Jelajahi Sumber

ItemList: Remove redundant Vector2 initializations.

Andreas Haas 8 tahun lalu
induk
melakukan
aef974e7a8
1 mengubah file dengan 4 tambahan dan 4 penghapusan
  1. 4 4
      scene/gui/item_list.cpp

+ 4 - 4
scene/gui/item_list.cpp

@@ -431,7 +431,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 	if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) {
 
 		search_string = ""; //any mousepress cancels
-		Vector2 pos(mb->get_position().x, mb->get_position().y);
+		Vector2 pos = mb->get_position();
 		Ref<StyleBox> bg = get_stylebox("bg");
 		pos -= bg->get_offset();
 		pos.y += scroll_bar->get_value();
@@ -475,7 +475,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 
 				if (mb->get_button_index() == BUTTON_RIGHT) {
 
-					emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y));
+					emit_signal("item_rmb_selected", i, pos);
 				}
 			} else {
 
@@ -486,7 +486,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 
 				if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) {
 
-					emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y));
+					emit_signal("item_rmb_selected", i, pos);
 				} else {
 					bool selected = !items[i].selected;
 
@@ -501,7 +501,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 
 					if (mb->get_button_index() == BUTTON_RIGHT) {
 
-						emit_signal("item_rmb_selected", i, Vector2(mb->get_position().x, mb->get_position().y));
+						emit_signal("item_rmb_selected", i, pos);
 					} else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) {
 
 						emit_signal("item_activated", i);