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@@ -1004,14 +1004,17 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &p_property) const {
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names.sort_custom<StringName::AlphCompare>();
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bool current_found = false;
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+ bool is_first_element = true;
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- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
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- if (E->prev()) {
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+ for (const StringName &E : names) {
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+ if (!is_first_element) {
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p_property.hint_string += ",";
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+ } else {
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+ is_first_element = false;
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}
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- p_property.hint_string += String(E->get());
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- if (animation == E->get()) {
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+ p_property.hint_string += String(E);
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+ if (animation == E) {
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current_found = true;
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}
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}
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