Browse Source

Remove server platform

Fabio Alessandrelli 4 years ago
parent
commit
ae04dac2db

+ 13 - 14
SConstruct

@@ -665,20 +665,19 @@ if selected_platform in platform_list:
     if not env["verbose"]:
         methods.no_verbose(sys, env)
 
-    if not env["platform"] == "server":
-        GLSL_BUILDERS = {
-            "RD_GLSL": env.Builder(
-                action=env.Run(glsl_builders.build_rd_headers, 'Building RD_GLSL header: "$TARGET"'),
-                suffix="glsl.gen.h",
-                src_suffix=".glsl",
-            ),
-            "GLSL_HEADER": env.Builder(
-                action=env.Run(glsl_builders.build_raw_headers, 'Building GLSL header: "$TARGET"'),
-                suffix="glsl.gen.h",
-                src_suffix=".glsl",
-            ),
-        }
-        env.Append(BUILDERS=GLSL_BUILDERS)
+    GLSL_BUILDERS = {
+        "RD_GLSL": env.Builder(
+            action=env.Run(glsl_builders.build_rd_headers, 'Building RD_GLSL header: "$TARGET"'),
+            suffix="glsl.gen.h",
+            src_suffix=".glsl",
+        ),
+        "GLSL_HEADER": env.Builder(
+            action=env.Run(glsl_builders.build_raw_headers, 'Building GLSL header: "$TARGET"'),
+            suffix="glsl.gen.h",
+            src_suffix=".glsl",
+        ),
+    }
+    env.Append(BUILDERS=GLSL_BUILDERS)
 
     scons_cache_path = os.environ.get("SCONS_CACHE")
     if scons_cache_path != None:

+ 1 - 1
drivers/SCsub

@@ -23,7 +23,7 @@ SConscript("coremidi/SCsub")
 SConscript("winmidi/SCsub")
 
 # Graphics drivers
-if env["platform"] != "server" and env["platform"] != "javascript":
+if env["platform"] != "javascript":
     SConscript("vulkan/SCsub")
 else:
     SConscript("dummy/SCsub")

+ 1 - 1
modules/text_server_adv/SCsub

@@ -131,7 +131,7 @@ if env["builtin_harfbuzz"]:
             ]
         )
 
-    if env["platform"] == "android" or env["platform"] == "linuxbsd" or env["platform"] == "server":
+    if env["platform"] == "android" or env["platform"] == "linuxbsd":
         env_harfbuzz.Append(CCFLAGS=["-DHAVE_PTHREAD"])
 
     if env["platform"] == "javascript":

+ 2 - 7
modules/webm/libvpx/SCsub

@@ -235,7 +235,7 @@ if env["platform"] == "uwp":
 else:
     import platform
 
-    is_x11_or_server_arm = (env["platform"] == "linuxbsd" or env["platform"] == "server") and (
+    is_x11_or_server_arm = env["platform"] == "linuxbsd" and (
         platform.machine().startswith("arm") or platform.machine().startswith("aarch")
     )
     is_macos_x86 = env["platform"] == "osx" and ("arch" in env and (env["arch"] != "arm64"))
@@ -314,12 +314,7 @@ if webm_cpu_x86:
 if webm_cpu_arm:
     if env["platform"] == "iphone":
         env_libvpx["ASFLAGS"] = "-arch armv7"
-    elif (
-        env["platform"] == "android"
-        and env["android_arch"] == "armv7"
-        or env["platform"] == "linuxbsd"
-        or env["platform"] == "server"
-    ):
+    elif env["platform"] == "android" and env["android_arch"] == "armv7" or env["platform"] == "linuxbsd":
         env_libvpx["ASFLAGS"] = "-mfpu=neon"
     elif env["platform"] == "uwp":
         env_libvpx["AS"] = "armasm"

+ 0 - 16
platform/server/SCsub

@@ -1,16 +0,0 @@
-#!/usr/bin/env python
-
-import sys
-
-Import("env")
-
-common_server = [
-    "os_server.cpp",
-]
-
-if sys.platform == "darwin":
-    common_server.append("#platform/osx/crash_handler_osx.mm")
-else:
-    common_server.append("#platform/x11/crash_handler_x11.cpp")
-
-prog = env.add_program("#bin/godot_server", ["godot_server.cpp"] + common_server)

+ 0 - 296
platform/server/detect.py

@@ -1,296 +0,0 @@
-import os
-import platform
-import sys
-
-# This file is mostly based on platform/x11/detect.py.
-# If editing this file, make sure to apply relevant changes here too.
-
-
-def is_active():
-    return True
-
-
-def get_name():
-    return "Server"
-
-
-def get_program_suffix():
-    if sys.platform == "darwin":
-        return "osx"
-    return "linuxbsd"
-
-
-def can_build():
-    if os.name != "posix":
-        return False
-
-    return True
-
-
-def get_opts():
-    from SCons.Variables import BoolVariable, EnumVariable
-
-    return [
-        BoolVariable("use_llvm", "Use the LLVM compiler", False),
-        BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True),
-        BoolVariable("use_coverage", "Test Godot coverage", False),
-        BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
-        BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
-        BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN)", False),
-        BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
-        BoolVariable("use_msan", "Use LLVM compiler memory sanitizer (MSAN)", False),
-        BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
-        BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
-        BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
-    ]
-
-
-def get_flags():
-    return []
-
-
-def configure(env):
-
-    ## Build type
-
-    if env["target"] == "release":
-        if env["optimize"] == "speed":  # optimize for speed (default)
-            env.Prepend(CCFLAGS=["-O3"])
-        elif env["optimize"] == "size":  # optimize for size
-            env.Prepend(CCFLAGS=["-Os"])
-
-        if env["debug_symbols"]:
-            env.Prepend(CCFLAGS=["-g2"])
-
-    elif env["target"] == "release_debug":
-        if env["optimize"] == "speed":  # optimize for speed (default)
-            env.Prepend(CCFLAGS=["-O2"])
-        elif env["optimize"] == "size":  # optimize for size
-            env.Prepend(CCFLAGS=["-Os"])
-        env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
-
-        if env["debug_symbols"]:
-            env.Prepend(CCFLAGS=["-g2"])
-
-    elif env["target"] == "debug":
-        env.Prepend(CCFLAGS=["-g3"])
-        env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
-        env.Append(LINKFLAGS=["-rdynamic"])
-
-    ## Architecture
-
-    is64 = sys.maxsize > 2 ** 32
-    if env["bits"] == "default":
-        env["bits"] = "64" if is64 else "32"
-
-    ## Compiler configuration
-
-    if "CXX" in env and "clang" in os.path.basename(env["CXX"]):
-        # Convenience check to enforce the use_llvm overrides when CXX is clang(++)
-        env["use_llvm"] = True
-
-    if env["use_llvm"]:
-        if "clang++" not in os.path.basename(env["CXX"]):
-            env["CC"] = "clang"
-            env["CXX"] = "clang++"
-        env.extra_suffix = ".llvm" + env.extra_suffix
-        env.Append(LIBS=["atomic"])
-
-    if env["use_coverage"]:
-        env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
-        env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
-
-    if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"] or env["use_msan"]:
-        env.extra_suffix += "s"
-
-        if env["use_ubsan"]:
-            env.Append(
-                CCFLAGS=[
-                    "-fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin"
-                ]
-            )
-            env.Append(LINKFLAGS=["-fsanitize=undefined"])
-            if env["use_llvm"]:
-                env.Append(
-                    CCFLAGS=[
-                        "-fsanitize=nullability-return,nullability-arg,function,nullability-assign,implicit-integer-sign-change"
-                    ]
-                )
-            else:
-                env.Append(CCFLAGS=["-fsanitize=bounds-strict"])
-
-        if env["use_asan"]:
-            env.Append(CCFLAGS=["-fsanitize=address,pointer-subtract,pointer-compare"])
-            env.Append(LINKFLAGS=["-fsanitize=address"])
-
-        if env["use_lsan"]:
-            env.Append(CCFLAGS=["-fsanitize=leak"])
-            env.Append(LINKFLAGS=["-fsanitize=leak"])
-
-        if env["use_tsan"]:
-            env.Append(CCFLAGS=["-fsanitize=thread"])
-            env.Append(LINKFLAGS=["-fsanitize=thread"])
-
-        if env["use_msan"] and env["use_llvm"]:
-            env.Append(CCFLAGS=["-fsanitize=memory"])
-            env.Append(CCFLAGS=["-fsanitize-memory-track-origins"])
-            env.Append(CCFLAGS=["-fsanitize-recover=memory"])
-            env.Append(LINKFLAGS=["-fsanitize=memory"])
-
-    if env["use_lto"]:
-        env.Append(CCFLAGS=["-flto"])
-        if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
-            env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
-        else:
-            env.Append(LINKFLAGS=["-flto"])
-        if not env["use_llvm"]:
-            env["RANLIB"] = "gcc-ranlib"
-            env["AR"] = "gcc-ar"
-
-    env.Append(CCFLAGS=["-pipe"])
-    env.Append(LINKFLAGS=["-pipe"])
-
-    ## Dependencies
-
-    # FIXME: Check for existence of the libs before parsing their flags with pkg-config
-
-    # freetype depends on libpng and zlib, so bundling one of them while keeping others
-    # as shared libraries leads to weird issues
-    if (
-        env["builtin_freetype"]
-        or env["builtin_libpng"]
-        or env["builtin_zlib"]
-        or env["builtin_graphite"]
-        or env["builtin_harfbuzz"]
-    ):
-        env["builtin_freetype"] = True
-        env["builtin_libpng"] = True
-        env["builtin_zlib"] = True
-        env["builtin_graphite"] = True
-        env["builtin_harfbuzz"] = True
-
-    if not env["builtin_freetype"]:
-        env.ParseConfig("pkg-config freetype2 --cflags --libs")
-
-    if not env["builtin_graphite"]:
-        env.ParseConfig("pkg-config graphite2 --cflags --libs")
-
-    if not env["builtin_icu"]:
-        env.ParseConfig("pkg-config icu-uc --cflags --libs")
-
-    if not env["builtin_harfbuzz"]:
-        env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs")
-
-    if not env["builtin_libpng"]:
-        env.ParseConfig("pkg-config libpng16 --cflags --libs")
-
-    if not env["builtin_bullet"]:
-        # We need at least version 2.89
-        import subprocess
-
-        bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip()
-        if str(bullet_version) < "2.89":
-            # Abort as system bullet was requested but too old
-            print(
-                "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(
-                    bullet_version, "2.89"
-                )
-            )
-            sys.exit(255)
-        env.ParseConfig("pkg-config bullet --cflags --libs")
-
-    if False:  # not env['builtin_assimp']:
-        # FIXME: Add min version check
-        env.ParseConfig("pkg-config assimp --cflags --libs")
-
-    if not env["builtin_enet"]:
-        env.ParseConfig("pkg-config libenet --cflags --libs")
-
-    if not env["builtin_squish"]:
-        env.ParseConfig("pkg-config libsquish --cflags --libs")
-
-    if not env["builtin_zstd"]:
-        env.ParseConfig("pkg-config libzstd --cflags --libs")
-
-    # Sound and video libraries
-    # Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
-
-    if not env["builtin_libtheora"]:
-        env["builtin_libogg"] = False  # Needed to link against system libtheora
-        env["builtin_libvorbis"] = False  # Needed to link against system libtheora
-        env.ParseConfig("pkg-config theora theoradec --cflags --libs")
-    else:
-        list_of_x86 = ["x86_64", "x86", "i386", "i586"]
-        if any(platform.machine() in s for s in list_of_x86):
-            env["x86_libtheora_opt_gcc"] = True
-
-    if not env["builtin_libvpx"]:
-        env.ParseConfig("pkg-config vpx --cflags --libs")
-
-    if not env["builtin_libvorbis"]:
-        env["builtin_libogg"] = False  # Needed to link against system libvorbis
-        env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs")
-
-    if not env["builtin_opus"]:
-        env["builtin_libogg"] = False  # Needed to link against system opus
-        env.ParseConfig("pkg-config opus opusfile --cflags --libs")
-
-    if not env["builtin_libogg"]:
-        env.ParseConfig("pkg-config ogg --cflags --libs")
-
-    if not env["builtin_libwebp"]:
-        env.ParseConfig("pkg-config libwebp --cflags --libs")
-
-    if not env["builtin_mbedtls"]:
-        # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
-        env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"])
-
-    if not env["builtin_wslay"]:
-        env.ParseConfig("pkg-config libwslay --cflags --libs")
-
-    if not env["builtin_miniupnpc"]:
-        # No pkgconfig file so far, hardcode default paths.
-        env.Prepend(CPPPATH=["/usr/include/miniupnpc"])
-        env.Append(LIBS=["miniupnpc"])
-
-    # On Linux wchar_t should be 32-bits
-    # 16-bit library shouldn't be required due to compiler optimisations
-    if not env["builtin_pcre2"]:
-        env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
-
-    ## Flags
-
-    # Linkflags below this line should typically stay the last ones
-    if not env["builtin_zlib"]:
-        env.ParseConfig("pkg-config zlib --cflags --libs")
-
-    env.Prepend(CPPPATH=["#platform/server"])
-    env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"])
-
-    if platform.system() == "Darwin":
-        env.Append(
-            LINKFLAGS=[
-                "-framework",
-                "Cocoa",
-                "-framework",
-                "Carbon",
-                "-lz",
-                "-framework",
-                "IOKit",
-            ]
-        )
-
-    env.Append(LIBS=["pthread"])
-
-    if platform.system() == "Linux":
-        env.Append(LIBS=["dl"])
-
-    if platform.system().find("BSD") >= 0:
-        env["execinfo"] = True
-
-    if env["execinfo"]:
-        env.Append(LIBS=["execinfo"])
-
-    # Link those statically for portability
-    if env["use_static_cpp"]:
-        env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])

+ 0 - 49
platform/server/godot_server.cpp

@@ -1,49 +0,0 @@
-/*************************************************************************/
-/*  godot_server.cpp                                                     */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#include "main/main.h"
-#include "os_server.h"
-
-int main(int argc, char *argv[]) {
-	OS_Server os;
-
-	// We must override main when testing is enabled
-	TEST_MAIN_OVERRIDE
-
-	Error err = Main::setup(argv[0], argc - 1, &argv[1]);
-	if (err != OK)
-		return 255;
-
-	if (Main::start())
-		os.run(); // it is actually the OS that decides how to run
-	Main::cleanup();
-
-	return os.get_exit_code();
-}

BIN
platform/server/logo.png


+ 0 - 267
platform/server/os_server.cpp

@@ -1,267 +0,0 @@
-/*************************************************************************/
-/*  os_server.cpp                                                        */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#include "os_server.h"
-
-#include "core/string/print_string.h"
-#include "drivers/dummy/rasterizer_dummy.h"
-#include "drivers/dummy/texture_loader_dummy.h"
-#include "servers/rendering/rendering_server_default.h"
-
-#include "main/main.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-int OS_Server::get_video_driver_count() const {
-	return 1;
-}
-
-const char *OS_Server::get_video_driver_name(int p_driver) const {
-	return "Dummy";
-}
-
-int OS_Server::get_current_video_driver() const {
-	return video_driver_index;
-}
-
-void OS_Server::initialize_core() {
-	crash_handler.initialize();
-
-	OS_Unix::initialize_core();
-}
-
-Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
-	args = OS::get_singleton()->get_cmdline_args();
-	current_videomode = p_desired;
-	main_loop = nullptr;
-
-	RasterizerDummy::make_current();
-
-	video_driver_index = p_video_driver; // unused in server platform, but should still be initialized
-
-	rendering_server = memnew(RenderingServerDefault);
-	rendering_server->init();
-
-	AudioDriverManager::initialize(p_audio_driver);
-
-	input = memnew(InputDefault);
-
-	_ensure_user_data_dir();
-
-	resource_loader_dummy.instance();
-	ResourceLoader::add_resource_format_loader(resource_loader_dummy);
-
-	return OK;
-}
-
-void OS_Server::finalize() {
-	if (main_loop)
-		memdelete(main_loop);
-	main_loop = nullptr;
-
-	rendering_server->finish();
-	memdelete(rendering_server);
-
-	memdelete(input);
-
-	ResourceLoader::remove_resource_format_loader(resource_loader_dummy);
-	resource_loader_dummy.unref();
-
-	args.clear();
-}
-
-void OS_Server::set_mouse_show(bool p_show) {
-}
-
-void OS_Server::set_mouse_grab(bool p_grab) {
-	grab = p_grab;
-}
-
-bool OS_Server::is_mouse_grab_enabled() const {
-	return grab;
-}
-
-int OS_Server::get_mouse_button_state() const {
-	return 0;
-}
-
-Point2 OS_Server::get_mouse_position() const {
-	return Point2();
-}
-
-void OS_Server::set_window_title(const String &p_title) {
-}
-
-void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
-}
-
-OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
-	return current_videomode;
-}
-
-Size2 OS_Server::get_window_size() const {
-	return Vector2(current_videomode.width, current_videomode.height);
-}
-
-void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
-}
-
-MainLoop *OS_Server::get_main_loop() const {
-	return main_loop;
-}
-
-void OS_Server::delete_main_loop() {
-	if (main_loop)
-		memdelete(main_loop);
-	main_loop = nullptr;
-}
-
-void OS_Server::set_main_loop(MainLoop *p_main_loop) {
-	main_loop = p_main_loop;
-	input->set_main_loop(p_main_loop);
-}
-
-String OS_Server::get_name() const {
-	return "Server";
-}
-
-void OS_Server::move_window_to_foreground() {
-}
-
-bool OS_Server::_check_internal_feature_support(const String &p_feature) {
-	return p_feature == "pc";
-}
-
-void OS_Server::run() {
-	force_quit = false;
-
-	if (!main_loop)
-		return;
-
-	main_loop->init();
-
-	while (!force_quit) {
-		if (Main::iteration())
-			break;
-	};
-
-	main_loop->finish();
-}
-
-String OS_Server::get_config_path() const {
-	if (has_environment("XDG_CONFIG_HOME")) {
-		return get_environment("XDG_CONFIG_HOME");
-	} else if (has_environment("HOME")) {
-		return get_environment("HOME").plus_file(".config");
-	} else {
-		return ".";
-	}
-}
-
-String OS_Server::get_data_path() const {
-	if (has_environment("XDG_DATA_HOME")) {
-		return get_environment("XDG_DATA_HOME");
-	} else if (has_environment("HOME")) {
-		return get_environment("HOME").plus_file(".local/share");
-	} else {
-		return get_config_path();
-	}
-}
-
-String OS_Server::get_cache_path() const {
-	if (has_environment("XDG_CACHE_HOME")) {
-		return get_environment("XDG_CACHE_HOME");
-	} else if (has_environment("HOME")) {
-		return get_environment("HOME").plus_file(".cache");
-	} else {
-		return get_config_path();
-	}
-}
-
-String OS_Server::get_system_dir(SystemDir p_dir) const {
-	String xdgparam;
-
-	switch (p_dir) {
-		case SYSTEM_DIR_DESKTOP: {
-			xdgparam = "DESKTOP";
-		} break;
-		case SYSTEM_DIR_DCIM: {
-			xdgparam = "PICTURES";
-
-		} break;
-		case SYSTEM_DIR_DOCUMENTS: {
-			xdgparam = "DOCUMENTS";
-
-		} break;
-		case SYSTEM_DIR_DOWNLOADS: {
-			xdgparam = "DOWNLOAD";
-
-		} break;
-		case SYSTEM_DIR_MOVIES: {
-			xdgparam = "VIDEOS";
-
-		} break;
-		case SYSTEM_DIR_MUSIC: {
-			xdgparam = "MUSIC";
-
-		} break;
-		case SYSTEM_DIR_PICTURES: {
-			xdgparam = "PICTURES";
-
-		} break;
-		case SYSTEM_DIR_RINGTONES: {
-			xdgparam = "MUSIC";
-
-		} break;
-	}
-
-	String pipe;
-	List<String> arg;
-	arg.push_back(xdgparam);
-	Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe);
-	if (err != OK)
-		return ".";
-	return pipe.strip_edges();
-}
-
-void OS_Server::disable_crash_handler() {
-	crash_handler.disable();
-}
-
-bool OS_Server::is_disable_crash_handler() const {
-	return crash_handler.is_disabled();
-}
-
-OS_Server::OS_Server() {
-	//adriver here
-	grab = false;
-};

+ 0 - 116
platform/server/os_server.h

@@ -1,116 +0,0 @@
-/*************************************************************************/
-/*  os_server.h                                                          */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#ifndef OS_SERVER_H
-#define OS_SERVER_H
-
-#include "core/input/input.h"
-#include "drivers/dummy/texture_loader_dummy.h"
-#include "drivers/unix/os_unix.h"
-#ifdef __APPLE__
-#include "platform/osx/crash_handler_osx.h"
-#include "platform/osx/semaphore_osx.h"
-#else
-#include "platform/x11/crash_handler_linuxbsd.h"
-#endif
-#include "servers/audio_server.h"
-#include "servers/rendering/renderer_compositor.h"
-#include "servers/rendering_server.h"
-
-#undef CursorShape
-
-class OS_Server : public OS_Unix {
-	RenderingServer *rendering_server = nullptr;
-	VideoMode current_videomode;
-	List<String> args;
-	MainLoop *main_loop = nullptr;
-
-	bool grab = false;
-
-	virtual void delete_main_loop();
-
-	bool force_quit = false;
-
-	InputDefault *input = nullptr;
-
-	CrashHandler crash_handler;
-
-	int video_driver_index = 0;
-
-	Ref<ResourceFormatDummyTexture> resource_loader_dummy;
-
-protected:
-	virtual int get_video_driver_count() const;
-	virtual const char *get_video_driver_name(int p_driver) const;
-	virtual int get_current_video_driver() const;
-
-	virtual void initialize_core();
-	virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
-	virtual void finalize();
-
-	virtual void set_main_loop(MainLoop *p_main_loop);
-
-public:
-	virtual String get_name() const;
-
-	virtual void set_mouse_show(bool p_show);
-	virtual void set_mouse_grab(bool p_grab);
-	virtual bool is_mouse_grab_enabled() const;
-	virtual Point2 get_mouse_position() const;
-	virtual int get_mouse_button_state() const;
-	virtual void set_window_title(const String &p_title);
-
-	virtual MainLoop *get_main_loop() const;
-
-	virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
-	virtual VideoMode get_video_mode(int p_screen = 0) const;
-	virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
-
-	virtual Size2 get_window_size() const;
-
-	virtual void move_window_to_foreground();
-
-	void run();
-
-	virtual bool _check_internal_feature_support(const String &p_feature);
-
-	virtual String get_config_path() const;
-	virtual String get_data_path() const;
-	virtual String get_cache_path() const;
-
-	virtual String get_system_dir(SystemDir p_dir) const;
-
-	void disable_crash_handler();
-	bool is_disable_crash_handler() const;
-
-	OS_Server();
-};
-
-#endif

+ 0 - 49
platform/server/platform_config.h

@@ -1,49 +0,0 @@
-/*************************************************************************/
-/*  platform_config.h                                                    */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#if defined(__linux__) || defined(__APPLE__)
-#include <alloca.h>
-#endif
-
-#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
-#include <stdlib.h> // alloca
-// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms,
-// include NetBSD, use pthread_setname_np. NetBSD's version however requires
-// a different format, we handle this directly in thread_posix.
-#ifdef __NetBSD__
-#define PTHREAD_NETBSD_SET_NAME
-#else
-#define PTHREAD_BSD_SET_NAME
-#endif
-#endif
-
-#ifdef __APPLE__
-#define PTHREAD_RENAME_SELF
-#endif