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@@ -125,6 +125,8 @@ static bool editor = false;
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static bool show_help = false;
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static bool disable_render_loop = false;
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static int fixed_fps = -1;
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+static bool auto_build_solutions = false;
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+static bool auto_quit = false;
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static OS::ProcessID allow_focus_steal_pid = 0;
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@@ -261,6 +263,7 @@ void Main::print_help(const char *p_binary) {
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OS::get_singleton()->print(" --export-debug Use together with --export, enables debug mode for the template.\n");
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OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n");
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OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n");
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+ OS::get_singleton()->print(" --build-solutions Builds the scripting solutions (IE. C#).\n");
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#ifdef DEBUG_METHODS_ENABLED
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OS::get_singleton()->print(" --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n");
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#endif
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@@ -526,6 +529,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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} else if (I->get() == "-p" || I->get() == "--project-manager") { // starts project manager
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project_manager = true;
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+ } else if (I->get() == "--build-solutions") { // Build the scripting solution such C#
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+
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+ auto_build_solutions = true;
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#endif
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} else if (I->get() == "--no-window") { // disable window creation, Windows only
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@@ -552,6 +558,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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}
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} else if (I->get() == "-u" || I->get() == "--upwards") { // scan folders upwards
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upwards = true;
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+ } else if (I->get() == "--quit" || I->get() == "-q") { // Auto quit at the end of the first main loop iteration
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+ auto_quit = true;
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} else if (I->get().ends_with("project.godot")) {
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String path;
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String file = I->get();
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@@ -1848,7 +1856,16 @@ bool Main::iteration() {
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target_ticks = MIN(MAX(target_ticks, current_ticks - time_step), current_ticks + time_step);
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}
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- return exit;
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+#ifdef TOOLS_ENABLED
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+ if (auto_build_solutions) {
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+ auto_build_solutions = false;
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+ if (!EditorNode::get_singleton()->call_build()) {
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+ ERR_FAIL_V(true);
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+ }
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+ }
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+#endif
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+
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+ return exit || auto_quit;
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}
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void Main::force_redraw() {
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