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@@ -1,496 +0,0 @@
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-//
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-// Copyright (C) 2016 Google, Inc.
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-//
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-// All rights reserved.
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-//
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-// Redistribution and use in source and binary forms, with or without
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-// modification, are permitted provided that the following conditions
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-// are met:
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-//
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-// Redistributions of source code must retain the above copyright
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-// notice, this list of conditions and the following disclaimer.
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-//
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-// Redistributions in binary form must reproduce the above
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-// copyright notice, this list of conditions and the following
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-// disclaimer in the documentation and/or other materials provided
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-// with the distribution.
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-//
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-// Neither the name of Google Inc. nor the names of its
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-// contributors may be used to endorse or promote products derived
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-// from this software without specific prior written permission.
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-//
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-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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-// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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-// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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-// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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-// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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-// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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-// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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-// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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-// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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-// POSSIBILITY OF SUCH DAMAGE.
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-
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-#include <cstdlib>
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-#include <cstring>
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-#include <sstream>
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-#include <cctype>
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-
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-#include "ResourceLimits.h"
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-
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-namespace glslang {
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-
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-const TBuiltInResource DefaultTBuiltInResource = {
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- /* .MaxLights = */ 32,
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- /* .MaxClipPlanes = */ 6,
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- /* .MaxTextureUnits = */ 32,
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- /* .MaxTextureCoords = */ 32,
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- /* .MaxVertexAttribs = */ 64,
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- /* .MaxVertexUniformComponents = */ 4096,
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- /* .MaxVaryingFloats = */ 64,
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- /* .MaxVertexTextureImageUnits = */ 32,
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- /* .MaxCombinedTextureImageUnits = */ 80,
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- /* .MaxTextureImageUnits = */ 32,
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- /* .MaxFragmentUniformComponents = */ 4096,
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- /* .MaxDrawBuffers = */ 32,
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- /* .MaxVertexUniformVectors = */ 128,
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- /* .MaxVaryingVectors = */ 8,
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- /* .MaxFragmentUniformVectors = */ 16,
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- /* .MaxVertexOutputVectors = */ 16,
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- /* .MaxFragmentInputVectors = */ 15,
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- /* .MinProgramTexelOffset = */ -8,
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- /* .MaxProgramTexelOffset = */ 7,
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- /* .MaxClipDistances = */ 8,
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- /* .MaxComputeWorkGroupCountX = */ 65535,
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- /* .MaxComputeWorkGroupCountY = */ 65535,
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- /* .MaxComputeWorkGroupCountZ = */ 65535,
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- /* .MaxComputeWorkGroupSizeX = */ 1024,
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- /* .MaxComputeWorkGroupSizeY = */ 1024,
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- /* .MaxComputeWorkGroupSizeZ = */ 64,
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- /* .MaxComputeUniformComponents = */ 1024,
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- /* .MaxComputeTextureImageUnits = */ 16,
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- /* .MaxComputeImageUniforms = */ 8,
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- /* .MaxComputeAtomicCounters = */ 8,
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- /* .MaxComputeAtomicCounterBuffers = */ 1,
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- /* .MaxVaryingComponents = */ 60,
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- /* .MaxVertexOutputComponents = */ 64,
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- /* .MaxGeometryInputComponents = */ 64,
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- /* .MaxGeometryOutputComponents = */ 128,
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- /* .MaxFragmentInputComponents = */ 128,
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- /* .MaxImageUnits = */ 8,
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- /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
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- /* .MaxCombinedShaderOutputResources = */ 8,
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- /* .MaxImageSamples = */ 0,
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- /* .MaxVertexImageUniforms = */ 0,
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- /* .MaxTessControlImageUniforms = */ 0,
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- /* .MaxTessEvaluationImageUniforms = */ 0,
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- /* .MaxGeometryImageUniforms = */ 0,
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- /* .MaxFragmentImageUniforms = */ 8,
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- /* .MaxCombinedImageUniforms = */ 8,
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- /* .MaxGeometryTextureImageUnits = */ 16,
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- /* .MaxGeometryOutputVertices = */ 256,
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- /* .MaxGeometryTotalOutputComponents = */ 1024,
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- /* .MaxGeometryUniformComponents = */ 1024,
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- /* .MaxGeometryVaryingComponents = */ 64,
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- /* .MaxTessControlInputComponents = */ 128,
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- /* .MaxTessControlOutputComponents = */ 128,
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- /* .MaxTessControlTextureImageUnits = */ 16,
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- /* .MaxTessControlUniformComponents = */ 1024,
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- /* .MaxTessControlTotalOutputComponents = */ 4096,
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- /* .MaxTessEvaluationInputComponents = */ 128,
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- /* .MaxTessEvaluationOutputComponents = */ 128,
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- /* .MaxTessEvaluationTextureImageUnits = */ 16,
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- /* .MaxTessEvaluationUniformComponents = */ 1024,
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- /* .MaxTessPatchComponents = */ 120,
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- /* .MaxPatchVertices = */ 32,
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- /* .MaxTessGenLevel = */ 64,
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- /* .MaxViewports = */ 16,
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- /* .MaxVertexAtomicCounters = */ 0,
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- /* .MaxTessControlAtomicCounters = */ 0,
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- /* .MaxTessEvaluationAtomicCounters = */ 0,
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- /* .MaxGeometryAtomicCounters = */ 0,
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- /* .MaxFragmentAtomicCounters = */ 8,
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- /* .MaxCombinedAtomicCounters = */ 8,
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- /* .MaxAtomicCounterBindings = */ 1,
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- /* .MaxVertexAtomicCounterBuffers = */ 0,
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- /* .MaxTessControlAtomicCounterBuffers = */ 0,
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- /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
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- /* .MaxGeometryAtomicCounterBuffers = */ 0,
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- /* .MaxFragmentAtomicCounterBuffers = */ 1,
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- /* .MaxCombinedAtomicCounterBuffers = */ 1,
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- /* .MaxAtomicCounterBufferSize = */ 16384,
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- /* .MaxTransformFeedbackBuffers = */ 4,
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- /* .MaxTransformFeedbackInterleavedComponents = */ 64,
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- /* .MaxCullDistances = */ 8,
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- /* .MaxCombinedClipAndCullDistances = */ 8,
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- /* .MaxSamples = */ 4,
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- /* .maxMeshOutputVerticesNV = */ 256,
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- /* .maxMeshOutputPrimitivesNV = */ 512,
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- /* .maxMeshWorkGroupSizeX_NV = */ 32,
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- /* .maxMeshWorkGroupSizeY_NV = */ 1,
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- /* .maxMeshWorkGroupSizeZ_NV = */ 1,
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- /* .maxTaskWorkGroupSizeX_NV = */ 32,
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- /* .maxTaskWorkGroupSizeY_NV = */ 1,
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- /* .maxTaskWorkGroupSizeZ_NV = */ 1,
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- /* .maxMeshViewCountNV = */ 4,
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- /* .maxDualSourceDrawBuffersEXT = */ 1,
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-
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- /* .limits = */ {
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- /* .nonInductiveForLoops = */ 1,
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- /* .whileLoops = */ 1,
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- /* .doWhileLoops = */ 1,
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- /* .generalUniformIndexing = */ 1,
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- /* .generalAttributeMatrixVectorIndexing = */ 1,
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- /* .generalVaryingIndexing = */ 1,
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- /* .generalSamplerIndexing = */ 1,
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- /* .generalVariableIndexing = */ 1,
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- /* .generalConstantMatrixVectorIndexing = */ 1,
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- }};
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-
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-std::string GetDefaultTBuiltInResourceString()
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-{
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- std::ostringstream ostream;
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-
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- ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n"
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- << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n"
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- << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n"
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- << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n"
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- << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n"
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- << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
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- << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n"
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- << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
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- << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
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- << "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
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- << "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
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- << "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n"
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- << "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
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- << "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n"
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- << "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
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- << "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
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- << "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
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- << "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
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- << "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
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- << "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n"
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- << "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
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- << "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
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- << "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
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- << "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
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- << "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
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- << "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
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- << "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
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- << "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
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- << "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
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- << "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
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- << "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
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- << "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n"
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- << "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
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- << "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
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- << "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
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- << "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
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- << "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n"
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- << "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
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- << "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
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- << "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n"
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- << "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
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- << "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
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- << "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
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- << "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
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- << "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
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- << "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
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- << "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
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- << "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
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- << "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
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- << "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
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- << "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
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- << "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
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- << "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
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- << "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
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- << "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
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- << "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
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- << "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
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- << "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
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- << "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
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- << "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
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- << "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
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- << "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n"
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- << "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n"
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- << "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n"
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- << "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
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- << "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
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- << "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
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- << "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
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- << "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
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- << "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
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- << "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
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- << "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
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- << "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
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- << "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
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- << "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
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- << "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
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- << "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
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- << "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
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- << "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
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- << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
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- << "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
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- << "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
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- << "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
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- << "MaxMeshOutputVerticesNV " << DefaultTBuiltInResource.maxMeshOutputVerticesNV << "\n"
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- << "MaxMeshOutputPrimitivesNV " << DefaultTBuiltInResource.maxMeshOutputPrimitivesNV << "\n"
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- << "MaxMeshWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeX_NV << "\n"
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- << "MaxMeshWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeY_NV << "\n"
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- << "MaxMeshWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxMeshWorkGroupSizeZ_NV << "\n"
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- << "MaxTaskWorkGroupSizeX_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeX_NV << "\n"
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- << "MaxTaskWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeY_NV << "\n"
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- << "MaxTaskWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeZ_NV << "\n"
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- << "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n"
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- << "MaxDualSourceDrawBuffersEXT " << DefaultTBuiltInResource.maxDualSourceDrawBuffersEXT << "\n"
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- << "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
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- << "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
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- << "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
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- << "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
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- << "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
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- << "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
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- << "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
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- << "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
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- << "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
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- ;
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-
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- return ostream.str();
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-}
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-
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-void DecodeResourceLimits(TBuiltInResource* resources, char* config)
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-{
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- static const char* delims = " \t\n\r";
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-
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- size_t pos = 0;
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- std::string configStr(config);
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-
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- while ((pos = configStr.find_first_not_of(delims, pos)) != std::string::npos) {
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- const size_t token_s = pos;
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- const size_t token_e = configStr.find_first_of(delims, token_s);
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- const size_t value_s = configStr.find_first_not_of(delims, token_e);
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- const size_t value_e = configStr.find_first_of(delims, value_s);
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- pos = value_e;
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-
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- // Faster to use compare(), but prefering readability.
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- const std::string tokenStr = configStr.substr(token_s, token_e-token_s);
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- const std::string valueStr = configStr.substr(value_s, value_e-value_s);
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-
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- if (value_s == std::string::npos || ! (valueStr[0] == '-' || isdigit(valueStr[0]))) {
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- printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n",
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- valueStr.c_str());
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- return;
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- }
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-
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- const int value = std::atoi(valueStr.c_str());
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-
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- if (tokenStr == "MaxLights")
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- resources->maxLights = value;
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- else if (tokenStr == "MaxClipPlanes")
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- resources->maxClipPlanes = value;
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- else if (tokenStr == "MaxTextureUnits")
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- resources->maxTextureUnits = value;
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- else if (tokenStr == "MaxTextureCoords")
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- resources->maxTextureCoords = value;
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- else if (tokenStr == "MaxVertexAttribs")
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- resources->maxVertexAttribs = value;
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- else if (tokenStr == "MaxVertexUniformComponents")
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- resources->maxVertexUniformComponents = value;
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- else if (tokenStr == "MaxVaryingFloats")
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- resources->maxVaryingFloats = value;
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- else if (tokenStr == "MaxVertexTextureImageUnits")
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- resources->maxVertexTextureImageUnits = value;
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- else if (tokenStr == "MaxCombinedTextureImageUnits")
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- resources->maxCombinedTextureImageUnits = value;
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- else if (tokenStr == "MaxTextureImageUnits")
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- resources->maxTextureImageUnits = value;
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- else if (tokenStr == "MaxFragmentUniformComponents")
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- resources->maxFragmentUniformComponents = value;
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- else if (tokenStr == "MaxDrawBuffers")
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- resources->maxDrawBuffers = value;
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- else if (tokenStr == "MaxVertexUniformVectors")
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- resources->maxVertexUniformVectors = value;
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- else if (tokenStr == "MaxVaryingVectors")
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- resources->maxVaryingVectors = value;
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- else if (tokenStr == "MaxFragmentUniformVectors")
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- resources->maxFragmentUniformVectors = value;
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- else if (tokenStr == "MaxVertexOutputVectors")
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- resources->maxVertexOutputVectors = value;
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- else if (tokenStr == "MaxFragmentInputVectors")
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- resources->maxFragmentInputVectors = value;
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- else if (tokenStr == "MinProgramTexelOffset")
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- resources->minProgramTexelOffset = value;
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- else if (tokenStr == "MaxProgramTexelOffset")
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- resources->maxProgramTexelOffset = value;
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- else if (tokenStr == "MaxClipDistances")
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- resources->maxClipDistances = value;
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- else if (tokenStr == "MaxComputeWorkGroupCountX")
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- resources->maxComputeWorkGroupCountX = value;
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- else if (tokenStr == "MaxComputeWorkGroupCountY")
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- resources->maxComputeWorkGroupCountY = value;
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- else if (tokenStr == "MaxComputeWorkGroupCountZ")
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- resources->maxComputeWorkGroupCountZ = value;
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- else if (tokenStr == "MaxComputeWorkGroupSizeX")
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- resources->maxComputeWorkGroupSizeX = value;
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- else if (tokenStr == "MaxComputeWorkGroupSizeY")
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- resources->maxComputeWorkGroupSizeY = value;
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- else if (tokenStr == "MaxComputeWorkGroupSizeZ")
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- resources->maxComputeWorkGroupSizeZ = value;
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- else if (tokenStr == "MaxComputeUniformComponents")
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- resources->maxComputeUniformComponents = value;
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- else if (tokenStr == "MaxComputeTextureImageUnits")
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- resources->maxComputeTextureImageUnits = value;
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- else if (tokenStr == "MaxComputeImageUniforms")
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- resources->maxComputeImageUniforms = value;
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- else if (tokenStr == "MaxComputeAtomicCounters")
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- resources->maxComputeAtomicCounters = value;
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- else if (tokenStr == "MaxComputeAtomicCounterBuffers")
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- resources->maxComputeAtomicCounterBuffers = value;
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- else if (tokenStr == "MaxVaryingComponents")
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- resources->maxVaryingComponents = value;
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- else if (tokenStr == "MaxVertexOutputComponents")
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- resources->maxVertexOutputComponents = value;
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- else if (tokenStr == "MaxGeometryInputComponents")
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- resources->maxGeometryInputComponents = value;
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- else if (tokenStr == "MaxGeometryOutputComponents")
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- resources->maxGeometryOutputComponents = value;
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- else if (tokenStr == "MaxFragmentInputComponents")
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- resources->maxFragmentInputComponents = value;
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- else if (tokenStr == "MaxImageUnits")
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- resources->maxImageUnits = value;
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- else if (tokenStr == "MaxCombinedImageUnitsAndFragmentOutputs")
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- resources->maxCombinedImageUnitsAndFragmentOutputs = value;
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- else if (tokenStr == "MaxCombinedShaderOutputResources")
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- resources->maxCombinedShaderOutputResources = value;
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- else if (tokenStr == "MaxImageSamples")
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- resources->maxImageSamples = value;
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- else if (tokenStr == "MaxVertexImageUniforms")
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- resources->maxVertexImageUniforms = value;
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- else if (tokenStr == "MaxTessControlImageUniforms")
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- resources->maxTessControlImageUniforms = value;
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- else if (tokenStr == "MaxTessEvaluationImageUniforms")
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- resources->maxTessEvaluationImageUniforms = value;
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- else if (tokenStr == "MaxGeometryImageUniforms")
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- resources->maxGeometryImageUniforms = value;
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- else if (tokenStr == "MaxFragmentImageUniforms")
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- resources->maxFragmentImageUniforms = value;
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- else if (tokenStr == "MaxCombinedImageUniforms")
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- resources->maxCombinedImageUniforms = value;
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- else if (tokenStr == "MaxGeometryTextureImageUnits")
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- resources->maxGeometryTextureImageUnits = value;
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- else if (tokenStr == "MaxGeometryOutputVertices")
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- resources->maxGeometryOutputVertices = value;
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- else if (tokenStr == "MaxGeometryTotalOutputComponents")
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- resources->maxGeometryTotalOutputComponents = value;
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- else if (tokenStr == "MaxGeometryUniformComponents")
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- resources->maxGeometryUniformComponents = value;
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- else if (tokenStr == "MaxGeometryVaryingComponents")
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- resources->maxGeometryVaryingComponents = value;
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- else if (tokenStr == "MaxTessControlInputComponents")
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- resources->maxTessControlInputComponents = value;
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- else if (tokenStr == "MaxTessControlOutputComponents")
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- resources->maxTessControlOutputComponents = value;
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- else if (tokenStr == "MaxTessControlTextureImageUnits")
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- resources->maxTessControlTextureImageUnits = value;
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- else if (tokenStr == "MaxTessControlUniformComponents")
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- resources->maxTessControlUniformComponents = value;
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- else if (tokenStr == "MaxTessControlTotalOutputComponents")
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- resources->maxTessControlTotalOutputComponents = value;
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- else if (tokenStr == "MaxTessEvaluationInputComponents")
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- resources->maxTessEvaluationInputComponents = value;
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- else if (tokenStr == "MaxTessEvaluationOutputComponents")
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- resources->maxTessEvaluationOutputComponents = value;
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- else if (tokenStr == "MaxTessEvaluationTextureImageUnits")
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- resources->maxTessEvaluationTextureImageUnits = value;
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- else if (tokenStr == "MaxTessEvaluationUniformComponents")
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- resources->maxTessEvaluationUniformComponents = value;
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- else if (tokenStr == "MaxTessPatchComponents")
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- resources->maxTessPatchComponents = value;
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- else if (tokenStr == "MaxPatchVertices")
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- resources->maxPatchVertices = value;
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- else if (tokenStr == "MaxTessGenLevel")
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- resources->maxTessGenLevel = value;
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- else if (tokenStr == "MaxViewports")
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- resources->maxViewports = value;
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- else if (tokenStr == "MaxVertexAtomicCounters")
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- resources->maxVertexAtomicCounters = value;
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- else if (tokenStr == "MaxTessControlAtomicCounters")
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- resources->maxTessControlAtomicCounters = value;
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- else if (tokenStr == "MaxTessEvaluationAtomicCounters")
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- resources->maxTessEvaluationAtomicCounters = value;
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- else if (tokenStr == "MaxGeometryAtomicCounters")
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- resources->maxGeometryAtomicCounters = value;
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- else if (tokenStr == "MaxFragmentAtomicCounters")
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- resources->maxFragmentAtomicCounters = value;
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- else if (tokenStr == "MaxCombinedAtomicCounters")
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- resources->maxCombinedAtomicCounters = value;
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- else if (tokenStr == "MaxAtomicCounterBindings")
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- resources->maxAtomicCounterBindings = value;
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- else if (tokenStr == "MaxVertexAtomicCounterBuffers")
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- resources->maxVertexAtomicCounterBuffers = value;
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- else if (tokenStr == "MaxTessControlAtomicCounterBuffers")
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- resources->maxTessControlAtomicCounterBuffers = value;
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- else if (tokenStr == "MaxTessEvaluationAtomicCounterBuffers")
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- resources->maxTessEvaluationAtomicCounterBuffers = value;
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- else if (tokenStr == "MaxGeometryAtomicCounterBuffers")
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- resources->maxGeometryAtomicCounterBuffers = value;
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- else if (tokenStr == "MaxFragmentAtomicCounterBuffers")
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- resources->maxFragmentAtomicCounterBuffers = value;
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- else if (tokenStr == "MaxCombinedAtomicCounterBuffers")
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- resources->maxCombinedAtomicCounterBuffers = value;
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|
- else if (tokenStr == "MaxAtomicCounterBufferSize")
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- resources->maxAtomicCounterBufferSize = value;
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- else if (tokenStr == "MaxTransformFeedbackBuffers")
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- resources->maxTransformFeedbackBuffers = value;
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- else if (tokenStr == "MaxTransformFeedbackInterleavedComponents")
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- resources->maxTransformFeedbackInterleavedComponents = value;
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|
- else if (tokenStr == "MaxCullDistances")
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|
- resources->maxCullDistances = value;
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|
- else if (tokenStr == "MaxCombinedClipAndCullDistances")
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|
- resources->maxCombinedClipAndCullDistances = value;
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|
- else if (tokenStr == "MaxSamples")
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|
- resources->maxSamples = value;
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|
- else if (tokenStr == "MaxMeshOutputVerticesNV")
|
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|
- resources->maxMeshOutputVerticesNV = value;
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|
- else if (tokenStr == "MaxMeshOutputPrimitivesNV")
|
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|
- resources->maxMeshOutputPrimitivesNV = value;
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|
|
- else if (tokenStr == "MaxMeshWorkGroupSizeX_NV")
|
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|
- resources->maxMeshWorkGroupSizeX_NV = value;
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|
|
- else if (tokenStr == "MaxMeshWorkGroupSizeY_NV")
|
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|
|
- resources->maxMeshWorkGroupSizeY_NV = value;
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|
- else if (tokenStr == "MaxMeshWorkGroupSizeZ_NV")
|
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|
- resources->maxMeshWorkGroupSizeZ_NV = value;
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|
|
- else if (tokenStr == "MaxTaskWorkGroupSizeX_NV")
|
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|
|
- resources->maxTaskWorkGroupSizeX_NV = value;
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|
- else if (tokenStr == "MaxTaskWorkGroupSizeY_NV")
|
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|
|
- resources->maxTaskWorkGroupSizeY_NV = value;
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|
- else if (tokenStr == "MaxTaskWorkGroupSizeZ_NV")
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|
|
- resources->maxTaskWorkGroupSizeZ_NV = value;
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|
|
- else if (tokenStr == "MaxMeshViewCountNV")
|
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|
|
- resources->maxMeshViewCountNV = value;
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|
|
- else if (tokenStr == "nonInductiveForLoops")
|
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|
|
- resources->limits.nonInductiveForLoops = (value != 0);
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|
- else if (tokenStr == "whileLoops")
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|
- resources->limits.whileLoops = (value != 0);
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|
- else if (tokenStr == "doWhileLoops")
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|
- resources->limits.doWhileLoops = (value != 0);
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|
|
- else if (tokenStr == "generalUniformIndexing")
|
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|
|
- resources->limits.generalUniformIndexing = (value != 0);
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|
|
- else if (tokenStr == "generalAttributeMatrixVectorIndexing")
|
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|
|
- resources->limits.generalAttributeMatrixVectorIndexing = (value != 0);
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|
- else if (tokenStr == "generalVaryingIndexing")
|
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|
|
- resources->limits.generalVaryingIndexing = (value != 0);
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|
|
- else if (tokenStr == "generalSamplerIndexing")
|
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|
|
- resources->limits.generalSamplerIndexing = (value != 0);
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- else if (tokenStr == "generalVariableIndexing")
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|
|
- resources->limits.generalVariableIndexing = (value != 0);
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|
- else if (tokenStr == "generalConstantMatrixVectorIndexing")
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|
|
- resources->limits.generalConstantMatrixVectorIndexing = (value != 0);
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|
|
- else
|
|
|
|
- printf("Warning: unrecognized limit (%s) in configuration file.\n", tokenStr.c_str());
|
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|
|
-
|
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|
|
- }
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
-} // end namespace glslang
|
|
|