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Merge pull request #26523 from akien-mga/export-etc-check

Improve VRAM texture compression checks for mobile/web
Rémi Verschelde 6 years ago
parent
commit
af6217e1b1

+ 6 - 3
editor/editor_export.cpp

@@ -1163,10 +1163,13 @@ void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, in
 String EditorExportPlatform::test_etc2() const {
 
 	String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
-	bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc");
+	bool etc_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc");
+	bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2");
 
-	if (driver == "GLES2" && !etc2_supported) {
-		return TTR("Target platform requires 'ETC' texture compression for GLES2. Enable support in Project Settings.");
+	if (driver == "GLES2" && !etc_supported) {
+		return TTR("Target platform requires 'ETC' texture compression for GLES2. Enable 'rendering/vram_compression/import_etc' in Project Settings.");
+	} else if (driver == "GLES3" && !etc2_supported) {
+		return TTR("Target platform requires 'ETC2' texture compression for GLES3. Enable 'rendering/vram_compression/import_etc2' in Project Settings.");
 	}
 	return String();
 }

+ 2 - 8
platform/android/export/export.cpp

@@ -1114,16 +1114,10 @@ public:
 public:
 	virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
 
-		// Re-enable when a GLES 2.0 backend is read
-		/*int api = p_preset->get("graphics/api");
-		if (api == 0)
-			r_features->push_back("etc");
-		else*/
 		String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
-		if (driver == "GLES2" || driver == "GLES3") {
+		if (driver == "GLES2") {
 			r_features->push_back("etc");
-		}
-		if (driver == "GLES3") {
+		} else if (driver == "GLES3") {
 			r_features->push_back("etc2");
 		}
 

+ 4 - 10
platform/iphone/export/export.cpp

@@ -196,15 +196,13 @@ public:
 
 void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
 
-	if (p_preset->get("texture_format/s3tc")) {
-		r_features->push_back("s3tc");
-	}
-	if (p_preset->get("texture_format/etc")) {
+	String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+	if (driver == "GLES2") {
 		r_features->push_back("etc");
-	}
-	if (p_preset->get("texture_format/etc2")) {
+	} else if (driver == "GLES3") {
 		r_features->push_back("etc2");
 	}
+
 	Vector<String> architectures = _get_preset_architectures(p_preset);
 	for (int i = 0; i < architectures.size(); ++i) {
 		r_features->push_back(architectures[i]);
@@ -290,10 +288,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
 		r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
 	}
 
-	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
-	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
-	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
-
 	Vector<ExportArchitecture> architectures = _get_supported_architectures();
 	for (int i = 0; i < architectures.size(); ++i) {
 		r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));

+ 19 - 14
platform/javascript/export/export.cpp

@@ -104,22 +104,24 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
 
 void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
 
-	if (p_preset->get("texture_format/s3tc")) {
+	if (p_preset->get("vram_texture_compression/for_desktop")) {
 		r_features->push_back("s3tc");
 	}
-	if (p_preset->get("texture_format/etc")) {
-		r_features->push_back("etc");
-	}
-	if (p_preset->get("texture_format/etc2")) {
-		r_features->push_back("etc2");
+
+	if (p_preset->get("vram_texture_compression/for_mobile")) {
+		String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+		if (driver == "GLES2") {
+			r_features->push_back("etc");
+		} else if (driver == "GLES3") {
+			r_features->push_back("etc2");
+		}
 	}
 }
 
 void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
 
-	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
-	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
-	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
+	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
+	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
 	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
 	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
 	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
@@ -167,16 +169,19 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
 		}
 	}
 
-	String etc_error = test_etc2();
-	if (etc_error != String()) {
-		valid = false;
-		err += etc_error;
+	r_missing_templates = !valid;
+
+	if (p_preset->get("vram_texture_compression/for_mobile")) {
+		String etc_error = test_etc2();
+		if (etc_error != String()) {
+			valid = false;
+			err += etc_error;
+		}
 	}
 
 	if (!err.empty())
 		r_error = err;
 
-	r_missing_templates = !valid;
 	return valid;
 }