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@@ -208,8 +208,6 @@ void RayCast2D::_update_raycast_state() {
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}
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void RayCast2D::_draw_debug_shape() {
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- float tsize = 6.0;
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- bool draw_arrow = target_position.length() >= tsize;
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Color draw_col = collided ? Color(1.0, 0.01, 0) : get_tree()->get_debug_collisions_color();
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if (!enabled) {
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float g = draw_col.get_v();
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@@ -218,26 +216,33 @@ void RayCast2D::_draw_debug_shape() {
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draw_col.b = g;
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}
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- draw_line(Vector2(), target_position - Vector2(0, tsize * draw_arrow), draw_col, 1.4);
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-
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// Draw an arrow indicating where the RayCast is pointing to
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- if (draw_arrow) {
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- Transform2D xf;
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- xf.rotate(target_position.angle());
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- xf.translate(Vector2(target_position.length() - tsize, 0));
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-
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- Vector<Vector2> pts;
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- pts.push_back(xf.xform(Vector2(tsize, 0)));
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- pts.push_back(xf.xform(Vector2(0, 0.5 * tsize)));
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- pts.push_back(xf.xform(Vector2(0, -0.5 * tsize)));
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-
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- Vector<Color> cols;
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- for (int i = 0; i < 3; i++) {
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- cols.push_back(draw_col);
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- }
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+ const float max_arrow_size = 6;
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+ const float line_width = 1.4;
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+ bool no_line = target_position.length() < line_width;
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+ float arrow_size = CLAMP(target_position.length() * 2 / 3, line_width, max_arrow_size);
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+
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+ if (no_line) {
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+ arrow_size = target_position.length();
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+ } else {
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+ draw_line(Vector2(), target_position - target_position.normalized() * arrow_size, draw_col, line_width);
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+ }
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+
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+ Transform2D xf;
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+ xf.rotate(target_position.angle());
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+ xf.translate(Vector2(no_line ? 0 : target_position.length() - arrow_size, 0));
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- draw_primitive(pts, cols, Vector<Vector2>());
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+ Vector<Vector2> pts;
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+ pts.push_back(xf.xform(Vector2(arrow_size, 0)));
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+ pts.push_back(xf.xform(Vector2(0, 0.5 * arrow_size)));
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+ pts.push_back(xf.xform(Vector2(0, -0.5 * arrow_size)));
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+
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+ Vector<Color> cols;
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+ for (int i = 0; i < 3; i++) {
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+ cols.push_back(draw_col);
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}
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+
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+ draw_primitive(pts, cols, Vector<Vector2>());
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}
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void RayCast2D::force_raycast_update() {
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