e,0xce,0x19,0x49,0x53,0x66,0x24,0xd,0x92,0x4a,0x4a,0xa9,0xb0,0xd0,0xd6,0x3f,0xd0,0x68,0x35,0xf0,0x63,0xe9,0x6e,0xf9,0xf2,0x3f,0xd2,0x37,0xb9,0xed,0x67,0x29,0x9e,0xb,0x7f,0x1a,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
 static const unsigned char icon_close_png[]={
 static const unsigned char icon_close_png[]={
 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xd9,0xb,0x17,0x6,0x11,0xd,0x6a,0x1e,0x9a,0x6f,0x0,0x0,0x0,0x5e,0x49,0x44,0x41,0x54,0x38,0xcb,0xd5,0x53,0xcb,0xe,0xc0,0x30,0x8,0x12,0xb2,0xff,0xff,0x65,0x77,0x5a,0xb3,0x36,0xf8,0x48,0xcc,0xe,0xf3,0xd4,0x3,0xa2,0x40,0x85,0x9b,0xdb,0xa4,0x68,0xc3,0x1a,0x13,0x5c,0xcf,0x3,0x86,0xa5,0xc5,0xcd,0xa1,0xc0,0xa,0x43,0xd5,0xf4,0x6,0x56,0x3,0x36,0x9,0x11,0x49,0xb6,0x1d,0x54,0xa,0x6a,0x83,0x48,0x1a,0xbb,0xc0,0xc8,0x97,0x6f,0x62,0xac,0x4c,0x4c,0x9,0x4e,0xc3,0xaa,0x74,0xd8,0x89,0x2a,0x23,0x61,0xf7,0x23,0x85,0x11,0xff,0xff,0x98,0x6e,0x7,0x20,0x33,0x1a,0x5b,0xf5,0xcc,0xfe,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xd9,0xb,0x17,0x6,0x11,0xd,0x6a,0x1e,0x9a,0x6f,0x0,0x0,0x0,0x5e,0x49,0x44,0x41,0x54,0x38,0xcb,0xd5,0x53,0xcb,0xe,0xc0,0x30,0x8,0x12,0xb2,0xff,0xff,0x65,0x77,0x5a,0xb3,0x36,0xf8,0x48,0xcc,0xe,0xf3,0xd4,0x3,0xa2,0x40,0x85,0x9b,0xdb,0xa4,0x68,0xc3,0x1a,0x13,0x5c,0xcf,0x3,0x86,0xa5,0xc5,0xcd,0xa1,0xc0,0xa,0x43,0xd5,0xf4,0x6,0x56,0x3,0x36,0x9,0x11,0x49,0xb6,0x1d,0x54,0xa,0x6a,0x83,0x48,0x1a,0xbb,0xc0,0xc8,0x97,0x6f,0x62,0xac,0x4c,0x4c,0x9,0x4e,0xc3,0xaa,0x74,0xd8,0x89,0x2a,0x23,0x61,0xf7,0x23,0x85,0x11,0xff,0xff,0x98,0x6e,0x7,0x20,0x33,0x1a,0x5b,0xf5,0xcc,0xfe,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
 };
 };