Browse Source

Better gamepad support

hondres 9 years ago
parent
commit
af633c7941

+ 1 - 1
core/os/input.h

@@ -62,7 +62,7 @@ public:
 
 	virtual float get_joy_axis(int p_device,int p_axis)=0;
 	virtual String get_joy_name(int p_idx)=0;
-	virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name)=0;
+	virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid)=0;
 
 
 	virtual Point2 get_mouse_pos() const=0;

+ 432 - 8
main/input_default.cpp

@@ -112,8 +112,8 @@ float InputDefault::get_joy_axis(int p_device,int p_axis) {
 
 	_THREAD_SAFE_METHOD_
 	int c = _combine_device(p_axis,p_device);
-	if (joy_axis.has(c)) {
-		return joy_axis[c];
+	if (_joy_axis.has(c)) {
+		return _joy_axis[c];
 	} else {
 		return 0;
 	}
@@ -122,15 +122,53 @@ float InputDefault::get_joy_axis(int p_device,int p_axis) {
 String InputDefault::get_joy_name(int p_idx) {
 
 	_THREAD_SAFE_METHOD_
-	return joy_names[p_idx];
+	return joy_names[p_idx].name;
 };
 
-void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name) {
+static String _hex_str(uint8_t p_byte) {
 
-	_THREAD_SAFE_METHOD_
-	joy_names[p_idx] = p_connected ? p_name : "";
+    static const char* dict = "0123456789abcdef";
+    char ret[3];
+    ret[2] = 0;
+
+    ret[0] = dict[p_byte>>4];
+    ret[1] = dict[p_byte & 0xf];
+
+    return ret;
+};
+
+void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) {
 
-	emit_signal("joy_connection_changed", p_idx, p_connected);
+	_THREAD_SAFE_METHOD_
+            Joystick js;
+            js.name = p_connected ? p_name : "";
+            js.uid = p_connected ? p_guid : "";
+            js.mapping = -1;
+            js.hat_current = 0;
+
+            if (p_connected) {
+
+                String uidname = p_guid;
+                if (p_guid == "") {
+                    int uidlen = MIN(p_name.length(), 16);
+                    for (int i=0; i<uidlen; i++) {
+                        uidname = uidname + _hex_str(p_name[i]);
+                    };
+                };
+                js.uid = uidname;
+                //printf("looking for mappings for guid %ls\n", uidname.c_str());
+                int mapping = -1;
+                for (int i=0; i < map_db.size(); i++) {
+                    if (js.uid == map_db[i].uid) {
+                        mapping = i;
+                        //printf("found mapping\n");
+                    };
+                };
+                js.mapping = mapping;
+            };
+            joy_names[p_idx] = js;
+
+            emit_signal("joy_connection_changed", p_idx, p_connected);
 };
 
 Vector3 InputDefault::get_accelerometer() {
@@ -224,7 +262,7 @@ void InputDefault::set_joy_axis(int p_device,int p_axis,float p_value) {
 
 	_THREAD_SAFE_METHOD_
 	int c = _combine_device(p_axis,p_device);
-	joy_axis[c]=p_value;
+	_joy_axis[c]=p_value;
 }
 
 void InputDefault::set_accelerometer(const Vector3& p_accel) {
@@ -335,9 +373,395 @@ void InputDefault::set_mouse_in_window(bool p_in_window) {
 	}
 }
 
+// from github.com/gabomdq/SDL_GameControllerDB
+static const char *s_ControllerMappings [] =
+{
+#ifdef WINDOWS_ENABLED
+    "8f0e1200000000000000504944564944,Acme,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
+    "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+    "ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+    "6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+    "6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+    "88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
+    "4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,",
+    "25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
+    "4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+    "6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+    "36280100000000000000504944564944,OUYA Controller,platform:Windows,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,",
+    "4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Windows,",
+    "00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
+    "00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
+    "28040140000000000000504944564944,GamePad Pro USB,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,",
+    "ff113133000000000000504944564944,SVEN X-PAD,platform:Windows,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,",
+    "8f0e0300000000000000504944564944,Piranha xtreme,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
+    "8f0e0d31000000000000504944564944,Multilaser JS071 USB,platform:Windows,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
+    "10080300000000000000504944564944,PS2 USB,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,",
+    "79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
+    "4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
+    "d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
+    "a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,",
+    "8f0e0300000000000000504944564944,Trust GTX 28,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
+    "4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,platform:Windows,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+    "6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
+    "83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Windows,",
+    "c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+    "79000600000000000000504944564944,Generic Speedlink,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,",
+    "__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
+
+#endif
+#ifdef OSX_ENABLED
+    "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+    "6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
+    "6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+    "6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+    "6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */
+    "4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+    "4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+    "5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
+#endif
+#if X11_ENABLED
+    "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
+    "03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
+    "030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+    "030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
+    "030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
+    "030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,",
+    "03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
+    "03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
+    "03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,",
+    "030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
+    "030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
+    "030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
+    "030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
+    "030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
+    "030000006d04000016c2000010010000,Logitech Logitech Dual Action,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+    "03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
+    "030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,",
+    "030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+    "05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,",
+    "030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
+    "030000004f04000008d0000000010000,Thrustmaster Run N Drive  Wireless,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,",
+    "0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
+    "0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
+    "030000006f0e00001f01000000010000,Generic X-Box pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
+    "03000000280400000140000000010000,Gravis GamePad Pro USB ,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,",
+    "030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
+    "030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
+    "03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,",
+    "030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
+    "030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
+    "03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
+    "050000004c050000c405000000010000,PS4 Controller (Bluetooth),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
+    "060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,",
+    "03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
+    "03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,",
+    "05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
+    "05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
+    "030000008916000001fd000024010000,Razer Onza Classic Edition,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
+    "030000005e040000d102000001010000,Microsoft X-Box One pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
+    "03000000790000001100000010010000,RetroLink Saturn Classic Controller,platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
+    "050000007e0500003003000001000000,Nintendo Wii U Pro Controller,platform:Linux,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,",
+    "030000005e0400008e02000004010000,Microsoft X-Box 360 pad,platform:Linux,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
+    "030000000d0f00002200000011010000,HORI CO.,LTD. REAL ARCADE Pro.V3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,",
+    "030000000d0f00001000000011010000,HORI CO.,LTD. FIGHTING STICK 3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7",
+    "03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+    "0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
+    "03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,",
+#endif
+
+#if defined(__ANDROID__)
+    "4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+#endif
+    NULL
+};
+
 InputDefault::InputDefault() {
 
 	mouse_button_mask=0;
 	emulate_touch=false;
 	main_loop=NULL;
+
+	hat_map_default[HAT_UP].type = TYPE_BUTTON;
+	hat_map_default[HAT_UP].index = JOY_DPAD_UP;
+	hat_map_default[HAT_UP].value = 0;
+
+	hat_map_default[HAT_RIGHT].type = TYPE_BUTTON;
+	hat_map_default[HAT_RIGHT].index = JOY_DPAD_RIGHT;
+	hat_map_default[HAT_RIGHT].value = 0;
+
+	hat_map_default[HAT_DOWN].type = TYPE_BUTTON;
+	hat_map_default[HAT_DOWN].index = JOY_DPAD_DOWN;
+	hat_map_default[HAT_DOWN].value = 0;
+
+	hat_map_default[HAT_LEFT].type = TYPE_BUTTON;
+	hat_map_default[HAT_LEFT].index = JOY_DPAD_LEFT;
+	hat_map_default[HAT_LEFT].value = 0;
+
+	String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG");
+	if (env_mapping != "") {
+
+		Vector<String> entries = env_mapping.split("\n");
+		for (int i=0; i < entries.size(); i++) {
+			if (entries[i] == "")
+				continue;
+			parse_mapping(entries[i]);
+		};
+    	};
+
+	int i = 0;
+	while (s_ControllerMappings[i]) {
+
+		parse_mapping(s_ControllerMappings[i++]);
+	}; 
 }
+
+
+uint32_t InputDefault::joy_button(uint32_t p_last_id, int p_device, int p_button, bool p_pressed) {
+
+    _THREAD_SAFE_METHOD_;
+    Joystick& joy = joy_names[p_device];
+    //printf("got button %i, mapping is %i\n", p_button, joy.mapping);
+    if (joy.last_buttons[p_button] == p_pressed) {
+        return p_last_id;
+        //printf("same button value\n");
+    }
+    joy.last_buttons[p_button] = p_pressed;
+    if (joy.mapping == -1) {
+        return _button_event(p_last_id, p_device, p_button, p_pressed);
+    };
+
+    Map<int,JoyEvent>::Element* el = map_db[joy.mapping].buttons.find(p_button);
+    if (!el) {
+        //don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis
+        //return _button_event(p_last_id, p_device, p_button, p_pressed);
+        return p_last_id;
+    };
+
+    JoyEvent map = el->get();
+    if (map.type == TYPE_BUTTON) {
+
+        return _button_event(p_last_id, p_device, map.index, p_pressed);
+    };
+
+    if (map.type == TYPE_AXIS) {
+        return _axis_event(p_last_id, p_device, map.index, p_pressed ? 1.0 : 0.0);
+    };
+
+    return p_last_id; // no event?
+};
+
+uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis& p_value) {
+
+    _THREAD_SAFE_METHOD_;
+
+    Joystick& joy = joy_names[p_device];
+
+    if (joy.last_axis[p_axis] == p_value.value) {
+        return p_last_id;
+    }
+
+    if (p_value.value > joy.last_axis[p_axis]) {
+
+        if (p_value.value < joy.last_axis[p_axis] + joy.filter ) {
+
+            return p_last_id;
+        }
+    }
+    else if (p_value.value > joy.last_axis[p_axis] - joy.filter) {
+
+        return p_last_id;
+    }
+
+
+    joy.last_axis[p_axis] = p_value.value;
+    if (joy.mapping == -1) {
+        float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value;
+        return _axis_event(p_last_id, p_device, p_axis, val);
+    };
+
+    Map<int,JoyEvent>::Element* el = map_db[joy.mapping].axis.find(p_axis);
+    if (!el) {
+        //return _axis_event(p_last_id, p_device, p_axis, p_value);
+        return p_last_id;
+    };
+
+
+    JoyEvent map = el->get();
+
+    if (map.type == TYPE_BUTTON) {
+        float deadzone = p_value.min == 0 ? 0.5f : 0.0f;
+        return _button_event(p_last_id, p_device, map.index, p_value.value > deadzone ? true : false);
+    };
+
+    if (map.type == TYPE_AXIS) {
+
+        float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value;
+        return _axis_event(p_last_id, p_device, map.index, val );
+    };
+    //printf("invalid mapping\n");
+    return p_last_id;
+};
+
+uint32_t InputDefault::joy_hat(uint32_t p_last_id, int p_device, int p_val) {
+
+    _THREAD_SAFE_METHOD_;
+    const Joystick& joy = joy_names[p_device];
+
+    JoyEvent* map;
+
+    if (joy.mapping == -1) {
+        map = hat_map_default;
+    } else {
+        map = map_db[joy.mapping].hat;
+    };
+
+    int cur_val = joy_names[p_device].hat_current;
+
+    if ( (p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP) ) {
+        p_last_id = _button_event(p_last_id, p_device, map[HAT_UP].index, p_val & HAT_MASK_UP);
+    };
+
+    if ( (p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT) ) {
+        p_last_id = _button_event(p_last_id, p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT);
+    };
+    if ( (p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN) ) {
+        p_last_id = _button_event(p_last_id, p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN);
+    };
+    if ( (p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT) ) {
+        p_last_id = _button_event(p_last_id, p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT);
+    };
+
+    joy_names[p_device].hat_current = p_val;
+
+    return p_last_id;
+};
+
+uint32_t InputDefault::_button_event(uint32_t p_last_id, int p_device, int p_index, bool p_pressed) {
+
+    InputEvent ievent;
+    ievent.type = InputEvent::JOYSTICK_BUTTON;
+    ievent.device = p_device;
+    ievent.ID = ++p_last_id;
+    ievent.joy_button.button_index = p_index;
+    ievent.joy_button.pressed = p_pressed;
+
+    parse_input_event(ievent);
+
+    return p_last_id;
+};
+
+uint32_t InputDefault::_axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value) {
+
+    InputEvent ievent;
+    ievent.type = InputEvent::JOYSTICK_MOTION;
+    ievent.device = p_device;
+    ievent.ID = ++p_last_id;
+    ievent.joy_motion.axis = p_axis;
+    ievent.joy_motion.axis_value = p_value;
+
+    parse_input_event( ievent );
+
+    return p_last_id;
+};
+
+InputDefault::JoyEvent InputDefault::_find_to_event(String p_to) {
+
+    // string names of the SDL buttons in the same order as input_event.h godot buttons
+    static const char* buttons[] = {"a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", NULL };
+
+    static const char* axis[] = {"leftx", "lefty", "rightx", "righty", NULL };
+
+    JoyEvent ret;
+    ret.type = -1;
+
+    int i=0;
+    while (buttons[i]) {
+
+        if (p_to == buttons[i]) {
+            //printf("mapping button %s\n", buttons[i]);
+            ret.type = TYPE_BUTTON;
+            ret.index = i;
+            ret.value = 0;
+            return ret;
+        };
+        ++i;
+    };
+
+    i = 0;
+    while (axis[i]) {
+
+        if (p_to == axis[i]) {
+            ret.type = TYPE_AXIS;
+            ret.index = i;
+            ret.value = 0;
+            return ret;
+        };
+        ++i;
+    };
+
+    return ret;
+};
+
+void InputDefault::parse_mapping(String p_mapping) {
+
+    _THREAD_SAFE_METHOD_;
+    JoyDeviceMapping mapping;
+
+    Vector<String> entry = p_mapping.split(",");
+    CharString uid;
+    uid.resize(17);
+
+    mapping.uid = entry[0];
+
+    int idx = 1;
+    while (++idx < entry.size()) {
+
+        if (entry[idx] == "")
+            continue;
+
+        String from = entry[idx].get_slice(":", 1);
+        String to = entry[idx].get_slice(":", 0);
+
+        JoyEvent to_event = _find_to_event(to);
+        if (to_event.type == -1)
+            continue;
+
+        String etype = from.substr(0, 1);
+        if (etype == "a") {
+
+            int aid = from.substr(1, from.length()-1).to_int();
+            mapping.axis[aid] = to_event;
+
+        } else if (etype == "b") {
+
+            int bid = from.substr(1, from.length()-1).to_int();
+            mapping.buttons[bid] = to_event;
+
+        } else if (etype == "h") {
+
+            int hat_value = from.get_slice(".", 1).to_int();
+            switch (hat_value) {
+            case 1:
+                mapping.hat[HAT_UP] = to_event;
+                break;
+            case 2:
+                mapping.hat[HAT_RIGHT] = to_event;
+                break;
+            case 4:
+                mapping.hat[HAT_DOWN] = to_event;
+                break;
+            case 8:
+                mapping.hat[HAT_LEFT] = to_event;
+                break;
+            };
+        };
+    };
+    map_db.push_back(mapping);
+    //printf("added mapping with uuid %ls\n", mapping.uid.c_str());
+};

+ 89 - 5
main/input_default.h

@@ -11,9 +11,8 @@ class InputDefault : public Input {
 	int mouse_button_mask;
 	Set<int> keys_pressed;
 	Set<int> joy_buttons_pressed;
-	Map<int,float> joy_axis;
+	Map<int,float> _joy_axis;
 	Map<StringName,int> custom_action_press;
-	Map<int, String> joy_names;
 	Vector3 accelerometer;
 	Vector2 mouse_pos;
 	MainLoop *main_loop;
@@ -34,12 +33,92 @@ class InputDefault : public Input {
 		SpeedTrack();
 	};
 
-	SpeedTrack mouse_speed_track;
+    struct Joystick {
+            StringName name;
+            StringName uid;
+            bool last_buttons[JOY_BUTTON_MAX];
+            float last_axis[JOY_AXIS_MAX];
+            float filter;
+            int last_hat;
+            int mapping;
+            int hat_current;
+
+            Joystick() {
+
+                for (int i = 0; i < JOY_AXIS_MAX; i++) {
+
+                    last_axis[i] = 0.0f;
 
+                }
+                for (int i = 0; i < JOY_BUTTON_MAX; i++) {
+
+                    last_buttons[i] = false;
+                }
+                last_hat = HAT_MASK_CENTER;
+                filter = 0.01f;
+            }
+        };
+
+	SpeedTrack mouse_speed_track;
+	Map<int, Joystick> joy_names;
 	RES custom_cursor;
+public:
+	enum HatMask {
+		HAT_MASK_CENTER = 0,
+		HAT_MASK_UP = 1,
+		HAT_MASK_RIGHT = 2,
+		HAT_MASK_DOWN = 4,
+		HAT_MASK_LEFT = 8,
+	};
+
+	enum HatDir {
+		HAT_UP,
+		HAT_RIGHT,
+		HAT_DOWN,
+		HAT_LEFT,
+		HAT_MAX,
+	};
+	struct JoyAxis {
+		int min;
+		float value;
+	};
+
+private:
+
+	enum JoyType {
+		TYPE_BUTTON,
+		TYPE_AXIS,
+		TYPE_HAT,
+		TYPE_MAX,
+	};
+
+	struct JoyEvent {
+		int type;
+		int index;
+		int value;
+	};
+
+        struct JoyDeviceMapping {
+
+            String uid;
+            Map<int,JoyEvent> buttons;
+            Map<int,JoyEvent> axis;
+            JoyEvent hat[HAT_MAX];
+        };
+
+        JoyEvent hat_map_default[HAT_MAX];
+
+        Vector<JoyDeviceMapping> map_db;
+
+        JoyEvent _find_to_event(String p_to);
+        uint32_t _button_event(uint32_t p_last_id, int p_device, int p_index, bool p_pressed);
+        uint32_t _axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value);
+        float _handle_deadzone(int p_device, int p_axis, float p_value);
 
 public:
 
+
+
 	virtual bool is_key_pressed(int p_scancode);
 	virtual bool is_mouse_button_pressed(int p_button);
 	virtual bool is_joy_button_pressed(int p_device, int p_button);
@@ -47,7 +126,8 @@ public:
 
 	virtual float get_joy_axis(int p_device,int p_axis);
 	String get_joy_name(int p_idx);
-	void joy_connection_changed(int p_idx, bool p_connected, String p_name);
+	void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
+	void parse_joystick_mapping(String p_mapping, bool p_update_existing);
 
 	virtual Vector3 get_accelerometer();
 
@@ -76,8 +156,12 @@ public:
 	virtual void set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot=Vector2());
 	virtual void set_mouse_in_window(bool p_in_window);
 
-	InputDefault();
+	void parse_mapping(String p_mapping);
+	uint32_t joy_button(uint32_t p_last_id, int p_device, int p_button, bool p_pressed);
+	uint32_t joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis& p_value);
+	uint32_t joy_hat(uint32_t p_last_id, int p_device, int p_val);
 
+	InputDefault();
 };
 
 #endif // INPUT_DEFAULT_H

+ 1 - 0
platform/windows/SCsub

@@ -9,6 +9,7 @@ common_win=[
 	"tcp_server_winsock.cpp",
 	"packet_peer_udp_winsock.cpp",
 	"stream_peer_winsock.cpp",
+	"joystick.cpp",
 ]
 
 restarget="godot_res"+env["OBJSUFFIX"]

+ 2 - 2
platform/windows/detect.py

@@ -243,7 +243,7 @@ def configure(env):
 		env.Append(CCFLAGS=['/DGLES2_ENABLED'])
 
 		env.Append(CCFLAGS=['/DGLEW_ENABLED'])
-		LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32']
+		LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid']
 		env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
 		
 		env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
@@ -369,7 +369,7 @@ def configure(env):
 		env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
 		env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
 		env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
-		env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32'])
+		env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
 
 		# if (env["bits"]=="32"):
 			# env.Append(LIBS=['gcc_s'])

+ 528 - 0
platform/windows/joystick.cpp

@@ -0,0 +1,528 @@
+/*************************************************************************/
+/*  joystick.cpp                                                         */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+//author: Andreas Haas <hondres,  [email protected]>
+#include "joystick.h"
+#include <iostream>
+#include <wbemidl.h>
+#include <oleauto.h>
+
+#ifndef __GNUC__
+#define __builtin_bswap32 _byteswap_ulong
+#endif
+
+DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; }
+
+joystick_windows::joystick_windows() {
+
+}
+
+joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) {
+
+    input = _input;
+    hWnd = hwnd;
+    joystick_count = 0;
+    dinput = NULL;
+    xinput_dll = NULL;
+    xinput_get_state = NULL;
+
+    load_xinput();
+
+    for (int i = 0; i < JOYSTICKS_MAX; i++)
+        attached_joysticks[i] = false;
+
+
+    HRESULT result;
+    result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL);
+    if (FAILED(result)) {
+        printf("failed init DINPUT: %ld\n", result);
+    }
+    probe_joysticks();
+}
+
+joystick_windows::~joystick_windows() {
+
+    close_joystick();
+    dinput->Release();
+    unload_xinput();
+}
+
+
+bool joystick_windows::have_device(const GUID &p_guid) {
+
+    for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+        if (d_joysticks[i].guid == p_guid) {
+
+            d_joysticks[i].confirmed = true;
+            return true;
+        }
+    }
+    return false;
+}
+
+int joystick_windows::check_free_joy_slot() const {
+
+    for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+        if (!attached_joysticks[i])
+            return i;
+    }
+    return -1;
+}
+
+
+// adapted from SDL2, works a lot better than the MSDN version
+bool joystick_windows::is_xinput_device(const GUID *p_guid) {
+
+    PRAWINPUTDEVICELIST dev_list = NULL;
+    unsigned int dev_list_count = 0;
+
+    if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+        return false;
+    }
+    dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
+    if (!dev_list) return false;
+
+    if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+        free(dev_list);
+        return false;
+    }
+    for (int i = 0; i < dev_list_count; i++) {
+
+        RID_DEVICE_INFO rdi;
+        char dev_name[128];
+        UINT rdiSize = sizeof(rdi);
+        UINT nameSize = sizeof(dev_name);
+
+        rdi.cbSize = rdiSize;
+        if ( (dev_list[i].dwType == RIM_TYPEHID) &&
+             (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) &&
+             (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
+             (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
+             (strstr(dev_name, "IG_") != NULL)) {
+
+            free(dev_list);
+            return true;
+        }
+    }
+    free(dev_list);
+    return false;
+}
+
+bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) {
+
+    HRESULT hr;
+    int num = check_free_joy_slot();
+
+    if (have_device(instance->guidInstance) || num == -1)
+        return false;
+
+    d_joysticks[joystick_count] = dinput_gamepad();
+    dinput_gamepad* joy = &d_joysticks[num];
+
+    const DWORD devtype = (instance->dwDevType & 0xFF);
+
+    if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
+        //printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
+        return false;
+    }
+
+    hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
+
+    if (FAILED(hr)) {
+
+        //std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
+        return false;
+    }
+
+    const GUID &guid = instance->guidProduct;
+    char uid[128];
+    sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
+			__builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
+            guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
+            guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
+
+    id_to_change = num;
+    joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
+    joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
+    joy->di_joy->EnumObjects(objectsCallback, this, NULL);
+    joy->joy_axis.sort();
+
+    joy->guid = instance->guidInstance;
+    input->joy_connection_changed(num, true, instance->tszProductName, uid);
+    joy->attached = true;
+    joy->id = num;
+    attached_joysticks[num] = true;
+    joy->confirmed = true;
+    joystick_count++;
+    return true;
+}
+
+void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
+
+    if (ob->dwType & DIDFT_AXIS) {
+
+        HRESULT res;
+        DIPROPRANGE prop_range;
+        DIPROPDWORD dilong;
+        DWORD ofs;
+        if (ob->guidType == GUID_XAxis)
+            ofs = DIJOFS_X;
+        else if (ob->guidType == GUID_YAxis)
+            ofs = DIJOFS_Y;
+        else if (ob->guidType == GUID_ZAxis)
+            ofs = DIJOFS_Z;
+        else if (ob->guidType == GUID_RxAxis)
+            ofs = DIJOFS_RX;
+        else if (ob->guidType == GUID_RyAxis)
+            ofs = DIJOFS_RY;
+        else if (ob->guidType == GUID_RzAxis)
+            ofs = DIJOFS_RZ;
+        else if (ob->guidType == GUID_Slider)
+            ofs = DIJOFS_SLIDER(0);
+        else
+            return;
+        prop_range.diph.dwSize = sizeof(DIPROPRANGE);
+        prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+        prop_range.diph.dwObj = ob->dwType;
+        prop_range.diph.dwHow = DIPH_BYID;
+        prop_range.lMin = -MAX_JOY_AXIS;
+        prop_range.lMax = +MAX_JOY_AXIS;
+
+        dinput_gamepad &joy = d_joysticks[p_joy_id];
+
+
+        res = joy.di_joy->SetProperty(DIPROP_RANGE, &prop_range.diph);
+        if (FAILED(res))
+            return;
+
+        dilong.diph.dwSize = sizeof(dilong);
+        dilong.diph.dwHeaderSize = sizeof(dilong.diph);
+        dilong.diph.dwObj = ob->dwType;
+        dilong.diph.dwHow = DIPH_BYID;
+        dilong.dwData = 0;
+
+        res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph);
+        if (FAILED(res))
+            return;
+
+        joy.joy_axis.push_back(ofs);
+    }
+}
+
+BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) {
+
+
+    joystick_windows* self = (joystick_windows*)pContext;
+    if (self->is_xinput_device(&instance->guidProduct)) {;
+        return DIENUM_CONTINUE;
+    }
+    self->setup_dinput_joystick(instance);
+    return DIENUM_CONTINUE;
+}
+
+BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
+
+    joystick_windows* self = (joystick_windows*)context;
+    self->setup_joystick_object(instance, self->id_to_change);
+
+    return DIENUM_CONTINUE;
+}
+
+void joystick_windows::close_joystick(int id) {
+
+    if (id == -1) {
+
+        for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+            close_joystick(i);
+        }
+        return;
+    }
+
+    if (!d_joysticks[id].attached) return;
+
+    d_joysticks[id].di_joy->Unacquire();
+    d_joysticks[id].di_joy->Release();
+    d_joysticks[id].attached = false;
+    attached_joysticks[d_joysticks[id].id] = false;
+    d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0;
+    input->joy_connection_changed(id, false, "");
+    joystick_count--;
+}
+
+void joystick_windows::probe_joysticks() {
+
+    DWORD dwResult;
+    for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
+
+        ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE));
+
+        dwResult = xinput_get_state(i, &x_joysticks[i].state);
+        if ( dwResult == ERROR_SUCCESS) {
+
+            int id = check_free_joy_slot();
+            if (id != -1 && !x_joysticks[i].attached) {
+
+                x_joysticks[i].attached = true;
+                x_joysticks[i].id = id;
+                attached_joysticks[id] = true;
+                input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__");
+            }
+        }
+        else if (x_joysticks[i].attached) {
+
+            x_joysticks[i].attached = false;
+            attached_joysticks[x_joysticks[i].id] = false;
+            input->joy_connection_changed(x_joysticks[i].id, false, "");
+        }
+    }
+
+    for (int i = 0; i < joystick_count; i++) {
+
+        d_joysticks[i].confirmed = false;
+    }
+
+    dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY);
+
+    for (int i = 0; i < joystick_count; i++) {
+
+        if (!d_joysticks[i].confirmed) {
+
+            close_joystick(i);
+        }
+    }
+}
+
+unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
+
+    HRESULT hr;
+
+    for (int i = 0; i < XUSER_MAX_COUNT; i++) {
+
+        xinput_gamepad &joy = x_joysticks[i];
+        if (!joy.attached) {
+            continue;
+        }
+        ZeroMemory(&joy.state, sizeof(XINPUT_STATE));
+
+        xinput_get_state(i, &joy.state);
+        if (joy.state.dwPacketNumber != joy.last_packet) {
+
+            int button_mask = XINPUT_GAMEPAD_DPAD_UP;
+            for (int i = 0; i <= 16; i++) {
+
+                p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask);
+                button_mask = button_mask * 2;
+            }
+
+            p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0,  axis_correct(joy.state.Gamepad.sThumbLX, true));
+            p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1,  axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
+            p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2,  axis_correct(joy.state.Gamepad.sThumbRX, true));
+            p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3,  axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
+            p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4,  axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
+            p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5,  axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
+            joy.last_packet = joy.state.dwPacketNumber;
+        }
+    }
+
+    for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+        dinput_gamepad* joy = &d_joysticks[i];
+
+        if (!joy->attached)
+            continue;
+
+        DIJOYSTATE2 js;
+        hr = joy->di_joy->Poll();
+        if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) {
+            IDirectInputDevice8_Acquire(joy->di_joy);
+            joy->di_joy->Poll();
+        }
+        if (FAILED(hr = d_joysticks[i].di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) {
+
+            //printf("failed to read joy #%d\n", i);
+            continue;
+        }
+
+        p_last_id = post_hat(p_last_id, i, js.rgdwPOV[0]);
+
+        for (int j = 0; j < 128; j++) {
+
+            if (js.rgbButtons[j] & 0x80) {
+
+                if (!joy->last_buttons[j]) {
+
+                    p_last_id = input->joy_button(p_last_id, i, j, true);
+                    joy->last_buttons[j] = true;
+                }
+            }
+            else {
+
+                if (joy->last_buttons[j]) {
+
+                    p_last_id = input->joy_button(p_last_id, i, j, false);
+                    joy->last_buttons[j] = false;
+                }
+            }
+        }
+
+        // on mingw, these constants are not constants
+		int count = 6;
+		int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
+		int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
+
+		for (int j = 0; j < joy->joy_axis.size(); j++) {
+
+			for (int k=0; k<count; k++) {
+				if (joy->joy_axis[j] == axes[k]) {
+					p_last_id = input->joy_axis(p_last_id, i, j, axis_correct(values[k]));
+					break;
+				};
+			};
+		};
+    }
+    return p_last_id;
+}
+
+unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) {
+
+    int dpad_val = 0;
+
+    if (p_dpad == -1) {
+        dpad_val = InputDefault::HAT_MASK_CENTER;
+    }
+    if (p_dpad == 0) {
+
+        dpad_val = InputDefault::HAT_MASK_UP;
+
+    }
+    else if (p_dpad == 4500) {
+
+        dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
+
+    }
+    else if (p_dpad == 9000) {
+
+        dpad_val = InputDefault::HAT_MASK_RIGHT;
+
+    }
+    else if (p_dpad == 13500) {
+
+        dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
+
+    }
+    else if (p_dpad == 18000) {
+
+        dpad_val = InputDefault::HAT_MASK_DOWN;
+
+    }
+    else if (p_dpad == 22500) {
+
+        dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
+
+    }
+    else if (p_dpad == 27000) {
+
+        dpad_val = InputDefault::HAT_MASK_LEFT;
+
+    }
+    else if (p_dpad == 31500) {
+
+        dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
+    }
+    return input->joy_hat(p_last_id, p_device, dpad_val);
+};
+
+InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
+
+    InputDefault::JoyAxis jx;
+    if (Math::abs(p_val) < MIN_JOY_AXIS) {
+        jx.min = -1;
+        jx.value = 0.0f;
+        return jx;
+    }
+    if (p_xinput) {
+
+        if (p_trigger) {
+            jx.min = 0;
+            jx.value = (float)p_val / MAX_TRIGGER;
+            return jx;
+        }
+        jx.min = -1;
+        if (p_val < 0) {
+            jx.value = (float)p_val / MAX_JOY_AXIS;
+        }
+        else {
+            jx.value = (float)p_val / (MAX_JOY_AXIS - 1);
+        }
+        if (p_negate) {
+            jx.value = -jx.value;
+        }
+        return jx;
+    }
+    jx.min = -1;
+    jx.value = (float)p_val / MAX_JOY_AXIS;
+    return jx;
+}
+
+void joystick_windows::load_xinput() {
+
+    xinput_get_state = &_xinput_get_state;
+    xinput_dll = LoadLibrary( "XInput1_4.dll" );
+    if (!xinput_dll) {
+        xinput_dll = LoadLibrary("XInput1_3.dll");
+        if (!xinput_dll) {
+            xinput_dll = LoadLibrary("XInput9_1_0.dll");
+        }
+    }
+
+    if (!xinput_dll) {
+        if (OS::get_singleton()->is_stdout_verbose()) {
+            print_line("Could not find XInput, using DirectInput only");
+        }
+        return;
+    }
+
+    XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState");
+    if (!func) {
+        unload_xinput();
+        return;
+    }
+    xinput_get_state = func;
+    return;
+}
+
+void joystick_windows::unload_xinput() {
+
+    if (xinput_dll) {
+
+        FreeLibrary((HMODULE)xinput_dll);
+    }
+}

+ 139 - 0
platform/windows/joystick.h

@@ -0,0 +1,139 @@
+/*************************************************************************/
+/*  joystick.h                                                           */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+//author: Andreas Haas <hondres,  [email protected]>
+#ifndef JOYSTICK_H
+#define JOYSTICK_H
+
+#include "os_windows.h"
+#define DIRECTINPUT_VERSION 0x0800
+#include <dinput.h>
+#include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
+
+#ifndef SAFE_RELEASE            // when Windows Media Device M? is not present
+#define SAFE_RELEASE(x) \
+if(x != NULL)           \
+{                       \
+    x->Release();       \
+    x = NULL;           \
+}
+#endif
+
+
+class joystick_windows
+{
+public:
+    joystick_windows();
+    joystick_windows(InputDefault* _input, HWND* hwnd);
+    ~joystick_windows();
+
+    void probe_joysticks();
+    unsigned int process_joysticks(unsigned int p_last_id);
+private:
+
+    enum {
+        JOYSTICKS_MAX = 16,
+        JOY_AXIS_COUNT = 6,
+        MIN_JOY_AXIS = 10,
+        MAX_JOY_AXIS = 32768,
+        MAX_JOY_BUTTONS = 128,
+        KEY_EVENT_BUFFER_SIZE = 512,
+        MAX_TRIGGER = 255
+    };
+
+    struct dinput_gamepad {
+
+        int id;
+        bool attached;
+        bool confirmed;
+        bool last_buttons[MAX_JOY_BUTTONS];
+        DWORD last_pad;
+
+        LPDIRECTINPUTDEVICE8 di_joy;
+        List<DWORD> joy_axis;
+        GUID guid;
+
+        dinput_gamepad() {
+            id = -1;
+            last_pad = -1;
+            attached = false;
+            confirmed = false;
+
+            for (int i = 0; i < MAX_JOY_BUTTONS; i++)
+                last_buttons[i] = false;
+        }
+    };
+
+    struct xinput_gamepad {
+
+        int id;
+        bool attached;
+        DWORD last_packet;
+        XINPUT_STATE state;
+
+        xinput_gamepad() {
+            attached = false;
+            last_packet = 0;
+        }
+    };
+
+    typedef DWORD (WINAPI *XInputGetState_t) (DWORD dwUserIndex, XINPUT_STATE* pState);
+
+    HWND* hWnd;
+    HANDLE xinput_dll;
+    LPDIRECTINPUT8 dinput;
+    InputDefault* input;
+
+    int id_to_change;
+    int joystick_count;
+    bool attached_joysticks[JOYSTICKS_MAX];
+    dinput_gamepad d_joysticks[JOYSTICKS_MAX];
+    xinput_gamepad x_joysticks[XUSER_MAX_COUNT];
+
+    static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context);
+    static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context);
+
+    void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id);
+    void close_joystick(int id = -1);
+    void load_xinput();
+    void unload_xinput();
+
+    int check_free_joy_slot() const;
+    unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad);
+
+    bool have_device(const GUID &p_guid);
+    bool is_xinput_device(const GUID* p_guid);
+    bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance);
+
+    InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
+    XInputGetState_t xinput_get_state;
+};
+
+#endif
+
+

+ 8 - 260
platform/windows/os_windows.cpp

@@ -52,6 +52,7 @@
 #include "os/memory_pool_dynamic_prealloc.h"
 #include "globals.h"
 #include "io/marshalls.h"
+#include "joystick.h"
 
 #include "shlobj.h"
 #include <regstr.h>
@@ -682,6 +683,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM	wParam,	LPARAM	lParam) {
 		} break;
 
 		#endif
+		case WM_DEVICECHANGE: {
+
+			joystick->probe_joysticks();
+		} break;
 
 		default: {
 
@@ -706,108 +711,6 @@ LRESULT CALLBACK WndProc(HWND	hWnd,UINT uMsg,	WPARAM	wParam,	LPARAM	lParam)	{
 
 }
 
-
-String OS_Windows::get_joystick_name(int id, JOYCAPS jcaps)
-{
-	char buffer [256];
-	char OEM [256];
-	HKEY hKey;
-	DWORD sz;
-	int res;
-
-	_snprintf(buffer, sizeof(buffer), "%s\\%s\\%s",
-				REGSTR_PATH_JOYCONFIG, jcaps.szRegKey,
-				REGSTR_KEY_JOYCURR );
-	res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey);
-	if (res != ERROR_SUCCESS)
-	{
-		res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey);
-		if (res != ERROR_SUCCESS) 
-			return "";
-	}
-
-	sz = sizeof(OEM);
-	_snprintf( buffer, sizeof(buffer), "Joystick%d%s", id + 1, REGSTR_VAL_JOYOEMNAME);
-	res = RegQueryValueEx ( hKey, buffer, 0, 0, (LPBYTE) OEM, &sz);
-	RegCloseKey ( hKey );
-	if (res != ERROR_SUCCESS) 
-		return "";
-
-	_snprintf( buffer, sizeof(buffer), "%s\\%s", REGSTR_PATH_JOYOEM, OEM);
-	res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey);
-	if (res != ERROR_SUCCESS)
-	{
-		res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey);
-		if (res != ERROR_SUCCESS)
-			return "";
-	}
-		
-
-	sz = sizeof(buffer);
-	res = RegQueryValueEx(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, (LPBYTE) buffer,
-						  &sz);
-	RegCloseKey(hKey);
-	if (res != ERROR_SUCCESS) 
-		return "";
-
-	return String(buffer);
-}
-
-void OS_Windows::probe_joysticks() {
-
-	static uint32_t last_attached = 0;
-
-	int device_count = joyGetNumDevs();
-
-	JOYINFOEX jinfo;
-	jinfo.dwSize = sizeof(JOYINFOEX);
-	jinfo.dwFlags = JOY_RETURNALL;
-
-	for (int i=0; i<JOYSTICKS_MAX; i++) {
-
-		Joystick joy;
-		joy.id = i;
-		joy.attached = (device_count > 0) && (joyGetPosEx(JOYSTICKID1 + i, &jinfo) == JOYERR_NOERROR);
-
-		if (joy.attached == (last_attached & (1 << i) != 0)) {
-			continue;
-		};
-
-		// there's been a change since last call
-
-		if (joy.attached)
-			last_attached = last_attached | (1 << i);
-		else
-			last_attached &= ~(1 << i);
-
-		if (joy.attached) {
-
-			joy.last_buttons = jinfo.dwButtons;
-
-			joy.last_axis[0] = jinfo.dwXpos;
-			joy.last_axis[1] = jinfo.dwYpos;
-			joy.last_axis[2] = jinfo.dwZpos;
-			joy.last_axis[3] = jinfo.dwRpos;
-			joy.last_axis[4] = jinfo.dwUpos;
-			joy.last_axis[5] = jinfo.dwVpos;
-
-			JOYCAPS jcaps;
-			MMRESULT res = joyGetDevCaps(JOYSTICKID1 + i, &jcaps, sizeof(jcaps));
-			if (res == JOYERR_NOERROR) {
-				String name = get_joystick_name(JOYSTICKID1 + i, jcaps);
-				if ( name == "")
-					joy.name = jcaps.szPname;
-				else
-					joy.name = name;
-				
-					
-			};
-		};
-
-		joystick_change_queue.push_back(joy);
-	};
-};
-
 void OS_Windows::process_key_events() {
 
 	for(int i=0;i<key_event_pos;i++) {
@@ -879,154 +782,6 @@ void OS_Windows::process_key_events() {
 	key_event_pos=0;
 }
 
-void OS_Windows::_post_dpad(DWORD p_dpad, int p_device, bool p_pressed) {
-
-	InputEvent ievent;
-	ievent.device = p_device;
-	ievent.type = InputEvent::JOYSTICK_BUTTON;
-	ievent.joy_button.pressed = p_pressed;
-	ievent.joy_button.pressure = p_pressed ? 1.0 : 0.0;
-
-	if (p_dpad == 0) {
-
-		ievent.joy_button.button_index = JOY_DPAD_UP;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 4500) {
-
-		ievent.joy_button.button_index = JOY_DPAD_UP;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-		ievent.joy_button.button_index = JOY_DPAD_RIGHT;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 9000) {
-
-		ievent.joy_button.button_index = JOY_DPAD_RIGHT;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 13500) {
-
-		ievent.joy_button.button_index = JOY_DPAD_RIGHT;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-		ievent.joy_button.button_index = JOY_DPAD_DOWN;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 18000) {
-
-		ievent.joy_button.button_index = JOY_DPAD_DOWN;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 22500) {
-
-		ievent.joy_button.button_index = JOY_DPAD_DOWN;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-		ievent.joy_button.button_index = JOY_DPAD_LEFT;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 27000) {
-
-		ievent.joy_button.button_index = JOY_DPAD_LEFT;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-	} else if (p_dpad == 31500) {
-
-		ievent.joy_button.button_index = JOY_DPAD_LEFT;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-
-		ievent.joy_button.button_index = JOY_DPAD_UP;
-		ievent.ID = ++last_id;
-		input->parse_input_event(ievent);
-	};
-};
-
-void OS_Windows::process_joysticks() {
-
-	if (!main_loop) {
-		return;
-	};
-
-	InputEvent ievent;
-
-	JOYINFOEX jinfo;
-	jinfo.dwSize = sizeof(JOYINFOEX);
-	jinfo.dwFlags = JOY_RETURNALL;
-
-	for (int i=0; i<JOYSTICKS_MAX; i++) {
-
-		if (!joysticks[i].attached) {
-			continue;
-		};
-
-		if (joyGetPosEx(JOYSTICKID1 + i, &jinfo) != JOYERR_NOERROR) {
-
-			continue;
-		};
-
-		ievent.device = i;
-
-		#define CHECK_AXIS(n, var) \
-			if (joysticks[i].last_axis[n] != var) {\
-				ievent.type = InputEvent::JOYSTICK_MOTION;\
-				ievent.ID = ++last_id;\
-				ievent.joy_motion.axis = n;\
-				ievent.joy_motion.axis_value = (float)((int)var - MAX_JOY_AXIS) / (float)MAX_JOY_AXIS;\
-				joysticks[i].last_axis[n] = var;\
-				input->parse_input_event(ievent);\
-			};
-
-		CHECK_AXIS(0, jinfo.dwXpos);
-		CHECK_AXIS(1, jinfo.dwYpos);
-		CHECK_AXIS(2, jinfo.dwZpos);
-		CHECK_AXIS(3, jinfo.dwRpos);
-		CHECK_AXIS(4, jinfo.dwUpos);
-		CHECK_AXIS(5, jinfo.dwVpos);
-
-		if (joysticks[i].last_pov != jinfo.dwPOV) {
-
-			if (joysticks[i].last_pov != JOY_POVCENTERED)
-				_post_dpad(joysticks[i].last_pov, i, false);
-
-			if (jinfo.dwPOV != JOY_POVCENTERED)
-				_post_dpad(jinfo.dwPOV, i, true);
-
-			joysticks[i].last_pov = jinfo.dwPOV;
-		};
-
-		if (joysticks[i].last_buttons == jinfo.dwButtons) {
-			continue;
-		};
-
-		ievent.type = InputEvent::JOYSTICK_BUTTON;
-		for (int j=0; j<32; j++) {
-
-			if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) {
-
-				ievent.joy_button.button_index = j; //_pc_joystick_get_native_button(j);
-				ievent.joy_button.pressed = jinfo.dwButtons & 1<<j;
-				ievent.ID = ++last_id;
-				input->parse_input_event(ievent);
-			};
-		};
-
-		joysticks[i].last_buttons = jinfo.dwButtons;
-	};
-};
-
-
 BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor,  LPARAM dwData) {
 	OS_Windows *self=(OS_Windows*)OS::get_singleton();
 	MonitorInfo minfo;
@@ -1213,6 +968,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
 	visual_server->init();	
 
 	input = memnew( InputDefault );
+	joystick = memnew (joystick_windows(input, &hWnd));
 
 	AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
 
@@ -1231,14 +987,6 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
 	spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
 	spatial_sound_2d_server->init();
 
-	probe_joysticks(); // todo: move this to a thread
-	while (joystick_change_queue.size() > 0) {
-		Joystick joy = joystick_change_queue.front()->get();
-		joystick_change_queue.pop_front();
-		joysticks[joy.id] = joy;
-		input->joy_connection_changed(joy.id, joy.attached, joy.name);
-	};
-
 	TRACKMOUSEEVENT tme;
 	tme.cbSize=sizeof(TRACKMOUSEEVENT);
 	tme.dwFlags=TME_LEAVE;
@@ -1351,6 +1099,7 @@ void OS_Windows::finalize() {
 
 	main_loop=NULL;
 
+	memdelete(joystick);
 	memdelete(input);
 
 	visual_server->finish();
@@ -1386,7 +1135,6 @@ void OS_Windows::finalize() {
 	physics_2d_server->finish();
 	memdelete(physics_2d_server);
 
-	joystick_change_queue.clear();
 	monitor_info.clear();
 
 }
@@ -1967,7 +1715,7 @@ void OS_Windows::process_events() {
 
 	MSG msg;
 
-	process_joysticks();
+	last_id = joystick->process_joysticks(last_id);
 	
 	while(PeekMessageW(&msg,NULL,0,0,PM_REMOVE)) {
 

+ 4 - 37
platform/windows/os_windows.h

@@ -60,13 +60,11 @@
 /**
 	@author Juan Linietsky <[email protected]>
 */
+class joystick_windows;
 class OS_Windows : public OS {
 
-	enum {
-		JOYSTICKS_MAX = 8,
-		JOY_AXIS_COUNT = 6,
-		MAX_JOY_AXIS = 32768, // I've no idea
-		KEY_EVENT_BUFFER_SIZE=512
+        enum {
+            KEY_EVENT_BUFFER_SIZE=512
 	};
 
 	FILE *stdo;
@@ -106,32 +104,6 @@ class OS_Windows : public OS {
 	HINSTANCE	hInstance;		// Holds The Instance Of The Application
 	HWND hWnd;
 
-	struct Joystick {
-
-		int id;
-		bool attached;
-
-		DWORD last_axis[JOY_AXIS_COUNT];
-		DWORD last_buttons;
-		DWORD last_pov;
-		String name;
-
-		Joystick() {
-			id = -1;
-			attached = false;
-			for (int i=0; i<JOY_AXIS_COUNT; i++) {
-
-				last_axis[i] = 0;
-			};
-			last_buttons = 0;
-			last_pov = 0;
-		};
-	};
-
-	List<Joystick> joystick_change_queue;
-	int joystick_count;
-	Joystick joysticks[JOYSTICKS_MAX];
-	
 	Size2 window_rect;
 	VideoMode video_mode;
 
@@ -156,13 +128,12 @@ class OS_Windows : public OS {
 	CursorShape cursor_shape;
 
 	InputDefault *input;
+	joystick_windows *joystick;
 
 #ifdef RTAUDIO_ENABLED
 	AudioDriverRtAudio driver_rtaudio;
 #endif
 
-	void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed);
-
 	void _drag_event(int p_x, int p_y, int idx);
 	void _touch_event(bool p_pressed, int p_x, int p_y, int idx);
 
@@ -186,11 +157,7 @@ protected:
 	virtual void finalize_core();
 	
 	void process_events();
-
-	void probe_joysticks();
-	void process_joysticks();
 	void process_key_events();
-	String get_joystick_name( int id, JOYCAPS jcaps);
 	
 	struct ProcessInfo {
 

+ 1 - 0
platform/x11/SCsub

@@ -5,6 +5,7 @@ common_x11=[\
 	"context_gl_x11.cpp",\
 	"os_x11.cpp",\
 	"key_mapping_x11.cpp",\
+	"joystick_linux.cpp",\
 ]
 
 env.Program('#bin/godot',['godot_x11.cpp']+common_x11)

+ 1 - 1
platform/x11/detect.py

@@ -150,7 +150,7 @@ def configure(env):
 	env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED'])
 	if platform.system() == 'Linux':
 		env.Append(CPPFLAGS=["-DALSA_ENABLED"])
-		env.Append(LIBS=['asound'])
+		env.Append(LIBS=['asound', 'evdev', 'udev'])
 
 	if (env["pulseaudio"]=="yes"):
 		if not os.system("pkg-config --exists libpulse-simple"):

+ 402 - 0
platform/x11/joystick_linux.cpp

@@ -0,0 +1,402 @@
+/*************************************************************************/
+/*  joystick_linux.cpp                                                   */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+//author: Andreas Haas <hondres,  [email protected]>
+#ifdef __linux__
+
+#include "joystick_linux.h"
+#include "print_string.h"
+
+#include <libevdev-1.0/libevdev/libevdev.h>
+#include <libudev.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <cstring>
+
+static const char* ignore_str = "/dev/input/js";
+
+joystick_linux::Joystick::Joystick() {
+    fd = -1;
+    dpad = 0;
+}
+
+void joystick_linux::Joystick::reset() {
+    num_buttons = 0;
+    num_axes    = 0;
+    dpad        = 0;
+    fd          = -1;
+    for (int i=0; i < MAX_ABS; i++) {
+        abs_map[i] = -1;
+    }
+}
+
+joystick_linux::joystick_linux(InputDefault *in)
+{
+    exit_udev = false;
+    input = in;
+    joy_mutex = Mutex::create();
+    joy_thread = Thread::create(joy_thread_func, this);
+}
+
+joystick_linux::~joystick_linux() {
+    exit_udev = true;
+    Thread::wait_to_finish(joy_thread);
+    close_joystick();
+}
+
+void joystick_linux::joy_thread_func(void *p_user) {
+
+    if (p_user) {
+        joystick_linux* joy = (joystick_linux*) p_user;
+        joy->run_joystick_thread();
+    }
+    return;
+}
+
+void joystick_linux::run_joystick_thread() {
+
+    udev *_udev = udev_new();
+    ERR_FAIL_COND(!_udev);
+    enumerate_joysticks(_udev);
+    monitor_joysticks(_udev);
+    udev_unref(_udev);
+}
+
+void joystick_linux::enumerate_joysticks(udev *p_udev) {
+
+    udev_enumerate *enumerate;
+    udev_list_entry *devices, *dev_list_entry;
+    udev_device *dev;
+
+    enumerate = udev_enumerate_new(p_udev);
+    udev_enumerate_add_match_subsystem(enumerate,"input");
+    udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
+
+    udev_enumerate_scan_devices(enumerate);
+    devices = udev_enumerate_get_list_entry(enumerate);
+    udev_list_entry_foreach(dev_list_entry, devices) {
+
+        const char* path = udev_list_entry_get_name(dev_list_entry);
+        dev = udev_device_new_from_syspath(p_udev, path);
+        const char* devnode = udev_device_get_devnode(dev);
+
+        if (devnode != NULL && strstr(devnode, ignore_str) == NULL) {
+            joy_mutex->lock();
+            open_joystick(devnode);
+            joy_mutex->unlock();
+        }
+        udev_device_unref(dev);
+    }
+    udev_enumerate_unref(enumerate);
+}
+
+void joystick_linux::monitor_joysticks(udev *p_udev) {
+
+    udev_device *dev = NULL;
+    udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");
+    udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL);
+    udev_monitor_enable_receiving(mon);
+    int fd = udev_monitor_get_fd(mon);
+
+    while (!exit_udev) {
+
+        fd_set fds;
+        struct timeval tv;
+        int ret;
+
+        FD_ZERO(&fds);
+        FD_SET(fd, &fds);
+        tv.tv_sec = 0;
+        tv.tv_usec = 0;
+
+        ret = select(fd+1, &fds, NULL, NULL, &tv);
+
+        /* Check if our file descriptor has received data. */
+        if (ret > 0 && FD_ISSET(fd, &fds)) {
+            /* Make the call to receive the device.
+                       select() ensured that this will not block. */
+            dev = udev_monitor_receive_device(mon);
+
+            if (dev && udev_device_get_devnode(dev) != 0) {
+
+                joy_mutex->lock();
+                const char* action = udev_device_get_action(dev);
+                const char* devnode = udev_device_get_devnode(dev);
+
+                if (strstr(devnode, ignore_str) == NULL) {
+
+                    if (strcmp(action, "add") == 0)
+                        open_joystick(devnode);
+
+                    else if (strcmp(action, "remove") == 0)
+                        close_joystick(get_joy_from_path(devnode));
+                }
+
+                udev_device_unref(dev);
+                joy_mutex->unlock();
+            }
+        }
+        usleep(50000);
+    }
+    //printf("exit udev\n");
+    udev_monitor_unref(mon);
+}
+
+int joystick_linux::get_free_joy_slot() const {
+
+    for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+        if (joysticks[i].fd == -1) return i;
+    }
+    return -1;
+}
+
+int joystick_linux::get_joy_from_path(String p_path) const {
+
+    for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+        if (joysticks[i].devpath == p_path) {
+            return i;
+        }
+    }
+    return -2;
+}
+
+void joystick_linux::close_joystick(int p_id) {
+    if (p_id == -1) {
+        for (int i=0; i<JOYSTICKS_MAX; i++) {
+
+            close_joystick(i);
+        };
+        return;
+    }
+    else if (p_id < 0) return;
+
+    Joystick &joy = joysticks[p_id];
+
+    if (joy.fd != -1) {
+
+        libevdev_free(joy.dev);
+        close(joy.fd);
+        joy.fd = -1;
+        input->joy_connection_changed(p_id, false, "");
+    };
+};
+
+static String _hex_str(uint8_t p_byte) {
+
+    static const char* dict = "0123456789abcdef";
+    char ret[3];
+    ret[2] = 0;
+
+    ret[0] = dict[p_byte>>4];
+    ret[1] = dict[p_byte & 0xF];
+
+    return ret;
+};
+
+void joystick_linux::setup_joystick_properties(int p_id) {
+
+    Joystick* joy = &joysticks[p_id];
+
+    libevdev* dev = joy->dev;
+    for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
+
+        if (libevdev_has_event_code(dev, EV_KEY, i)) {
+
+            joy->key_map[i] = joy->num_buttons++;
+        }
+    }
+    for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
+
+        if (libevdev_has_event_code(dev, EV_KEY, i)) {
+
+            joy->key_map[i] = joy->num_buttons++;
+        }
+    }
+    for (int i = 0; i < ABS_MISC; ++i) {
+        /* Skip hats */
+        if (i == ABS_HAT0X) {
+            i = ABS_HAT3Y;
+            continue;
+        }
+        if (libevdev_has_event_code(dev, EV_ABS, i)) {
+
+            joy->abs_map[i] = joy->num_axes++;
+        }
+    }
+}
+
+void joystick_linux::open_joystick(const char *p_path) {
+
+    int joy_num = get_free_joy_slot();
+    int fd = open(p_path, O_RDONLY | O_NONBLOCK);
+    if (fd != -1 && joy_num != -1) {
+
+        int rc = libevdev_new_from_fd(fd, &joysticks[joy_num].dev);
+        if (rc < 0) {
+
+            fprintf(stderr, "Failed to init libevdev (%s)\n", strerror(-rc));
+            return;
+        }
+
+        libevdev *dev = joysticks[joy_num].dev;
+
+        //check if the device supports basic gamepad events, prevents certain keyboards from
+        //being detected as joysticks
+        if (libevdev_has_event_type(dev, EV_ABS) && libevdev_has_event_type(dev, EV_KEY) &&
+                (libevdev_has_event_code(dev, EV_KEY, BTN_A) || libevdev_has_event_code(dev, EV_KEY, BTN_THUMBL) || libevdev_has_event_code(dev, EV_KEY, BTN_TOP))) {
+
+            char uid[128];
+            String name = libevdev_get_name(dev);
+            uint16_t bus = __bswap_16(libevdev_get_id_bustype(dev));
+            uint16_t vendor = __bswap_16(libevdev_get_id_vendor(dev));
+            uint16_t product = __bswap_16(libevdev_get_id_product(dev));
+            uint16_t version = __bswap_16(libevdev_get_id_version(dev));
+
+            joysticks[joy_num].reset();
+
+            Joystick &joy = joysticks[joy_num];
+            joy.fd = fd;
+            joy.devpath = String(p_path);
+            setup_joystick_properties(joy_num);
+            sprintf(uid, "%04x%04x", bus, 0);
+            if (vendor && product && version) {
+
+                sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor,0,product,0,version,0);
+                input->joy_connection_changed(joy_num, true, name, uid);
+            }
+            else {
+                String uidname = uid;
+                int uidlen = MIN(name.length(), 11);
+                for (int i=0; i<uidlen; i++) {
+
+                    uidname = uidname + _hex_str(name[i]);
+                }
+                uidname += "00";
+                input->joy_connection_changed(joy_num, true, name, uidname);
+
+            }
+        }
+        else {
+            //device is not a gamepad, clean up
+            libevdev_free(dev);
+            close(fd);
+        }
+    }
+}
+
+InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, int p_value) const {
+
+    int min = p_abs->minimum;
+    int max = p_abs->maximum;
+    InputDefault::JoyAxis jx;
+
+    if (min < 0) {
+        jx.min = -1;
+        if (p_value < 0) {
+            jx.value = (float) -p_value / min;
+        }
+        jx.value = (float) p_value / max;
+    }
+    if (min == 0) {
+        jx.min = 0;
+        jx.value = 0.0f + (float) p_value / max;
+    }
+    return jx;
+}
+
+uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) {
+
+    if (joy_mutex->try_lock() != OK) {
+        return p_event_id;
+    }
+    for (int i=0; i<JOYSTICKS_MAX; i++) {
+
+        if (joysticks[i].fd == -1) continue;
+
+        input_event ev;
+        Joystick* joy = &joysticks[i];
+        libevdev* dev = joy->dev;
+        int rc = 1;
+
+        rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
+
+        if (rc < 0 && rc != -EAGAIN) {
+            continue;
+        }
+
+        while (rc == LIBEVDEV_READ_STATUS_SYNC || rc == LIBEVDEV_READ_STATUS_SUCCESS) {
+
+            switch (ev.type) {
+            case EV_KEY:
+                p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value);
+                break;
+
+            case EV_ABS:
+
+                switch (ev.code) {
+                case ABS_HAT0X:
+                    if (ev.value != 0) {
+                        if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT;
+                        else              joy->dpad |= InputDefault::HAT_MASK_RIGHT;
+
+                    }
+                    else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT);
+
+                    p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
+                    break;
+
+                case ABS_HAT0Y:
+                    if (ev.value != 0) {
+                        if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP;
+                        else              joy->dpad |= InputDefault::HAT_MASK_DOWN;
+                    }
+                    else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN);
+
+                    p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
+                    break;
+
+                default:
+                    if (joy->abs_map[ev.code] != -1) {
+                        InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value);
+                        p_event_id = input->joy_axis(p_event_id, i, joy->abs_map[ev.code], value);
+                    }
+                    break;
+                }
+                break;
+            }
+            rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
+        }
+    }
+    joy_mutex->unlock();
+    return p_event_id;
+}
+#endif

+ 93 - 0
platform/x11/joystick_linux.h

@@ -0,0 +1,93 @@
+/*************************************************************************/
+/*  joystick_linux.h                                                     */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+//author: Andreas Haas <hondres,  [email protected]>
+#ifndef JOYSTICK_LINUX_H
+#define JOYSTICK_LINUX_H
+#ifdef __linux__
+#include "main/input_default.h"
+#include "os/thread.h"
+#include "os/mutex.h"
+
+struct input_absinfo;
+
+class joystick_linux
+{
+public:
+    joystick_linux(InputDefault *in);
+    ~joystick_linux();
+    uint32_t process_joysticks(uint32_t p_event_id);
+private:
+
+    enum {
+        JOYSTICKS_MAX = 16,
+        MAX_ABS = 63,
+        MAX_KEY = 767,   // Hack because <linux/input.h> can't be included here
+        BT_MISC = 256,
+        HAT_MAX = 4,
+    };
+
+    struct Joystick {
+        int key_map[MAX_KEY - BT_MISC];
+        int abs_map[MAX_ABS];
+        int num_buttons;
+        int num_axes;
+        int dpad;
+        int fd;
+
+        String devpath;
+        struct libevdev *dev;
+
+        Joystick();
+        void reset();
+    };
+
+    bool exit_udev;
+    Mutex *joy_mutex;
+    Thread *joy_thread;
+    InputDefault *input;
+    Joystick joysticks[JOYSTICKS_MAX];
+
+    static void joy_thread_func(void *p_user);
+
+    int get_joy_from_path(String path) const;
+    int get_free_joy_slot() const;
+
+    void setup_joystick_properties(int p_id);
+    void close_joystick(int p_id = -1);
+    void enumerate_joysticks(struct udev *_udev);
+    void monitor_joysticks(struct udev *_udev);
+    void run_joystick_thread();
+    void open_joystick(const char* path);
+
+    InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
+};
+
+#endif
+#endif // JOYSTICK_LINUX_H

+ 9 - 193
platform/x11/os_x11.cpp

@@ -58,10 +58,6 @@
 #include <fcntl.h>
 #include <unistd.h>
 
-#ifdef __linux__
-#include <linux/joystick.h>
-#endif
-
 //stupid linux.h
 #ifdef KEY_TAB
 #undef KEY_TAB
@@ -99,8 +95,6 @@ const char *OS_X11::get_audio_driver_name(int p_driver) const {
 void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
 
 	last_button_state=0;
-	dpad_last[0]=0;
-	dpad_last[1]=0;
 
 	xmbstring=NULL;
 	event_id=0;
@@ -432,9 +426,9 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
 	physics_2d_server->init();
 
 	input = memnew( InputDefault );
-
-	probe_joystick();
-
+#ifdef __linux__
+	joystick = memnew( joystick_linux(input));
+#endif
 	_ensure_data_dir();
 }
 
@@ -467,7 +461,9 @@ void OS_X11::finalize() {
 
 	physics_2d_server->finish();
 	memdelete(physics_2d_server);
-
+#ifdef __linux__
+	memdelete(joystick);
+#endif
 	memdelete(input);
 
 	XUnmapWindow( x11_display, x11_window );
@@ -1653,193 +1649,11 @@ String OS_X11::get_system_dir(SystemDir p_dir) const {
 	return pipe.strip_edges();
 }
 
-
-void OS_X11::close_joystick(int p_id) {
-
-	if (p_id == -1) {
-		for (int i=0; i<JOYSTICKS_MAX; i++) {
-
-			close_joystick(i);
-		};
-		return;
-	};
-
-
-	if (joysticks[p_id].fd != -1) {
-		close(joysticks[p_id].fd);
-		joysticks[p_id].fd = -1;
-	};
-	input->joy_connection_changed(p_id, false, "");
-};
-
-void OS_X11::probe_joystick(int p_id) {
-	#if !defined(__FreeBSD__) && !defined(__OpenBSD__)
-
-	if (p_id == -1) {
-
-		for (int i=0; i<JOYSTICKS_MAX; i++) {
-
-			probe_joystick(i);
-		};
-		return;
-	};
-
-	if (joysticks[p_id].fd != -1)
-		close_joystick(p_id);
-
-	const char *joy_names[] = {
-		"/dev/input/js%d",
-		"/dev/js%d",
-		NULL
-	};
-
-	int i=0;
-	while(joy_names[i]) {
-
-		char fname[64];
-		sprintf(fname, joy_names[i], p_id);
-		int fd = open(fname, O_RDONLY|O_NONBLOCK);
-		if (fd != -1) {
-
-			//fcntl( fd, F_SETFL, O_NONBLOCK );
-			joysticks[p_id] = Joystick(); // this will reset the axis array
-			joysticks[p_id].fd = fd;
-
-			String name;
-			char namebuf[255] = {0};
-			if (ioctl(fd, JSIOCGNAME(sizeof(namebuf)), namebuf) >= 0) {
-				name = namebuf;
-			} else {
-				name = "error";
-			};
-
-			input->joy_connection_changed(p_id, true, name);
-			break; // don't try the next name
-		};
-
-		++i;
-	};
-	#endif
-};
-
 void OS_X11::move_window_to_foreground() {
 
 	XRaiseWindow(x11_display,x11_window);
 }
 
-void OS_X11::process_joysticks() {
-	#if !defined(__FreeBSD__) && !defined(__OpenBSD__)
-	int bytes;
-	js_event events[32];
-	InputEvent ievent;
-	for (int i=0; i<JOYSTICKS_MAX; i++) {
-
-		if (joysticks[i].fd == -1) {
-			probe_joystick(i);
-			if (joysticks[i].fd == -1)
-				continue;
-		};
-		ievent.device = i;
-
-		while ( (bytes = read(joysticks[i].fd, &events, sizeof(events))) > 0) {
-
-			int ev_count = bytes / sizeof(js_event);
-			for (int j=0; j<ev_count; j++) {
-
-				js_event& event = events[j];
-
-				//printf("got event on joystick %i, %i, %i, %i, %i\n", i, joysticks[i].fd, event.type, event.number, event.value);
-				if (event.type & JS_EVENT_INIT)
-					continue;
-
-				switch (event.type & ~JS_EVENT_INIT) {
-
-				case JS_EVENT_AXIS:
-
-					//if (joysticks[i].last_axis[event.number] != event.value) {
-
-						/*
-						if (event.number==5 || event.number==6) {
-
-							int axis=event.number-5;
-							int val = event.value;
-							if (val<0)
-								val=-1;
-							if (val>0)
-								val=+1;
-
-							InputEvent ev;
-							ev.type = InputEvent::JOYSTICK_BUTTON;
-							ev.ID = ++event_id;
-
-
-							if (val!=dpad_last[axis]) {
-
-								int prev_val = dpad_last[axis];
-								if (prev_val!=0) {
-
-									ev.joy_button.pressed=false;
-									ev.joy_button.pressure=0.0;
-									if (event.number==5)
-										ev.joy_button.button_index=JOY_DPAD_LEFT+(prev_val+1)/2;
-									if (event.number==6)
-										ev.joy_button.button_index=JOY_DPAD_UP+(prev_val+1)/2;
-
-									input->parse_input_event( ev );
-								}
-							}
-
-							if (val!=0) {
-
-								ev.joy_button.pressed=true;
-								ev.joy_button.pressure=1.0;
-								if (event.number==5)
-									ev.joy_button.button_index=JOY_DPAD_LEFT+(val+1)/2;
-								if (event.number==6)
-									ev.joy_button.button_index=JOY_DPAD_UP+(val+1)/2;
-
-								input->parse_input_event( ev );
-							}
-
-
-							dpad_last[axis]=val;
-
-						}
-						*/
-						//print_line("ev: "+itos(event.number)+" val: "+ rtos((float)event.value / (float)MAX_JOY_AXIS));
-						//if (event.number >= JOY_AXIS_MAX)
-						//	break;
-						//ERR_FAIL_COND(event.number >= JOY_AXIS_MAX);
-						ievent.type = InputEvent::JOYSTICK_MOTION;
-						ievent.ID = ++event_id;
-						ievent.joy_motion.axis = event.number; //_pc_joystick_get_native_axis(event.number);
-						ievent.joy_motion.axis_value = (float)event.value / (float)MAX_JOY_AXIS;
-						if (event.number < JOY_AXIS_MAX)
-							joysticks[i].last_axis[event.number] = event.value;
-						input->parse_input_event( ievent );
-					//};
-					break;
-
-				case JS_EVENT_BUTTON:
-
-
-					ievent.type = InputEvent::JOYSTICK_BUTTON;
-					ievent.ID = ++event_id;
-					ievent.joy_button.button_index = event.number; // _pc_joystick_get_native_button(event.number);
-					ievent.joy_button.pressed = event.value;
-					input->parse_input_event( ievent );
-					break;
-				};
-			};
-		};
-		if (bytes == 0 || (bytes < 0 && errno != EAGAIN)) {
-			close_joystick(i);
-		};
-	};
-	#endif
-};
-
-
 void OS_X11::set_cursor_shape(CursorShape p_shape) {
 
 	ERR_FAIL_INDEX(p_shape,CURSOR_MAX);
@@ -1939,7 +1753,9 @@ void OS_X11::run() {
 	while (!force_quit) {
 	
 		process_xevents(); // get rid of pending events
-		process_joysticks();
+#ifdef __linux__
+		event_id = joystick->process_joysticks(event_id);
+#endif
 		if (Main::iteration()==true)
 			break;
 	};

+ 6 - 25
platform/x11/os_x11.h

@@ -47,6 +47,7 @@
 #include "servers/physics_2d/physics_2d_server_sw.h"
 #include "servers/physics_2d/physics_2d_server_wrap_mt.h"
 #include "main/input_default.h"
+#include "joystick_linux.h"
 
 #include <X11/keysym.h>
 #include <X11/Xlib.h>
@@ -113,7 +114,6 @@ class OS_X11 : public OS_Unix {
 
 	bool force_quit;
 	bool minimized;
-	int dpad_last[2];
 
 	bool do_mouse_warp;
 
@@ -126,6 +126,10 @@ class OS_X11 : public OS_Unix {
 
 	InputDefault *input;
 
+#ifdef __linux__
+	joystick_linux *joystick;
+#endif
+
 #ifdef RTAUDIO_ENABLED
 	AudioDriverRtAudio driver_rtaudio;
 #endif
@@ -138,26 +142,7 @@ class OS_X11 : public OS_Unix {
 	AudioDriverPulseAudio driver_pulseaudio;
 #endif
 
-	enum {
-		JOYSTICKS_MAX = 8,
-		MAX_JOY_AXIS = 32768, // I've no idea
-	};
-
-	struct Joystick {
-
-		int fd;
-		int last_axis[JOY_AXIS_MAX];
-
-		Joystick() {
-			fd = -1;
-			for (int i=0; i<JOY_AXIS_MAX; i++) {
-
-				last_axis[i] = 0;
-			};
-		};
-	};
-	int joystick_count;
-	Joystick joysticks[JOYSTICKS_MAX];
+	Atom net_wm_icon;
 
 	int audio_driver_index;
 	unsigned int capture_idle;
@@ -180,10 +165,6 @@ protected:
 
 	virtual void set_main_loop( MainLoop * p_main_loop );    
 
-	void probe_joystick(int p_id = -1);
-	void process_joysticks();
-	void close_joystick(int p_id = -1);
-
 
 public: